Commit Graph

7 Commits

Author SHA1 Message Date
Kae
6fa0afd758 experimental asset load scripts 2024-03-15 21:28:11 +11:00
WasabiRaptor
84fe2dfd4c Perfectly Generic Item improvements
spawnitem won't create generic items unless you intend to

generic items will retain the data for what item they were if a mod is uninstalled, and will attempt to restore themselves if re-installed
2024-03-08 18:14:40 -05:00
Kai Blaschke
431a9c00a5
Fixed a huge amount of Clang warnings
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably.

99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified.

Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects.

Most remaining warnings are now unused parameters.
2024-02-19 16:55:19 +01:00
Kae
0bb0bd30b0 Slight fix to PGI creation 2023-08-20 17:43:09 +10:00
Kae
0aee45a117 Cache certain item generation calls from interfaces
Helps a little with the lag from recipes when having crafting interfaces open, but it's still noticeable.
Also micro-optimized Root maintenance by unlocking the Root mutexes for their respective shared_ptrs earlier once we have our own shared_ptr.
2023-07-23 22:44:02 +10:00
Kae
332983c97b The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
Kae
6352e8e319 everything everywhere
all at once
2023-06-20 14:33:09 +10:00