Kae
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4b0bc220e4
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Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
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2023-07-21 00:58:49 +10:00 |
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Kae
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fe99ec6966
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Render the world in its own framebuffer
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2023-07-06 23:59:18 +10:00 |
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Kae
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deb96742e0
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Prevent particle copy, tweak debugging some more
probably not too time-saving
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2023-07-03 18:31:12 +10:00 |
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Kae
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7f65913762
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Use more portable encoding for Unicode character in debug strfs
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2023-07-03 16:26:42 +10:00 |
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Kae
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11e00a8ded
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Change debug render time logging to use microseconds
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2023-07-03 16:04:17 +10:00 |
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Kae
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204d449dda
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Change how the game renders the world backdrops
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2023-06-30 08:37:27 +10:00 |
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Kae
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d5fbd2001b
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RenderPrimitive micro-optimizations
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2023-06-30 04:34:10 +10:00 |
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Kae
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dc134e168b
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Move lightmap wait into WorldPainter to fix single-frame lightmap lag-behind
unfortunate
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2023-06-29 10:31:59 +10:00 |
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Kae
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624c7aaaf1
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Move lighting calculation to separate thread
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2023-06-29 10:11:19 +10:00 |
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Kae
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1e213aac5f
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Decimal zoom with lerp
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2023-06-29 07:05:01 +10:00 |
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Kae
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d5d474c673
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Fix particles finally
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2023-06-26 16:09:40 +10:00 |
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Kae
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79c5012033
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fix Particles not being drawn with the new image member
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2023-06-26 02:03:50 +10:00 |
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Kae
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e2424b7dcf
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Fix up new Object directives handling, more directives rendering improvements, fix chat bubbles and nametags only moving every 2px
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2023-06-25 16:10:57 +10:00 |
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Kae
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8dce334931
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custom fonts!!
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2023-06-21 19:46:23 +10:00 |
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Kae
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6352e8e319
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everything everywhere
all at once
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2023-06-20 14:33:09 +10:00 |
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