osb/source/game/terrain/StarRidgeBlocksSelector.hpp

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#pragma once
2023-06-20 04:33:09 +00:00
#include "StarTerrainDatabase.hpp"
#include "StarPerlin.hpp"
namespace Star {
struct RidgeBlocksSelector : TerrainSelector {
static char const* const Name;
RidgeBlocksSelector(Json const& config, TerrainSelectorParameters const& parameters);
float get(int x, int y) const override;
float commonality;
float amplitude;
float frequency;
float bias;
float noiseAmplitude;
float noiseFrequency;
PerlinF ridgePerlin1;
PerlinF ridgePerlin2;
PerlinF noisePerlin;
};
}