Kae
3534067801
Tile Prediction: make refunds silent
2024-03-11 17:03:09 +11:00
Kae
caf7abebfe
change tickNetInterpolation calls to use dt value
2024-03-11 16:31:20 +11:00
WasabiRaptor
e89a9af075
whoops
2024-03-09 18:58:25 -05:00
WasabiRaptor
21f9ab763e
remove missing persistent effects
2024-03-09 16:26:13 -05:00
Kae
dc77061840
hopefully fix #33
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in OpenStarbound, players can place blocks with their own collision type. this can cause objects to override the collision type if the object has material spaces and a previous attempt at accounting for this led to that bug: giving object collision its own field in the server tile should fix this
2024-03-09 12:18:22 +11:00
Kae
165bcbefee
minor code polish
2024-03-09 11:09:04 +11:00
Kae
52a6f200ed
Merge pull request #27 from WasabiRaptor/main
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Inventory and Hotbar size mismatch fixes
2024-03-09 10:24:10 +11:00
WasabiRaptor
84fe2dfd4c
Perfectly Generic Item improvements
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spawnitem won't create generic items unless you intend to
generic items will retain the data for what item they were if a mod is uninstalled, and will attempt to restore themselves if re-installed
2024-03-08 18:14:40 -05:00
Kae
6c562470f3
Merge launcher branch
2024-03-08 20:09:27 +11:00
WasabiRaptor
f8a6a3e57d
inventory and hotbar size mismatch fixes
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I realized why that was there
checking patch arrays in a more clean manner
also support for checking values in other files using a string in the patch arrays
Revert "checking patch arrays in a more clean manner"
sorry that wasn't supposed to be in this one
2024-03-07 19:18:28 -05:00
Niffe
4b4013e5c8
Dynamic sun image
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Also adds access to sun scale, ray color, and fixes sun rendering in front of satellites
2024-03-01 18:28:13 +02:00
Kai Blaschke
cd23817bf1
Fixed remaining compiler warnings
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Some warnings (e.g. in Opus and the tests) can't be fixed, only suppressed.
2024-02-28 18:30:27 +01:00
Kai Blaschke
28d486446c
Potential bugfix in quest coordinate matcher
2024-02-28 18:30:23 +01:00
Kae
a1addf1ec2
Merge pull request #22 from kblaschke/use-pragma-once
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Use "#pragma once" instead of include guards
2024-02-26 13:57:22 +11:00
Kai Blaschke
3073a88cd1
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
Kae
ae3ecabcea
loadstring shouldn't accept bytecode
2024-02-22 17:25:46 +11:00
Kae
aa987a2177
Merge branch 'main' into small-fixes
2024-02-20 09:49:42 +11:00
Kai Blaschke
d0099a6d79
Fixed some uninitialized members
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May have caused undefined behavior in few cases, as most of the fixed members were used before being initialized.
2024-02-19 23:44:59 +01:00
Kai Blaschke
7c4fbad2ba
Removed some redundant std::move usages in return statements.
2024-02-19 18:39:01 +01:00
Kai Blaschke
431a9c00a5
Fixed a huge amount of Clang warnings
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On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably.
99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified.
Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects.
Most remaining warnings are now unused parameters.
2024-02-19 16:55:19 +01:00
yzh
1d23b7c1be
maybe fix the /run cmd
2024-02-14 22:39:35 +08:00
yzh
4e331c5404
fix memory leak
2024-02-13 14:49:00 +08:00
Kae
ddc64fb14c
Fix up and add options menu slider
2024-01-03 20:08:57 +11:00
Bottinator22
91cf2d8251
Add fork changes (move instruments to their own audio group)
2024-01-02 23:08:51 -08:00
Kae
588065cfc3
Update StarRootLuaBindings.cpp
2023-11-30 21:48:43 +11:00
Kae
2a56c3f9e3
Fix constant tile entity space updates
2023-11-30 21:48:31 +11:00
Kae
2ffd83c283
Restore missing configuration keys from default
2023-11-29 13:37:08 +11:00
Kae
24c2820ce1
Update StarPlayerStorage.cpp
2023-11-27 10:13:21 +11:00
Kae
8181cff72e
Hopefully fix the rare lightmap flicker
2023-11-25 23:36:36 +11:00
Kae
f3c7bd1d5e
Directives fixes
2023-11-25 23:03:46 +11:00
Kae
9c7d35ee26
A TYPO!!!!!
2023-11-25 22:23:10 +11:00
Kae
1db9091f50
non-zero default for script.updateDt for cases when it's called outside update()
2023-11-24 20:44:43 +11:00
Kae
994b0fe3cf
Fix TestUniverse
2023-11-24 20:35:45 +11:00
Kae
de53f8c7d7
fallback to hex string when a player UUID has no corresponding filename
2023-11-24 20:35:21 +11:00
Kae
74985240fc
simplify necessary sbinit fields on Windows
2023-11-03 08:07:29 +11:00
Kae
5815a873a7
Add more root.asset* functions
2023-11-03 06:51:17 +11:00
Kae
1f5b954eb2
Fix (vanilla): Item disappearing from action bar after stacking identical item into it
2023-11-02 16:31:35 +11:00
Kae
f5c63fa189
Update StarInput.cpp
2023-11-02 11:13:12 +11:00
Kae
bea100bde9
Setting a configuration value to nil should actually erase it
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also configurationVersion set is already checked in Configuration
2023-11-02 08:23:36 +11:00
Kae
0497048b44
Add input.mousePosition
2023-11-02 08:12:21 +11:00
Kae
2cf97d763c
add root configuration getters & setters
2023-11-02 08:09:51 +11:00
Zithia Satazaki
213ce4bc0f
quick pickupToActionBar manipulation
2023-11-01 15:10:34 -04:00
Kae
508e8f4304
Use invis material to fix constant re-placement of falling blocks
2023-10-31 08:32:20 +11:00
Kae
ae014e5b6f
Revert bag slot index type to uint8_t for now
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was causing incompatibility on vanilla servers - need to add net element filters for legacy/modified servers first
2023-10-31 08:13:12 +11:00
Kae
7d948f8839
Don't tile predict falling blocks for now
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causes too many mispredictions due to not simulating falling blocks locally (and it might still be an issue even if we did simulate it due to slight timing differences between client/server)
2023-10-31 08:10:05 +11:00
Zithia Satazaki
332fb8430b
avoid returnless fallthrough
2023-10-30 15:11:15 -04:00
Zithia Satazaki
86f02eab9b
these need to be {} wrapped to compile for some reason
2023-10-30 15:05:42 -04:00
Kae
a0272c2189
WebHook test againnn
2023-10-31 06:02:25 +11:00
Kae
ad8c17e338
Merge branch 'main' of https://github.com/OpenStarbound/OpenStarbound
2023-10-31 06:00:11 +11:00
Kae
c8539fba95
WebHook test
2023-10-31 05:59:52 +11:00