Kae
|
6e7c0498ef
|
Hook tile meshing up to Material Item drop and preview
|
2023-08-20 18:56:50 +10:00 |
|
Kae
|
fe99ec6966
|
Render the world in its own framebuffer
|
2023-07-06 23:59:18 +10:00 |
|
Kae
|
ced1ba32bb
|
Fix terrain chunk meshes constantly being removed from the cache because the default time smear is the exact same as the timeout
|
2023-07-04 05:09:48 +10:00 |
|
Kae
|
2cd0c3a0aa
|
typo lol
|
2023-06-30 06:39:30 +10:00 |
|
Kae
|
94cf66a122
|
Update StarTilePainter.cpp
|
2023-06-30 06:39:07 +10:00 |
|
Kae
|
d5fbd2001b
|
RenderPrimitive micro-optimizations
|
2023-06-30 04:34:10 +10:00 |
|
Kae
|
624c7aaaf1
|
Move lighting calculation to separate thread
|
2023-06-29 10:11:19 +10:00 |
|
Kae
|
332983c97b
|
The Formatting String Catastrophe
|
2023-06-27 20:23:44 +10:00 |
|
Kae
|
9b75bd8eb2
|
fix minor culling issues
also multiply liquid light by liquid level to fix pop-in problems
|
2023-06-20 23:04:36 +10:00 |
|
Kae
|
6352e8e319
|
everything everywhere
all at once
|
2023-06-20 14:33:09 +10:00 |
|