osb/source/game/terrain/StarRidgeBlocksSelector.hpp
2024-02-25 15:46:47 +01:00

30 lines
508 B
C++

#pragma once
#include "StarTerrainDatabase.hpp"
#include "StarPerlin.hpp"
namespace Star {
struct RidgeBlocksSelector : TerrainSelector {
static char const* const Name;
RidgeBlocksSelector(Json const& config, TerrainSelectorParameters const& parameters);
float get(int x, int y) const override;
float commonality;
float amplitude;
float frequency;
float bias;
float noiseAmplitude;
float noiseFrequency;
PerlinF ridgePerlin1;
PerlinF ridgePerlin2;
PerlinF noisePerlin;
};
}