Commit Graph

21 Commits

Author SHA1 Message Date
Kai Blaschke
cd23817bf1
Fixed remaining compiler warnings
Some warnings (e.g. in Opus and the tests) can't be fixed, only suppressed.
2024-02-28 18:30:27 +01:00
Kai Blaschke
431a9c00a5
Fixed a huge amount of Clang warnings
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably.

99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified.

Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects.

Most remaining warnings are now unused parameters.
2024-02-19 16:55:19 +01:00
Kae
994b0fe3cf Fix TestUniverse 2023-11-24 20:35:45 +11:00
Kae
48b8d43ff8 Add player Lua functions from SE 2023-10-25 15:30:31 +11:00
Kae
b51e174bdc Item drops inherit player velocity, other stuff 2023-08-18 20:03:06 +10:00
Kae
c80b2d2dbc Add loading icon when swapping character 2023-08-02 21:28:37 +10:00
Kae
0ef8807539 Changes to support modifying networking while maintaining legacy support 2023-07-31 20:22:09 +10:00
Kae
224ad2c2c0 Reset script panes on character swap 2023-07-29 02:12:03 +10:00
Kae
35fc2679de Allow desired entity ID to be specified in addEntity 2023-07-29 00:52:56 +10:00
Kae
f2afd91d0f Fix Teams not functioning as swapped character 2023-07-26 19:02:33 +10:00
Kae
a2d901bd66 Fix ToolUser exception when swapping player
Also made /swap by name exclude the current player when searching
2023-07-24 17:54:31 +10:00
Kae
cb19eef701 Add character swapping (no GUI yet) 2023-07-22 22:31:04 +10:00
Kae
4b0bc220e4 Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
2023-07-21 00:58:49 +10:00
Kae
d0307e7aa7 Add celestial callbacks to UniverseClient scripts 2023-07-20 17:53:57 +10:00
Kae
34bb0b5422 Initial voice HUD indicator setup 2023-07-17 22:20:39 +10:00
Kae
e3461e9053 Start of Interface callbacks, starting with a bindCanvas function for the whole screen 2023-07-04 19:27:16 +10:00
Kae
deb96742e0 Prevent particle copy, tweak debugging some more
probably not too time-saving
2023-07-03 18:31:12 +10:00
Kae
9486a56508 Add base variables for warping cinematics
I literally only did this because I have an ultra-wide monitor and the letterboxing bothered me
2023-06-29 00:13:43 +10:00
Kae
332983c97b The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
Kae
14ef69c0f6 Move error screen over title 2023-06-26 20:40:32 +10:00
Kae
6352e8e319 everything everywhere
all at once
2023-06-20 14:33:09 +10:00