Commit Graph

7 Commits

Author SHA1 Message Date
Kai Blaschke
431a9c00a5
Fixed a huge amount of Clang warnings
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably.

99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified.

Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects.

Most remaining warnings are now unused parameters.
2024-02-19 16:55:19 +01:00
Kae
af74a2f491 Rename global WorldTimestep var to more appropriate name 2023-08-15 13:38:40 +10:00
Kae
aa220e7947 client-side NPCs 2023-07-26 16:45:01 +10:00
Kae
4b0bc220e4 Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
2023-07-21 00:58:49 +10:00
Kae
cb1390e9f3 Fix movement controllers falling through platforms at low timestep hz 2023-06-30 06:35:32 +10:00
Kae
49c487cd82 Use the correct interpolator for MovementController rotation 2023-06-23 19:06:05 +10:00
Kae
6352e8e319 everything everywhere
all at once
2023-06-20 14:33:09 +10:00