Kae
d3382e2b91
vcpkg: restore original liblzma port
2024-04-12 13:50:40 +10:00
Kae
d255328476
Humanoid: apply globalOffset *before* rotation
...
the globalOffset is meant to realign the sprite with the collision poly - applying it after rotating the drawables is bad! (I actually ACCIDENTALLY fixed this in StarExtensions and only noticed the difference today. quite incredible)
2024-04-11 16:27:46 +10:00
Kae
e3ab448553
Update README.md
...
[skip ci]
2024-04-11 13:14:03 +10:00
Kae
c0cded348a
Update README.md
2024-04-11 11:17:43 +10:00
Kae
b89b8d585e
oops - restore assets modification to load scripts
2024-04-08 18:10:09 +10:00
Kae
4a3ffadecb
Expose assets lua callbacks to patch contexts
2024-04-08 16:12:48 +10:00
Kae
9ef38ce076
fix slightly maligned AA checkbox
2024-04-08 15:01:33 +10:00
Kae
ef3dc1c60e
fix: slightly jittery zoom level transitions
2024-04-08 14:34:45 +10:00
Kae
8a8a050159
2 features: multi-sample anti-aliasing & Lua patches for images
2024-04-08 14:22:22 +10:00
Kae
4458d2e85e
only decline offered quests if the player explicitly pressed the decline button
2024-04-05 23:09:57 +11:00
Kae
da8e6d1aa8
Update StarTeamBar.cpp
2024-04-05 15:14:08 +11:00
Kae
12a28d5345
fix: last minor text wrapping bug
2024-04-04 15:09:40 +11:00
Kae
6c896c2ef7
Make ping updates more accurate
2024-04-04 14:35:36 +11:00
Kae
be676518f4
fix rare text wrapping bug in the chat box
...
also removed unnecessary leftover variables from when text wrapping used to always create a StringList
2024-04-03 12:19:55 +11:00
Kae
662f12da96
improvements to universe.sendPacket and world.sendPacket
...
adds necessary clientsMutex lock, and returns false if sending failed
2024-04-02 13:39:34 +11:00
Kae
40698751e7
Merge pull request #55 from ErodeesFleurs/sp
...
fixed the deadlock problem of universe.sendPacket and added world.sendPacket function
2024-04-02 13:11:42 +11:00
ErodeesFleurs
cf93c2e9d4
oops
2024-04-02 09:42:22 +08:00
ErodeesFleurs
be571b5cd0
add world.sendPacket and fixed deadlock
2024-04-02 09:34:06 +08:00
Kae
14506b1014
Add icon in the installer
...
[skip ci]
2024-04-01 14:46:11 +11:00
Kae
02632b248c
Fix more cases of tile collision not taking object material spaces into account
...
Fixes #53
2024-04-01 10:30:03 +11:00
Kae
b556f71473
vcpkg: temporary liblzma workaround during the xz fiasco
2024-04-01 08:07:17 +11:00
Kae
c6ca59aa72
lower Linux build action to Ubuntu 20.04
2024-04-01 07:19:27 +11:00
Kae
f00a790cb5
Fix #51
2024-03-30 14:14:24 +11:00
Kae
55cc6d793d
wire interface: fetch render vars on init instead of every wire (wtf?)
2024-03-29 02:54:17 +11:00
Kae
8fee64013e
don't deselect the wire after making one connection
2024-03-29 02:48:38 +11:00
Kae
1510ed28e5
Update lighting.config.patch
...
[skip ci]
2024-03-29 02:34:30 +11:00
Kae
53d4183ac3
Add a default brightness limit
2024-03-29 02:23:36 +11:00
Kae
3c75c5d460
Update voicemanager.lua
...
[skip ci]
2024-03-28 05:13:41 +11:00
Kae
0f9a200e6b
fix: crafting interfaces not working with new middle-click opening
2024-03-28 04:46:07 +11:00
Kae
d76d217901
Update StarUniverseServer.cpp
2024-03-27 17:09:20 +11:00
Kae
d53c3ae0e7
Store the ship's species as a world property
...
prevents smorgasbord when upgrading the ship after the player changes the species of the character that owns the ship
2024-03-27 17:06:51 +11:00
Kae
b8c34971d4
Merge branch 'main' of https://github.com/OpenStarbound/OpenStarbound
2024-03-27 16:33:40 +11:00
Kae
1b20362583
remove redundant logMap, now that lighting is 100% asynchronous
2024-03-27 16:33:21 +11:00
Kae
5a61d271e2
Update README.md
...
[skip ci]
2024-03-27 16:10:57 +11:00
Kae
f08ffe2162
Merge branch 'light-test'
2024-03-27 16:07:17 +11:00
Kae
888cde79ef
feat: middle click objects in the inventory to open their interface
...
makes carrying around shop objects easier
might need to restrict the allowed interaction types more, as some may break due to the source entity being the player
2024-03-27 16:00:13 +11:00
Kae
b50244ade5
Update README.md
...
[skip ci]
2024-03-27 15:59:40 +11:00
Kae
c9de1ff7a7
Merge pull request #49 from ErodeesFleurs/exp
...
fixed IME support and added lua invoke when player enters/leaves the world.
2024-03-27 15:49:36 +11:00
ErodeesFleurs
646c444a41
Maybe fix IME support
2024-03-27 11:22:09 +08:00
ErodeesFleurs
2a116c945e
add lua invoke when the client enters and leaves the planet.
2024-03-27 10:21:13 +08:00
Kae
c484fab32d
experiment: auto-conversion of object spread lights to hybrid spread/point lights
2024-03-26 07:31:33 +11:00
Kae
77d7f8eb81
give logs their own directory
2024-03-25 15:23:37 +11:00
Kae
78d5561db3
Fix animated particle discrepancies vs vanilla
2024-03-25 15:01:23 +11:00
Kae
84a2d8f7f8
change fonts to woff2
2024-03-25 12:49:18 +11:00
Kae
9aaaf874e9
fix some server-side collision calls not including object collision
2024-03-25 11:20:11 +11:00
Kae
dd3c40adb7
fix options menu shine
2024-03-25 08:44:15 +11:00
Kae
5981880a99
title changes (moved quit button away) + better compressed all the pngs
2024-03-25 08:40:02 +11:00
Kae
8899a1d270
make tech parentOffset interpolated
2024-03-25 06:29:13 +11:00
Kae
560ae08424
Add support for directly setting image assets and processing Image userdata
2024-03-25 03:46:21 +11:00
Kae
ff6e349aef
tighten lineHeight
2024-03-25 03:45:59 +11:00