osb/source/game
Niffe 4b4013e5c8 Dynamic sun image
Also adds access to sun scale, ray color, and fixes sun rendering in front of satellites
2024-03-01 18:28:13 +02:00
..
interfaces Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
items Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
objects Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
scripting Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
terrain Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
CMakeLists.txt Hook tile meshing up to Material Item drop and preview 2023-08-20 18:56:50 +10:00
StarActorMovementController.cpp Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
StarActorMovementController.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarAiDatabase.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarAiDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarAiTypes.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarAiTypes.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarAmbient.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarAmbient.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarAnimation.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarAnimation.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarArmorWearer.cpp Add player Lua functions from SE 2023-10-25 15:30:31 +11:00
StarArmorWearer.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarBehaviorDatabase.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarBehaviorDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarBehaviorState.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarBehaviorState.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarBiome.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarBiome.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarBiomeDatabase.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarBiomeDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarBiomePlacement.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarBiomePlacement.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarCelestialCoordinate.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarCelestialCoordinate.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarCelestialDatabase.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarCelestialDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarCelestialGraphics.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarCelestialGraphics.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarCelestialParameters.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarCelestialParameters.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarCelestialTypes.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarCelestialTypes.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarChatAction.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarChatAction.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarChatProcessor.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarChatProcessor.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarChatTypes.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarChatTypes.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarClientContext.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarClientContext.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarCodex.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarCodex.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarCodexDatabase.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarCodexDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarCollectionDatabase.cpp Cache certain item generation calls from interfaces 2023-07-23 22:44:02 +10:00
StarCollectionDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarCollisionBlock.cpp Add binds to modify material radius 2023-08-20 13:57:27 +10:00
StarCollisionBlock.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarCollisionGenerator.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarCollisionGenerator.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarCommandProcessor.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarCommandProcessor.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarDamage.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarDamage.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarDamageDatabase.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarDamageDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarDamageManager.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarDamageManager.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarDamageTypes.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarDamageTypes.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarDanceDatabase.cpp Add DanceDatabase fallback 2023-07-23 22:54:34 +10:00
StarDanceDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarDrawable.cpp Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
StarDrawable.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarDungeonGenerator.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarDungeonGenerator.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarDungeonImagePart.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarDungeonImagePart.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarDungeonTMXPart.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarDungeonTMXPart.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarEffectEmitter.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarEffectEmitter.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarEffectSourceDatabase.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarEffectSourceDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarEmoteProcessor.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarEmoteProcessor.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarEntityFactory.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarEntityFactory.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarEntityMap.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarEntityMap.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarEntityRendering.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarEntityRendering.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarEntityRenderingTypes.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarEntityRenderingTypes.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarEntitySplash.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarEntitySplash.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarFallingBlocksAgent.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarFallingBlocksAgent.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarForceRegions.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarForceRegions.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarGameTimers.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarGameTimers.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarGameTypes.cpp Rename global WorldTimestep var to more appropriate name 2023-08-15 13:38:40 +10:00
StarGameTypes.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarHumanoid.cpp Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
StarHumanoid.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarImageMetadataDatabase.cpp Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
StarImageMetadataDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarInput.cpp Removed some redundant std::move usages in return statements. 2024-02-19 18:39:01 +01:00
StarInput.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarInteractionTypes.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarInteractionTypes.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarInterpolationTracker.cpp A TYPO!!!!! 2023-11-25 22:23:10 +11:00
StarInterpolationTracker.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarInventoryTypes.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarInventoryTypes.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarItem.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarItem.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarItemBag.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarItemBag.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarItemDatabase.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarItemDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarItemDescriptor.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarItemDescriptor.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarItemDrop.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarItemDrop.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarItemRecipe.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarItemRecipe.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarLightSource.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarLightSource.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarLiquidsDatabase.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarLiquidsDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarLiquidTypes.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarLiquidTypes.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarMaterialDatabase.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarMaterialDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarMaterialRenderProfile.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarMaterialRenderProfile.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarMaterialTypes.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarMicroDungeon.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarMicroDungeon.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarMonster.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarMonster.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarMonsterDatabase.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarMonsterDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarMovementController.cpp Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
StarMovementController.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarNameGenerator.cpp Make the profanity filter not as insanely strict as Warframe's 2023-09-05 17:47:11 +10:00
StarNameGenerator.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarNetPackets.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarNetPackets.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarNetPacketSocket.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarNetPacketSocket.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarNetworkedAnimator.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarNetworkedAnimator.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarNpc.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarNpc.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarNpcDatabase.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarNpcDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarObject.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarObject.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarObjectDatabase.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarObjectDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarParallax.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarParallax.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarParticle.cpp Fix particles finally 2023-06-26 16:09:40 +10:00
StarParticle.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarParticleDatabase.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarParticleDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarParticleManager.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarParticleManager.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarPlant.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarPlant.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarPlantDatabase.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarPlantDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarPlantDrop.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarPlantDrop.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarPlatformerAStar.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarPlatformerAStar.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarPlatformerAStarTypes.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarPlatformerAStarTypes.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarPlayer.cpp Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
StarPlayer.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarPlayerBlueprints.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarPlayerBlueprints.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarPlayerCodexes.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarPlayerCodexes.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarPlayerCompanions.cpp Support for changing the game's timescale 2023-07-21 00:58:49 +10:00
StarPlayerCompanions.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarPlayerDeployment.cpp Support for changing the game's timescale 2023-07-21 00:58:49 +10:00
StarPlayerDeployment.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarPlayerFactory.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarPlayerFactory.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarPlayerInventory.cpp Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
StarPlayerInventory.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarPlayerLog.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarPlayerLog.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarPlayerStorage.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarPlayerStorage.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarPlayerTech.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarPlayerTech.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarPlayerTypes.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarPlayerTypes.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarPlayerUniverseMap.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarPlayerUniverseMap.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarProjectile.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarProjectile.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarProjectileDatabase.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarProjectileDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarQuestDescriptor.cpp Potential bugfix in quest coordinate matcher 2024-02-28 18:30:23 +01:00
StarQuestDescriptor.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarQuestManager.cpp Add character swapping (no GUI yet) 2023-07-22 22:31:04 +10:00
StarQuestManager.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarQuests.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarQuests.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarQuestTemplateDatabase.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarQuestTemplateDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarRadioMessageDatabase.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarRadioMessageDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarRoot.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarRoot.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarRootLoader.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarRootLoader.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarServerClientContext.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarServerClientContext.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarSky.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarSky.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarSkyParameters.cpp Dynamic sun image 2024-03-01 18:28:13 +02:00
StarSkyParameters.hpp Dynamic sun image 2024-03-01 18:28:13 +02:00
StarSkyRenderData.cpp Dynamic sun image 2024-03-01 18:28:13 +02:00
StarSkyRenderData.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarSkyTypes.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarSkyTypes.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarSongbook.cpp Fix up and add options menu slider 2024-01-03 20:08:57 +11:00
StarSongbook.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarSpawner.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarSpawner.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarSpawnTypeDatabase.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarSpawnTypeDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarSpeciesDatabase.cpp Lua: player.* identity getters and setters 2023-06-29 05:58:24 +10:00
StarSpeciesDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarStagehand.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarStagehand.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarStagehandDatabase.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarStagehandDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarStatCollection.cpp Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
StarStatCollection.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarStatistics.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarStatistics.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarStatisticsDatabase.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarStatisticsDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarStatSet.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarStatSet.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarStatusController.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarStatusController.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarStatusEffectDatabase.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarStatusEffectDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarStatusTypes.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarStatusTypes.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarStoredFunctions.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarStoredFunctions.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarSystemWorld.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarSystemWorld.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarSystemWorldClient.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarSystemWorldClient.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarSystemWorldServer.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarSystemWorldServer.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarSystemWorldServerThread.cpp Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
StarSystemWorldServerThread.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarTeamClient.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarTeamClient.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarTeamManager.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarTeamManager.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarTechController.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarTechController.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarTechDatabase.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarTechDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarTenantDatabase.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarTenantDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarTerrainDatabase.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarTerrainDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarTileDamage.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarTileDamage.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarTileDrawer.cpp Hook tile meshing up to Material Item drop and preview 2023-08-20 18:56:50 +10:00
StarTileDrawer.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarTileModification.cpp Allow overriding placed collision kind ("""overground""") from world.placeMaterial 2023-08-19 18:26:52 +10:00
StarTileModification.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarTileSectorArray.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarTilesetDatabase.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarTilesetDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarToolUser.cpp Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
StarToolUser.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarTreasure.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarTreasure.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarUniverseClient.cpp Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
StarUniverseClient.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarUniverseConnection.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarUniverseConnection.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarUniverseServer.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarUniverseServer.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarUniverseSettings.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarUniverseSettings.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarVehicle.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarVehicle.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarVehicleDatabase.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarVehicleDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarVersioningDatabase.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarVersioningDatabase.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarWarping.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarWarping.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarWeather.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarWeather.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarWeatherTypes.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarWeatherTypes.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarWireProcessor.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarWireProcessor.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarWiring.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarWiring.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarWorldClient.cpp Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
StarWorldClient.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarWorldClientState.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarWorldClientState.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarWorldGeneration.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarWorldGeneration.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarWorldImpl.hpp Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
StarWorldLayout.cpp Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
StarWorldLayout.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarWorldParameters.cpp Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
StarWorldParameters.hpp Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
StarWorldRenderData.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarWorldServer.cpp Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
StarWorldServer.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarWorldServerThread.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarWorldServerThread.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarWorldStorage.cpp Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
StarWorldStorage.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarWorldStructure.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarWorldStructure.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarWorldTemplate.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarWorldTemplate.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarWorldTiles.cpp Tile Prediction 2023-07-31 02:40:06 +10:00
StarWorldTiles.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00