Commit Graph

11 Commits

Author SHA1 Message Date
Kae
ca1426eabc Lua chat callbacks + better font styling
golly gee whiz!! i hope i didn't fuck something up
2024-04-22 06:07:59 +10:00
Kae
12a28d5345 fix: last minor text wrapping bug 2024-04-04 15:09:40 +11:00
Kae
be676518f4 fix rare text wrapping bug in the chat box
also removed unnecessary leftover variables from when text wrapping used to always create a StringList
2024-04-03 12:19:55 +11:00
Kai Blaschke
431a9c00a5
Fixed a huge amount of Clang warnings
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably.

99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified.

Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects.

Most remaining warnings are now unused parameters.
2024-02-19 16:55:19 +01:00
Kae
4b0bc220e4 Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
2023-07-21 00:58:49 +10:00
Kae
332983c97b The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
Kae
7783fc7310 Fix font issues
it's 1:30 AM again :(
2023-06-25 01:34:29 +10:00
Kae
f0fec34dc9 The Fontpocalypse
I hate it
2023-06-21 22:29:40 +10:00
Kae
bd783d3195 make the chat really pretty!!
also slightly optimized text shadow rendering, made sure glyphs with directives stay centered and added two extra Lua arguments to canvas.drawText
2023-06-21 00:59:41 +10:00
Kae
a330802d37 fix chat text being 50% transparent for no good reason
y'all lived like this??
2023-06-20 22:41:36 +10:00
Kae
6352e8e319 everything everywhere
all at once
2023-06-20 14:33:09 +10:00