Kae
6f7e2bbb83
slight font directives changes
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invalid font directives stopped checkerboarding the glyph texture at some point, fixed that too
2024-04-24 16:29:51 +10:00
Kae
d0f8aec244
feat: unicode emoji support + other stuff
2024-04-24 07:44:53 +10:00
Kae
52dae03aae
Add UnifontEx fallback for glyphs that are missing from the current font
2024-04-22 08:17:10 +10:00
Kae
ca1426eabc
Lua chat callbacks + better font styling
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golly gee whiz!! i hope i didn't fuck something up
2024-04-22 06:07:59 +10:00
Kae
227e60ca4c
new object lighting toggle, log non-master entity render/update exceptions
2024-04-15 08:03:26 +10:00
Kai Blaschke
431a9c00a5
Fixed a huge amount of Clang warnings
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On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably.
99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified.
Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects.
Most remaining warnings are now unused parameters.
2024-02-19 16:55:19 +01:00
Kae
a45d16b4ed
Cache font directives
2023-07-04 06:01:29 +10:00
Kae
809744c300
Fix horizontal alignment with font, add new fonts
2023-07-03 19:46:56 +10:00
Kae
d018957b09
Fix font glyph generation to work correctly with other fonts
2023-07-03 14:21:51 +10:00
LDA
fa5042902c
👋 only print opengl errors if errors actually occurred. also fixed building on gcc
2023-06-23 01:57:16 -07:00
Kae
92ef4dba0f
fonts can reload now
2023-06-21 23:13:37 +10:00
Kae
f0fec34dc9
The Fontpocalypse
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I hate it
2023-06-21 22:29:40 +10:00
Kae
ee296e3381
font directives bwahahaha
2023-06-21 20:29:23 +10:00
Kae
8dce334931
custom fonts!!
2023-06-21 19:46:23 +10:00
Kae
f2e64e1752
Font improvements
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?border and ?outline blend nicer when applied to font glyphs
2023-06-21 18:59:15 +10:00
Kae
bd783d3195
make the chat really pretty!!
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also slightly optimized text shadow rendering, made sure glyphs with directives stay centered and added two extra Lua arguments to canvas.drawText
2023-06-21 00:59:41 +10:00
Kae
6352e8e319
everything everywhere
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all at once
2023-06-20 14:33:09 +10:00