Kae
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02632b248c
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Fix more cases of tile collision not taking object material spaces into account
Fixes #53
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2024-04-01 10:30:03 +11:00 |
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Kae
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c484fab32d
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experiment: auto-conversion of object spread lights to hybrid spread/point lights
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2024-03-26 07:31:33 +11:00 |
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Kae
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6d76a11e25
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experiment: unclamped lighting
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2024-03-20 01:53:34 +11:00 |
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Kai Blaschke
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cd23817bf1
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Fixed remaining compiler warnings
Some warnings (e.g. in Opus and the tests) can't be fixed, only suppressed.
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2024-02-28 18:30:27 +01:00 |
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Kai Blaschke
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3073a88cd1
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Use "#pragma once" instead of include guards
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2024-02-25 15:46:47 +01:00 |
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Kae
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a7ae034278
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Objects can now be placed under tiles that have non-block collision
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2023-08-21 00:59:02 +10:00 |
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Kae
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2dc10fa5ad
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Tile Prediction improvements
each tile modification is now validated and then added to prediction one-by-one
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2023-07-31 17:31:02 +10:00 |
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Kae
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610dc72c6d
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Tile Prediction
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2023-07-31 02:40:06 +10:00 |
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Kae
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6352e8e319
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everything everywhere
all at once
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2023-06-20 14:33:09 +10:00 |
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