Commit Graph

6 Commits

Author SHA1 Message Date
Kai Blaschke
3073a88cd1
Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
Kae
fe99ec6966 Render the world in its own framebuffer 2023-07-06 23:59:18 +10:00
Kae
fd5247321f Split world & interface shaders 2023-06-30 05:55:41 +10:00
Kae
d5fbd2001b RenderPrimitive micro-optimizations 2023-06-30 04:34:10 +10:00
Kae
6832c10ed5 Split shaders into their own files
some unrelated directives thing too
2023-06-23 23:01:25 +10:00
Kae
6352e8e319 everything everywhere
all at once
2023-06-20 14:33:09 +10:00