Kae
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6b8c472978
|
nicer volume sliders
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2024-03-25 01:57:55 +11:00 |
|
Kai Blaschke
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3073a88cd1
|
Use "#pragma once" instead of include guards
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2024-02-25 15:46:47 +01:00 |
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Kae
|
4b0bc220e4
|
Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
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2023-07-21 00:58:49 +10:00 |
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Kae
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1f038540a5
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Port in the voice settings menu
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2023-07-19 23:16:59 +10:00 |
|
Kae
|
d682b164aa
|
more Lua voice callbacks
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2023-07-19 21:12:14 +10:00 |
|
Kae
|
0c1c3611b1
|
Save loopback setting
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2023-07-19 19:06:53 +10:00 |
|
Kae
|
620c23e70a
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Schedule voice config save when updating settings from Lua
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2023-07-19 19:04:31 +10:00 |
|
Kae
|
35b1c36b17
|
Add loopback, fix mono and leak
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2023-07-19 18:59:35 +10:00 |
|
Kae
|
3cdbf8bf01
|
Lua functions for updating Voice settings, improve loudness visualization
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2023-07-19 18:15:49 +10:00 |
|
Kae
|
a9dac1b2df
|
Detect setting changes loading Voice JSON
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2023-07-19 01:16:47 +10:00 |
|
Kae
|
6e1d29fe86
|
Provide speaker info to HUD indicators
|
2023-07-18 17:36:51 +10:00 |
|
Kae
|
848b11399f
|
Get SE-compatible voice transmission working
|
2023-07-16 23:04:09 +10:00 |
|
Kae
|
da098c7b48
|
Support receiving SE voice data, resample per-speaker again because of positional delay
|
2023-07-16 20:44:15 +10:00 |
|
Kae
|
4e44a4ed75
|
Get transmission working
|
2023-07-15 14:01:44 +10:00 |
|
Kae
|
73c5a17746
|
Move Opus encoding off-thread because of SDL
SDL gives its audio threads a very small stack size and it was making Opus fuck up
|
2023-07-14 22:47:49 +10:00 |
|
Kae
|
77e14b5941
|
cleanup
|
2023-07-14 18:29:36 +10:00 |
|
Kae
|
3b38825b34
|
more voice stuff
|
2023-07-14 13:13:19 +10:00 |
|
Kae
|
f14f77724d
|
more voice work!!!
|
2023-07-13 20:47:53 +10:00 |
|
Kae
|
28f4204b09
|
more Voice work
|
2023-07-13 19:12:55 +10:00 |
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