6352e8e319
all at once
1028 lines
40 KiB
C++
1028 lines
40 KiB
C++
#include "StarNetworkedAnimator.hpp"
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#include "StarJsonExtra.hpp"
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#include "StarIterator.hpp"
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#include "StarParticleDatabase.hpp"
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#include "StarRoot.hpp"
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#include "StarAssets.hpp"
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#include "StarLexicalCast.hpp"
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#include "StarDataStreamExtra.hpp"
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#include "StarRandom.hpp"
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#include "StarGameTypes.hpp"
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namespace Star {
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NetworkedAnimator::DynamicTarget::~DynamicTarget() {
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stopAudio();
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}
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List<AudioInstancePtr> NetworkedAnimator::DynamicTarget::pullNewAudios() {
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pendingAudios.exec([this](AudioInstancePtr const& ptr) {
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Vec2F audioBasePosition = ptr->position().value();
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currentAudioBasePositions[ptr] = audioBasePosition;
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ptr->setPosition(position + audioBasePosition);
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});
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return take(pendingAudios);
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}
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List<Particle> NetworkedAnimator::DynamicTarget::pullNewParticles() {
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pendingParticles.exec([this](Particle& particle) {
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particle.position += position;
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return particle;
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});
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return take(pendingParticles);
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}
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void NetworkedAnimator::DynamicTarget::stopAudio() {
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for (auto const& pair : currentAudioBasePositions) {
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if (pair.first->loops() != 0)
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pair.first->stop();
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}
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}
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void NetworkedAnimator::DynamicTarget::updatePosition(Vec2F const& p) {
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clearFinishedAudio();
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position = p;
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for (auto& audioPair : currentAudioBasePositions)
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audioPair.first->setPosition(audioPair.second + p);
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}
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void NetworkedAnimator::DynamicTarget::clearFinishedAudio() {
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for (auto& p : statePersistentSounds) {
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if (p.second.audio && p.second.audio->finished())
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p.second.audio.reset();
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}
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for (auto& p : stateImmediateSounds) {
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if (p.second.audio && p.second.audio->finished())
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p.second.audio.reset();
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}
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for (auto& p : independentSounds)
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eraseWhere(p.second, [](AudioInstancePtr const& audio) { return audio->finished(); });
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eraseWhere(currentAudioBasePositions, [](pair<AudioInstancePtr, Vec2F> const& pair) {
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return pair.first->finished();
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});
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}
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NetworkedAnimator::NetworkedAnimator() {
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m_zoom.set(1.0f);
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m_flipped.set(false);
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m_flippedRelativeCenterLine.set(0.0f);
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m_animationRate.set(1.0f);
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setupNetStates();
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}
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NetworkedAnimator::NetworkedAnimator(Json config, String relativePath) : NetworkedAnimator() {
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auto& root = Root::singleton();
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if (config.isNull())
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return;
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if (config.type() == Json::Type::String) {
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if (relativePath.empty())
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relativePath = config.toString();
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config = root.assets()->json(AssetPath::relativeTo(relativePath, config.toString()));
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} else {
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if (relativePath.empty())
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relativePath = "/";
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}
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m_animatedParts = AnimatedPartSet(config.get("animatedParts", JsonObject()));
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m_relativePath = AssetPath::directory(relativePath);
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for (auto const& pair : config.get("globalTagDefaults", JsonObject()).iterateObject())
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setGlobalTag(pair.first, pair.second.toString());
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for (auto const& part : config.get("partTagDefaults", JsonObject()).iterateObject()) {
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for (auto const& tag : part.second.iterateObject())
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setPartTag(part.first, tag.first, tag.second.toString());
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}
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for (auto const& pair : config.get("transformationGroups", JsonObject()).iterateObject()) {
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auto& tg = m_transformationGroups[pair.first];
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tg.interpolated = pair.second.getBool("interpolated", false);
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tg.setAffineTransform(Mat3F::identity());
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}
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for (auto const& pair : config.get("rotationGroups", JsonObject()).iterateObject()) {
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String rotationGroupName = pair.first;
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Json rotationGroupConfig = pair.second;
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RotationGroup& rotationGroup = m_rotationGroups[move(rotationGroupName)];
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rotationGroup.angularVelocity = rotationGroupConfig.getFloat("angularVelocity", 0.0f);
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rotationGroup.rotationCenter = jsonToVec2F(rotationGroupConfig.get("rotationCenter", JsonArray{0, 0}));
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}
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for (auto const& pair : config.get("particleEmitters", JsonObject()).iterateObject()) {
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String particleEmitterName = pair.first;
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Json particleEmitterConfig = pair.second;
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ParticleEmitter& emitter = m_particleEmitters[move(particleEmitterName)];
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emitter.emissionRate.set(particleEmitterConfig.getFloat("emissionRate", 1.0f));
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emitter.emissionRateVariance = particleEmitterConfig.getFloat("emissionRateVariance", 0.0f);
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emitter.offsetRegion.set(particleEmitterConfig.opt("offsetRegion").apply(jsonToRectF).value(RectF::null()));
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emitter.anchorPart = particleEmitterConfig.optString("anchorPart");
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emitter.transformationGroups = jsonToStringList(particleEmitterConfig.get("transformationGroups", JsonArray()));
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emitter.rotationGroup = particleEmitterConfig.optString("rotationGroup");
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emitter.rotationCenter = particleEmitterConfig.opt("rotationCenter").apply(jsonToVec2F);
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for (auto const& config : particleEmitterConfig.get("particles").iterateArray()) {
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auto creator = root.particleDatabase()->particleCreator(config.get("particle"), relativePath);
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unsigned count = config.getUInt("count", 1);
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Vec2F offset = jsonToVec2F(config.get("offset", JsonArray{0, 0}));
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bool flip = config.getBool("flip", false);
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emitter.particleList.append({creator, count, offset, flip});
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}
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// default to one cycle through the particle list in a burst
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emitter.burstCount.set(particleEmitterConfig.getUInt("burstCount", 1));
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// default to one of each to preserve current behaviour.
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emitter.randomSelectCount.set(particleEmitterConfig.getUInt("randomSelectCount", emitter.particleList.size()));
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emitter.active.set(particleEmitterConfig.getBool("active", false));
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}
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for (auto const& pair : config.get("lights", JsonObject()).iterateObject()) {
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String lightName = pair.first;
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Json lightConfig = pair.second;
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Light& light = m_lights[move(lightName)];
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light.active.set(lightConfig.getBool("active", true));
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auto lightPosition = lightConfig.opt("position").apply(jsonToVec2F).value();
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light.xPosition.set(lightPosition[0]);
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light.yPosition.set(lightPosition[1]);
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light.color.set(lightConfig.opt("color").apply(jsonToColor).value(Color::White));
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light.anchorPart = lightConfig.optString("anchorPart");
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light.transformationGroups = jsonToStringList(lightConfig.get("transformationGroups", JsonArray()));
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light.rotationGroup = lightConfig.optString("rotationGroup");
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light.rotationCenter = lightConfig.opt("rotationCenter").apply(jsonToVec2F);
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if (lightConfig.contains("flickerPeriod")) {
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light.flicker = PeriodicFunction<float>(
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lightConfig.getFloat("flickerPeriod"),
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lightConfig.getFloat("flickerMinIntensity", 0.0),
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lightConfig.getFloat("flickerMaxIntensity", 0.0),
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lightConfig.getFloat("flickerPeriodVariance", 0.0),
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lightConfig.getFloat("flickerIntensityVariance", 0.0)
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);
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}
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light.pointAngle.set(lightConfig.getFloat("pointAngle", 0.0f) * Constants::deg2rad);
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light.pointLight = lightConfig.getBool("pointLight", false);
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light.pointBeam = lightConfig.getFloat("pointBeam", 0.0f);
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light.beamAmbience = lightConfig.getFloat("beamAmbience", 0.0f);
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}
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for (auto const& pair : config.get("sounds", JsonObject()).iterateObject()) {
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String soundName = pair.first;
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Json soundConfig = pair.second;
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Sound& sound = m_sounds[move(soundName)];
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if (soundConfig.isType(Json::Type::Array)) {
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sound.rangeMultiplier = 1.0f;
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sound.soundPool.set(jsonToStringList(soundConfig).transformed(bind(&AssetPath::relativeTo, m_relativePath, _1)));
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sound.volumeTarget.set(1.0f);
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sound.volumeRampTime.set(0.0f);
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sound.pitchMultiplierTarget.set(1.0f);
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sound.pitchMultiplierRampTime.set(0.0f);
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} else {
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sound.rangeMultiplier = soundConfig.getFloat("rangeMultiplier", 1.0f);
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auto soundPosition = soundConfig.opt("position").apply(jsonToVec2F).value();
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sound.xPosition.set(soundPosition[0]);
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sound.yPosition.set(soundPosition[1]);
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sound.volumeTarget.set(soundConfig.getFloat("volume", 1.0f));
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sound.volumeRampTime.set(soundConfig.getFloat("volumeRampTime", 0.0f));
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sound.pitchMultiplierTarget.set(soundConfig.getFloat("pitchMultiplier", 1.0f));
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sound.pitchMultiplierRampTime.set(soundConfig.getFloat("pitchMultiplierRampTime", 0.0f));
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sound.soundPool.set(jsonToStringList(soundConfig.get("pool", JsonArray())).transformed(bind(&AssetPath::relativeTo, m_relativePath, _1)));
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}
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}
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for (auto const& pair : config.get("effects", JsonObject()).iterateObject()) {
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String effectName = pair.first;
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Json effectConfig = pair.second;
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Effect& effect = m_effects[effectName];
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effect.type = effectConfig.getString("type");
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effect.time = effectConfig.getFloat("time", 0.0f);
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effect.directives = effectConfig.getString("directives");
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}
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// Sort all the states that contain NetStates handles predictably by key.
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m_transformationGroups.sortByKey();
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m_rotationGroups.sortByKey();
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m_particleEmitters.sortByKey();
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m_lights.sortByKey();
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m_sounds.sortByKey();
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m_effects.sortByKey();
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// Make sure that every state type has an entry in the state info map, and
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// order it predictably by key.
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for (auto const& stateType : m_animatedParts.stateTypes())
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m_stateInfo[stateType];
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m_stateInfo.sortByKey();
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setupNetStates();
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}
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NetworkedAnimator::NetworkedAnimator(NetworkedAnimator&& animator) {
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operator=(move(animator));
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}
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NetworkedAnimator::NetworkedAnimator(NetworkedAnimator const& animator) {
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operator=(animator);
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}
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NetworkedAnimator& NetworkedAnimator::operator=(NetworkedAnimator&& animator) {
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m_relativePath = move(animator.m_relativePath);
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m_animatedParts = move(animator.m_animatedParts);
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m_stateInfo = move(animator.m_stateInfo);
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m_transformationGroups = move(animator.m_transformationGroups);
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m_rotationGroups = move(animator.m_rotationGroups);
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m_particleEmitters = move(animator.m_particleEmitters);
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m_lights = move(animator.m_lights);
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m_sounds = move(animator.m_sounds);
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m_effects = move(animator.m_effects);
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m_processingDirectives = move(animator.m_processingDirectives);
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m_zoom = move(animator.m_zoom);
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m_flipped = move(animator.m_flipped);
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m_flippedRelativeCenterLine = move(animator.m_flippedRelativeCenterLine);
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m_animationRate = move(animator.m_animationRate);
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m_globalTags = move(animator.m_globalTags);
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m_partTags = move(animator.m_partTags);
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setupNetStates();
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return *this;
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}
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NetworkedAnimator& NetworkedAnimator::operator=(NetworkedAnimator const& animator) {
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m_relativePath = animator.m_relativePath;
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m_animatedParts = animator.m_animatedParts;
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m_stateInfo = animator.m_stateInfo;
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m_transformationGroups = animator.m_transformationGroups;
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m_rotationGroups = animator.m_rotationGroups;
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m_particleEmitters = animator.m_particleEmitters;
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m_lights = animator.m_lights;
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m_sounds = animator.m_sounds;
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m_effects = animator.m_effects;
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m_processingDirectives = animator.m_processingDirectives;
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m_zoom = animator.m_zoom;
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m_flipped = animator.m_flipped;
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m_flippedRelativeCenterLine = animator.m_flippedRelativeCenterLine;
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m_animationRate = animator.m_animationRate;
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m_globalTags = animator.m_globalTags;
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m_partTags = animator.m_partTags;
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setupNetStates();
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return *this;
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}
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StringList NetworkedAnimator::stateTypes() const {
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return m_animatedParts.stateTypes();
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}
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StringList NetworkedAnimator::states(String const& stateType) const {
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return m_animatedParts.states(stateType);
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}
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bool NetworkedAnimator::setState(String const& stateType, String const& state, bool startNew) {
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if (m_animatedParts.setActiveState(stateType, state, startNew)) {
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m_stateInfo[stateType].startedEvent.trigger();
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return true;
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} else {
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return false;
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}
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}
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String NetworkedAnimator::state(String const& stateType) const {
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return m_animatedParts.activeState(stateType).stateName;
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}
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StringList NetworkedAnimator::parts() const {
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return m_animatedParts.parts();
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}
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Json NetworkedAnimator::stateProperty(String const& stateType, String const& propertyName) const {
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return m_animatedParts.activeState(stateType).properties.value(propertyName);
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}
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Json NetworkedAnimator::partProperty(String const& partName, String const& propertyName) const {
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return m_animatedParts.activePart(partName).properties.value(propertyName);
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}
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Mat3F NetworkedAnimator::globalTransformation() const {
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Mat3F transformation = Mat3F::scaling(m_zoom.get());
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if (m_flipped.get())
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transformation = Mat3F::scaling(Vec2F(-1, 1), Vec2F(m_flippedRelativeCenterLine.get(), 0)) * transformation;
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return transformation;
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}
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Mat3F NetworkedAnimator::groupTransformation(StringList const& transformationGroups) const {
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auto mat = Mat3F::identity();
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for (auto const& tg : transformationGroups)
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mat = m_transformationGroups.get(tg).affineTransform() * mat;
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return mat;
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}
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Mat3F NetworkedAnimator::partTransformation(String const& partName) const {
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auto const& part = m_animatedParts.activePart(partName);
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Mat3F transformation = Mat3F::identity();
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if (auto offset = part.properties.value("offset").opt().apply(jsonToVec2F))
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transformation = Mat3F::translation(*offset) * transformation;
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auto transformationGroups = jsonToStringList(part.properties.value("transformationGroups", JsonArray()));
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transformation = groupTransformation(transformationGroups) * transformation;
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if (auto rotationGroupName = part.properties.value("rotationGroup").optString()) {
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auto const& rotationGroup = m_rotationGroups.get(*rotationGroupName);
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Vec2F rotationCenter = part.properties.value("rotationCenter").opt().apply(jsonToVec2F).value(rotationGroup.rotationCenter);
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transformation = Mat3F::rotation(rotationGroup.currentAngle, rotationCenter) * transformation;
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}
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if (auto anchorPart = part.properties.ptr("anchorPart"))
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transformation = partTransformation(anchorPart->toString()) * transformation;
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return transformation;
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}
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Mat3F NetworkedAnimator::finalPartTransformation(String const& partName) const {
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return globalTransformation() * partTransformation(partName);
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}
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Maybe<Vec2F> NetworkedAnimator::partPoint(String const& partName, String const& propertyName) const {
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auto const& part = m_animatedParts.activePart(partName);
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auto property = part.properties.value(propertyName);
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if (!property)
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return {};
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return finalPartTransformation(partName).transformVec2(jsonToVec2F(property));
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}
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Maybe<PolyF> NetworkedAnimator::partPoly(String const& partName, String const& propertyName) const {
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auto const& part = m_animatedParts.activePart(partName);
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auto property = part.properties.value(propertyName, {});
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if (!property)
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return {};
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PolyF poly = jsonToPolyF(property);
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poly.transform(finalPartTransformation(partName));
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return poly;
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}
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void NetworkedAnimator::setGlobalTag(String tagName, String tagValue) {
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m_globalTags.set(move(tagName), move(tagValue));
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}
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void NetworkedAnimator::setPartTag(String const& partType, String tagName, String tagValue) {
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m_partTags[partType].set(move(tagName), move(tagValue));
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}
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void NetworkedAnimator::setProcessingDirectives(String const& directives) {
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m_processingDirectives.set(directives);
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}
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void NetworkedAnimator::setZoom(float zoom) {
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m_zoom.set(zoom);
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}
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bool NetworkedAnimator::flipped() const {
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return m_flipped.get();
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}
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float NetworkedAnimator::flippedRelativeCenterLine() const {
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return m_flippedRelativeCenterLine.get();
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}
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void NetworkedAnimator::setFlipped(bool flipped, float relativeCenterLine) {
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m_flipped.set(flipped);
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m_flippedRelativeCenterLine.set(relativeCenterLine);
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}
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void NetworkedAnimator::setAnimationRate(float rate) {
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m_animationRate.set(rate);
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}
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bool NetworkedAnimator::hasRotationGroup(String const& rotationGroup) const {
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return m_rotationGroups.contains(rotationGroup);
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}
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void NetworkedAnimator::rotateGroup(String const& rotationGroup, float targetAngle, bool immediate) {
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auto& group = m_rotationGroups.get(rotationGroup);
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group.targetAngle.set(targetAngle);
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if (immediate) {
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group.currentAngle = targetAngle;
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group.netImmediateEvent.trigger();
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}
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}
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float NetworkedAnimator::currentRotationAngle(String const& rotationGroup) const {
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return m_rotationGroups.get(rotationGroup).currentAngle;
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}
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bool NetworkedAnimator::hasTransformationGroup(String const& transformationGroup) const {
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return m_transformationGroups.contains(transformationGroup);
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}
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void NetworkedAnimator::translateTransformationGroup(String const& transformationGroup, Vec2F const& translation) {
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auto& group = m_transformationGroups.get(transformationGroup);
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group.setAffineTransform(Mat3F::translation(translation) * group.affineTransform());
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}
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void NetworkedAnimator::rotateTransformationGroup(
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String const& transformationGroup, float rotation, Vec2F const& rotationCenter) {
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auto& group = m_transformationGroups.get(transformationGroup);
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group.setAffineTransform(Mat3F::rotation(rotation, rotationCenter) * group.affineTransform());
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}
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void NetworkedAnimator::scaleTransformationGroup(
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String const& transformationGroup, float scale, Vec2F const& scaleCenter) {
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auto& group = m_transformationGroups.get(transformationGroup);
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group.setAffineTransform(Mat3F::scaling(scale, scaleCenter) * group.affineTransform());
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}
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void NetworkedAnimator::scaleTransformationGroup(
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String const& transformationGroup, Vec2F const& scale, Vec2F const& scaleCenter) {
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auto& group = m_transformationGroups.get(transformationGroup);
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group.setAffineTransform(Mat3F::scaling(scale, scaleCenter) * group.affineTransform());
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}
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void NetworkedAnimator::transformTransformationGroup(
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String const& transformationGroup, float a, float b, float c, float d, float tx, float ty) {
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auto& group = m_transformationGroups.get(transformationGroup);
|
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Mat3F transform = Mat3F(a, b, tx, c, d, ty, 0, 0, 1);
|
|
group.setAffineTransform(transform * group.affineTransform());
|
|
}
|
|
|
|
void NetworkedAnimator::resetTransformationGroup(String const& transformationGroup) {
|
|
m_transformationGroups.get(transformationGroup).setAffineTransform(Mat3F::identity());
|
|
}
|
|
|
|
bool NetworkedAnimator::hasParticleEmitter(String const& emitterName) const {
|
|
return m_particleEmitters.contains(emitterName);
|
|
}
|
|
|
|
void NetworkedAnimator::setParticleEmitterActive(String const& emitterName, bool active) {
|
|
m_particleEmitters.get(emitterName).active.set(active);
|
|
}
|
|
|
|
void NetworkedAnimator::setParticleEmitterEmissionRate(String const& emitterName, float emissionRate) {
|
|
m_particleEmitters.get(emitterName).emissionRate.set(emissionRate);
|
|
}
|
|
|
|
void NetworkedAnimator::setParticleEmitterOffsetRegion(String const& emitterName, RectF const& offsetRegion) {
|
|
m_particleEmitters.get(emitterName).offsetRegion.set(offsetRegion);
|
|
}
|
|
|
|
void NetworkedAnimator::setParticleEmitterBurstCount(String const& emitterName, unsigned burstCount) {
|
|
m_particleEmitters.get(emitterName).burstCount.set(burstCount);
|
|
}
|
|
|
|
void NetworkedAnimator::burstParticleEmitter(String const& emitterName) {
|
|
m_particleEmitters.get(emitterName).burstEvent.trigger();
|
|
}
|
|
|
|
bool NetworkedAnimator::hasLight(String const& lightName) const {
|
|
return m_lights.contains(lightName);
|
|
}
|
|
|
|
void NetworkedAnimator::setLightActive(String const& lightName, bool active) {
|
|
m_lights.get(lightName).active.set(active);
|
|
}
|
|
|
|
void NetworkedAnimator::setLightPosition(String const& lightName, Vec2F position) {
|
|
auto& light = m_lights.get(lightName);
|
|
light.xPosition.set(position[0]);
|
|
light.yPosition.set(position[1]);
|
|
}
|
|
|
|
void NetworkedAnimator::setLightColor(String const& lightName, Color color) {
|
|
m_lights.get(lightName).color.set(color);
|
|
}
|
|
|
|
void NetworkedAnimator::setLightPointAngle(String const& lightName, float angle) {
|
|
m_lights.get(lightName).pointAngle.set(angle * Constants::deg2rad);
|
|
}
|
|
|
|
bool NetworkedAnimator::hasSound(String const& soundName) const {
|
|
return m_sounds.contains(soundName);
|
|
}
|
|
|
|
void NetworkedAnimator::setSoundPool(String const& soundName, StringList soundPool) {
|
|
m_sounds.get(soundName).soundPool.set(move(soundPool));
|
|
}
|
|
|
|
void NetworkedAnimator::setSoundPosition(String const& soundName, Vec2F const& position) {
|
|
auto& sound = m_sounds.get(soundName);
|
|
sound.xPosition.set(position[0]);
|
|
sound.yPosition.set(position[1]);
|
|
}
|
|
|
|
void NetworkedAnimator::setSoundVolume(String const& soundName, float volume, float rampTime) {
|
|
auto& sound = m_sounds.get(soundName);
|
|
sound.volumeTarget.set(volume);
|
|
sound.volumeRampTime.set(rampTime);
|
|
}
|
|
|
|
void NetworkedAnimator::setSoundPitchMultiplier(String const& soundName, float pitchMultiplier, float rampTime) {
|
|
auto& sound = m_sounds.get(soundName);
|
|
sound.pitchMultiplierTarget.set(pitchMultiplier);
|
|
sound.pitchMultiplierRampTime.set(rampTime);
|
|
}
|
|
|
|
void NetworkedAnimator::playSound(String const& soundName, int loops) {
|
|
auto& sound = m_sounds.get(soundName);
|
|
sound.loops.set(loops);
|
|
sound.signals.send(SoundSignal::Play);
|
|
}
|
|
|
|
void NetworkedAnimator::stopAllSounds(String const& soundName, float rampTime) {
|
|
auto& sound = m_sounds.get(soundName);
|
|
sound.volumeRampTime.set(rampTime);
|
|
sound.signals.send(SoundSignal::StopAll);
|
|
}
|
|
|
|
void NetworkedAnimator::setEffectEnabled(String const& effect, bool enabled) {
|
|
m_effects.get(effect).enabled.set(enabled);
|
|
}
|
|
|
|
List<Drawable> NetworkedAnimator::drawables(Vec2F const& position) const {
|
|
List<Drawable> drawables;
|
|
for (auto& p : drawablesWithZLevel(position))
|
|
drawables.append(move(p.first));
|
|
return drawables;
|
|
}
|
|
|
|
List<pair<Drawable, float>> NetworkedAnimator::drawablesWithZLevel(Vec2F const& position) const {
|
|
String baseProcessingDirectives = "?";
|
|
baseProcessingDirectives.append(m_processingDirectives.get());
|
|
for (auto& pair : m_effects) {
|
|
auto const& effectState = pair.second;
|
|
|
|
if (effectState.enabled.get()) {
|
|
auto const& effect = m_effects.get(pair.first);
|
|
if (effect.type == "flash") {
|
|
if (effectState.timer > effect.time / 2) {
|
|
baseProcessingDirectives.append("?");
|
|
baseProcessingDirectives.append(effect.directives);
|
|
}
|
|
} else if (effect.type == "directive") {
|
|
baseProcessingDirectives.append("?");
|
|
baseProcessingDirectives.append(effect.directives);
|
|
} else {
|
|
throw NetworkedAnimatorException(strf("No such NetworkedAnimator effect type '%s'", effect.type));
|
|
}
|
|
}
|
|
}
|
|
|
|
List<pair<Drawable, float>> drawables;
|
|
|
|
m_animatedParts.forEachActivePart([&](String const& partName, AnimatedPartSet::ActivePartInformation const& activePart) {
|
|
String image = activePart.properties.value("image").optString().value();
|
|
bool centered = activePart.properties.value("centered").optBool().value(true);
|
|
bool fullbright = activePart.properties.value("fullbright").optBool().value(false);
|
|
|
|
auto maybeZLevel = activePart.properties.value("zLevel").optFloat();
|
|
if (m_flipped.get())
|
|
maybeZLevel = activePart.properties.value("flippedZLevel").optFloat().orMaybe(maybeZLevel);
|
|
float zLevel = maybeZLevel.value(0.0f);
|
|
|
|
String processingDirectives = baseProcessingDirectives;
|
|
if (auto directives = activePart.properties.value("processingDirectives").optString()) {
|
|
processingDirectives.append("?");
|
|
processingDirectives.append(*directives);
|
|
}
|
|
|
|
Maybe<unsigned> frame;
|
|
if (activePart.activeState) {
|
|
frame = activePart.activeState->frame;
|
|
|
|
if (auto directives = activePart.activeState->properties.value("processingDirectives").optString()) {
|
|
processingDirectives.append("?");
|
|
processingDirectives.append(*directives);
|
|
}
|
|
}
|
|
|
|
auto const& partTags = m_partTags.get(partName);
|
|
image = image.lookupTags([&](String const& tag) -> String {
|
|
if (tag == "frame") {
|
|
if (frame)
|
|
return toString(*frame + 1);
|
|
} else if (tag == "frameIndex") {
|
|
if (frame)
|
|
return toString(*frame);
|
|
} else if (auto p = partTags.ptr(tag)) {
|
|
return *p;
|
|
} else if (auto p = m_globalTags.ptr(tag)) {
|
|
return *p;
|
|
}
|
|
|
|
return "default";
|
|
});
|
|
|
|
if (!image.empty() && image[0] != ':' && image[0] != '?') {
|
|
image = AssetPath::relativeTo(m_relativePath, image) + processingDirectives;
|
|
|
|
auto drawable = Drawable::makeImage(move(image), 1.0f / TilePixels, centered, Vec2F());
|
|
drawable.transform(partTransformation(partName));
|
|
drawable.transform(globalTransformation());
|
|
drawable.fullbright = fullbright;
|
|
drawable.translate(position);
|
|
|
|
drawables.append({move(drawable), zLevel});
|
|
}
|
|
});
|
|
|
|
sort(drawables, [](auto const& a, auto const& b) { return a.second < b.second; });
|
|
|
|
return drawables;
|
|
}
|
|
|
|
List<LightSource> NetworkedAnimator::lightSources(Vec2F const& translate) const {
|
|
List<LightSource> lightSources;
|
|
for (auto const& pair : m_lights) {
|
|
if (!pair.second.active.get())
|
|
continue;
|
|
|
|
Vec2F position = {pair.second.xPosition.get(), pair.second.yPosition.get()};
|
|
float pointAngle = constrainAngle(pair.second.pointAngle.get());
|
|
Mat3F transformation = Mat3F::identity();
|
|
if (pair.second.anchorPart)
|
|
transformation = partTransformation(*pair.second.anchorPart);
|
|
transformation = groupTransformation(pair.second.transformationGroups) * transformation;
|
|
position = transformation.transformVec2(position);
|
|
pointAngle = transformation.transformAngle(pointAngle);
|
|
if (pair.second.rotationGroup) {
|
|
auto const& rg = m_rotationGroups.get(*pair.second.rotationGroup);
|
|
position = (position - pair.second.rotationCenter.value(rg.rotationCenter)).rotate(rg.currentAngle)
|
|
+ pair.second.rotationCenter.value(rg.rotationCenter);
|
|
pointAngle += rg.currentAngle;
|
|
}
|
|
position = globalTransformation().transformVec2(position);
|
|
if (m_flipped.get()) {
|
|
if (pointAngle > 0)
|
|
pointAngle = Constants::pi / 2 + constrainAngle(Constants::pi / 2 - pointAngle);
|
|
else
|
|
pointAngle = -Constants::pi / 2 - constrainAngle(pointAngle + Constants::pi / 2);
|
|
}
|
|
|
|
Color color = pair.second.color.get();
|
|
if (pair.second.flicker)
|
|
color.setValue(clamp(color.value() * pair.second.flicker->value(SinWeightOperator<float>()), 0.0f, 1.0f));
|
|
|
|
lightSources.append(LightSource{
|
|
position + translate,
|
|
color.toRgb(),
|
|
pair.second.pointLight,
|
|
pair.second.pointBeam,
|
|
pointAngle,
|
|
pair.second.beamAmbience
|
|
});
|
|
}
|
|
return lightSources;
|
|
}
|
|
|
|
void NetworkedAnimator::update(float dt, DynamicTarget* dynamicTarget) {
|
|
dt *= m_animationRate.get();
|
|
|
|
m_animatedParts.update(dt);
|
|
|
|
m_animatedParts.forEachActiveState([&](String const& stateTypeName, AnimatedPartSet::ActiveStateInformation const& activeState) {
|
|
if (dynamicTarget) {
|
|
dynamicTarget->clearFinishedAudio();
|
|
|
|
String persistentSoundFile = activeState.properties.value("persistentSound", "").toString();
|
|
if (!persistentSoundFile.empty())
|
|
persistentSoundFile = AssetPath::relativeTo(m_relativePath, persistentSoundFile);
|
|
|
|
auto& activePersistentSound = dynamicTarget->statePersistentSounds[stateTypeName];
|
|
if (persistentSoundFile != activePersistentSound.file || !activePersistentSound.audio) {
|
|
activePersistentSound.file = persistentSoundFile;
|
|
if (activePersistentSound.audio)
|
|
activePersistentSound.audio->stop(activePersistentSound.stopRampTime);
|
|
|
|
if (!persistentSoundFile.empty()) {
|
|
activePersistentSound.audio = make_shared<AudioInstance>(*Root::singleton().assets()->audio(persistentSoundFile));
|
|
activePersistentSound.audio->setRangeMultiplier(activeState.properties.value("persistentSoundRangeMultiplier", 1.0f).toFloat());
|
|
activePersistentSound.audio->setLoops(-1);
|
|
activePersistentSound.audio->setPosition(globalTransformation().transformVec2(Vec2F()));
|
|
activePersistentSound.stopRampTime = activeState.properties.value("persistentSoundStopTime", 0.0f).toFloat();
|
|
dynamicTarget->pendingAudios.append(activePersistentSound.audio);
|
|
} else {
|
|
dynamicTarget->statePersistentSounds.remove(stateTypeName);
|
|
}
|
|
}
|
|
|
|
String immediateSoundFile = activeState.properties.value("immediateSound", "").toString();
|
|
if (!immediateSoundFile.empty())
|
|
immediateSoundFile = AssetPath::relativeTo(m_relativePath, immediateSoundFile);
|
|
|
|
auto& activeImmediateSound = dynamicTarget->stateImmediateSounds[stateTypeName];
|
|
if (immediateSoundFile != activeImmediateSound.file) {
|
|
activeImmediateSound.file = immediateSoundFile;
|
|
if (!immediateSoundFile.empty()) {
|
|
activeImmediateSound.audio = make_shared<AudioInstance>(*Root::singleton().assets()->audio(immediateSoundFile));
|
|
activeImmediateSound.audio->setRangeMultiplier(activeState.properties.value("immediateSoundRangeMultiplier", 1.0f).toFloat());
|
|
activeImmediateSound.audio->setPosition(globalTransformation().transformVec2(Vec2F()));
|
|
dynamicTarget->pendingAudios.append(activeImmediateSound.audio);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (auto lightsOn = activeState.properties.ptr("lightsOn")) {
|
|
for (auto const& name : lightsOn->iterateArray())
|
|
m_lights.get(name.toString()).active.set(true);
|
|
}
|
|
if (auto lightsOff = activeState.properties.ptr("lightsOff")) {
|
|
for (auto const& name : lightsOff->iterateArray())
|
|
m_lights.get(name.toString()).active.set(false);
|
|
}
|
|
|
|
if (auto particleEmittersOn = activeState.properties.ptr("particleEmittersOn")) {
|
|
for (auto const& name : particleEmittersOn->iterateArray())
|
|
m_particleEmitters.get(name.toString()).active.set(true);
|
|
}
|
|
if (auto particleEmittersOff = activeState.properties.ptr("particleEmittersOff")) {
|
|
for (auto const& name : particleEmittersOff->iterateArray())
|
|
m_particleEmitters.get(name.toString()).active.set(false);
|
|
}
|
|
});
|
|
|
|
for (auto& pair : m_rotationGroups) {
|
|
auto& rotationGroup = pair.second;
|
|
if (rotationGroup.angularVelocity == 0.0f)
|
|
rotationGroup.currentAngle = rotationGroup.targetAngle.get();
|
|
else
|
|
rotationGroup.currentAngle = approachAngle(rotationGroup.targetAngle.get(), rotationGroup.currentAngle, rotationGroup.angularVelocity * dt);
|
|
}
|
|
|
|
if (dynamicTarget) {
|
|
auto addParticles = [this, dynamicTarget](ParticleEmitter::ParticleConfig const& config, RectF const& offsetRegion, Mat3F const& transformation) {
|
|
for (unsigned i = 0; i < config.count; ++i) {
|
|
Particle particle = config.creator();
|
|
particle.position += config.offset;
|
|
|
|
if (!offsetRegion.isNull()) {
|
|
particle.position[0] += Random::randf() * offsetRegion.width() + offsetRegion.xMin();
|
|
particle.position[1] += Random::randf() * offsetRegion.height() + offsetRegion.yMin();
|
|
}
|
|
|
|
float speed = particle.velocity.magnitude();
|
|
particle.velocity = Vec2F::withAngle(transformation.transformAngle(particle.velocity.angle())) * speed;
|
|
particle.position = transformation.transformVec2(particle.position);
|
|
particle.rotation = transformation.transformAngle(particle.rotation);
|
|
|
|
particle.size *= m_zoom.get();
|
|
if (config.flip)
|
|
particle.flip = !particle.flip;
|
|
|
|
if (transformation.determinant() < 0) {
|
|
particle.flip = !particle.flip;
|
|
particle.rotation += Constants::pi;
|
|
}
|
|
|
|
dynamicTarget->pendingParticles.append(move(particle));
|
|
}
|
|
};
|
|
|
|
for (auto& pair : m_particleEmitters) {
|
|
Mat3F transformation = Mat3F::identity();
|
|
if (pair.second.anchorPart)
|
|
transformation = partTransformation(*pair.second.anchorPart);
|
|
transformation = groupTransformation(pair.second.transformationGroups) * transformation;
|
|
|
|
if (pair.second.rotationGroup) {
|
|
auto const& rg = m_rotationGroups.get(*pair.second.rotationGroup);
|
|
Vec2F rotationCenter = pair.second.rotationCenter.value(rg.rotationCenter);
|
|
transformation = Mat3F::rotation(rg.currentAngle, rotationCenter) * transformation;
|
|
}
|
|
|
|
transformation = globalTransformation() * transformation;
|
|
|
|
// assume we emit no particles
|
|
unsigned numEmissionCycles = 0;
|
|
|
|
if (pair.second.active.get()) {
|
|
pair.second.timer = min(pair.second.timer, 1.0f / (pair.second.emissionRate.get() + pair.second.emissionRateVariance));
|
|
if (pair.second.timer <= 0.0f) {
|
|
// timer causes us to emit one set
|
|
++numEmissionCycles;
|
|
pair.second.timer = 1.0f / (pair.second.emissionRate.get() + Random::randf(-pair.second.emissionRateVariance, pair.second.emissionRateVariance));
|
|
} else {
|
|
pair.second.timer -= dt;
|
|
}
|
|
}
|
|
|
|
auto bursts = pair.second.burstEvent.pullOccurrences();
|
|
for (uint64_t i = 0; i < bursts; ++i)
|
|
numEmissionCycles += pair.second.burstCount.get();
|
|
|
|
if (numEmissionCycles > 0) {
|
|
RectF rect = pair.second.offsetRegion.get();
|
|
unsigned numToSelect = pair.second.randomSelectCount.get();
|
|
|
|
for (unsigned i = 0; i < numEmissionCycles; ++i) {
|
|
if (numToSelect >= pair.second.particleList.size()) {
|
|
for (auto const& particleConfig : pair.second.particleList)
|
|
addParticles(particleConfig, rect, transformation);
|
|
} else {
|
|
List<ParticleEmitter::ParticleConfig> shuffledList = pair.second.particleList;
|
|
Random::shuffle(shuffledList);
|
|
|
|
for (unsigned i = 0; i < numToSelect; ++i)
|
|
addParticles(shuffledList.at(i), rect, transformation);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for (auto& pair : m_sounds) {
|
|
auto const& soundName = pair.first;
|
|
auto& soundEntry = pair.second;
|
|
|
|
for (auto signal : soundEntry.signals.receive()) {
|
|
if (signal == SoundSignal::StopAll) {
|
|
for (auto& sound : take(dynamicTarget->independentSounds[soundName]))
|
|
sound->stop(soundEntry.volumeRampTime.get());
|
|
} else if (signal == SoundSignal::Play) {
|
|
String soundFile = Random::randValueFrom(soundEntry.soundPool.get());
|
|
if (!soundFile.empty()) {
|
|
auto sound = make_shared<AudioInstance>(*Root::singleton().assets()->audio(soundFile));
|
|
sound->setRangeMultiplier(soundEntry.rangeMultiplier);
|
|
sound->setLoops(soundEntry.loops.get());
|
|
sound->setPosition(globalTransformation().transformVec2(Vec2F(soundEntry.xPosition.get(), soundEntry.yPosition.get())));
|
|
sound->setVolume(soundEntry.volumeTarget.get(), soundEntry.volumeRampTime.get());
|
|
sound->setPitchMultiplier(soundEntry.pitchMultiplierTarget.get(), soundEntry.pitchMultiplierRampTime.get());
|
|
dynamicTarget->independentSounds[soundName].append(sound);
|
|
dynamicTarget->pendingAudios.append(move(sound));
|
|
}
|
|
}
|
|
}
|
|
|
|
// Update all still active independent sounds position, volume, and speed
|
|
for (auto const& activeIndependentSound : dynamicTarget->independentSounds.value(soundName)) {
|
|
if (auto basePosition = dynamicTarget->currentAudioBasePositions.ptr(activeIndependentSound))
|
|
*basePosition = globalTransformation().transformVec2(Vec2F(soundEntry.xPosition.get(), soundEntry.yPosition.get()));
|
|
activeIndependentSound->setVolume(soundEntry.volumeTarget.get(), soundEntry.volumeRampTime.get());
|
|
activeIndependentSound->setPitchMultiplier(soundEntry.pitchMultiplierTarget.get(), soundEntry.pitchMultiplierRampTime.get());
|
|
}
|
|
}
|
|
}
|
|
|
|
for (auto& pair : m_lights) {
|
|
if (pair.second.flicker)
|
|
pair.second.flicker->update(dt);
|
|
}
|
|
|
|
for (auto& pair : m_effects) {
|
|
if (pair.second.enabled.get()) {
|
|
auto& effect = pair.second;
|
|
if (effect.timer <= 0.0f)
|
|
effect.timer = effect.time;
|
|
else
|
|
effect.timer -= dt;
|
|
}
|
|
}
|
|
}
|
|
|
|
void NetworkedAnimator::finishAnimations() {
|
|
m_animatedParts.finishAnimations();
|
|
}
|
|
|
|
Mat3F NetworkedAnimator::TransformationGroup::affineTransform() const {
|
|
return Mat3F(
|
|
xScale.get() * cos(xShear.get()), xScale.get() * sin(xShear.get()), xTranslation.get(),
|
|
yScale.get() * sin(yShear.get()), yScale.get() * cos(yShear.get()), yTranslation.get(),
|
|
0, 0, 1
|
|
);
|
|
}
|
|
|
|
void NetworkedAnimator::TransformationGroup::setAffineTransform(Mat3F const& matrix) {
|
|
xTranslation.set(matrix[0][2]);
|
|
yTranslation.set(matrix[1][2]);
|
|
xScale.set(sqrt(square(matrix[0][0]) + square(matrix[0][1])));
|
|
yScale.set(sqrt(square(matrix[1][0]) + square(matrix[1][1])));
|
|
xShear.set(atan2(matrix[0][1], matrix[0][0]));
|
|
yShear.set(atan2(matrix[1][0], matrix[1][1]));
|
|
}
|
|
|
|
void NetworkedAnimator::setupNetStates() {
|
|
clearNetElements();
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|
|
|
addNetElement(&m_processingDirectives);
|
|
addNetElement(&m_zoom);
|
|
addNetElement(&m_flipped);
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|
addNetElement(&m_flippedRelativeCenterLine);
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|
|
|
addNetElement(&m_animationRate);
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|
m_animationRate.setInterpolator(lerp<float, float>);
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|
|
|
addNetElement(&m_globalTags);
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|
|
|
for (auto const& part : sorted(m_animatedParts.parts()))
|
|
addNetElement(&m_partTags[part]);
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|
|
|
for (auto& pair : m_stateInfo) {
|
|
addNetElement(&pair.second.stateIndex);
|
|
addNetElement(&pair.second.startedEvent);
|
|
}
|
|
|
|
for (auto& pair : m_transformationGroups) {
|
|
addNetElement(&pair.second.xTranslation);
|
|
addNetElement(&pair.second.yTranslation);
|
|
addNetElement(&pair.second.xScale);
|
|
addNetElement(&pair.second.yScale);
|
|
addNetElement(&pair.second.xShear);
|
|
addNetElement(&pair.second.yShear);
|
|
|
|
if (pair.second.interpolated) {
|
|
pair.second.xTranslation.setInterpolator(lerp<float, float>);
|
|
pair.second.yTranslation.setInterpolator(lerp<float, float>);
|
|
pair.second.xScale.setInterpolator(lerp<float, float>);
|
|
pair.second.yScale.setInterpolator(lerp<float, float>);
|
|
pair.second.xShear.setInterpolator(angleLerp<float, float>);
|
|
pair.second.yShear.setInterpolator(angleLerp<float, float>);
|
|
}
|
|
}
|
|
|
|
for (auto& pair : m_rotationGroups) {
|
|
addNetElement(&pair.second.targetAngle);
|
|
addNetElement(&pair.second.netImmediateEvent);
|
|
}
|
|
|
|
for (auto& pair : m_particleEmitters) {
|
|
addNetElement(&pair.second.emissionRate);
|
|
addNetElement(&pair.second.burstCount);
|
|
addNetElement(&pair.second.randomSelectCount);
|
|
addNetElement(&pair.second.offsetRegion);
|
|
addNetElement(&pair.second.active);
|
|
addNetElement(&pair.second.burstEvent);
|
|
|
|
pair.second.burstEvent.setIgnoreOccurrencesOnNetLoad(true);
|
|
}
|
|
|
|
for (auto& pair : m_lights) {
|
|
addNetElement(&pair.second.active);
|
|
addNetElement(&pair.second.xPosition);
|
|
addNetElement(&pair.second.yPosition);
|
|
addNetElement(&pair.second.color);
|
|
addNetElement(&pair.second.pointAngle);
|
|
|
|
pair.second.xPosition.setFixedPointBase(0.0125f);
|
|
pair.second.yPosition.setFixedPointBase(0.0125f);
|
|
pair.second.pointAngle.setFixedPointBase(0.01f);
|
|
|
|
pair.second.xPosition.setInterpolator(lerp<float, float>);
|
|
pair.second.yPosition.setInterpolator(lerp<float, float>);
|
|
pair.second.pointAngle.setInterpolator(angleLerp<float, float>);
|
|
}
|
|
|
|
for (auto& pair : m_sounds) {
|
|
addNetElement(&pair.second.soundPool);
|
|
addNetElement(&pair.second.xPosition);
|
|
addNetElement(&pair.second.yPosition);
|
|
addNetElement(&pair.second.volumeTarget);
|
|
addNetElement(&pair.second.volumeRampTime);
|
|
addNetElement(&pair.second.pitchMultiplierTarget);
|
|
addNetElement(&pair.second.pitchMultiplierRampTime);
|
|
addNetElement(&pair.second.loops);
|
|
addNetElement(&pair.second.signals);
|
|
|
|
pair.second.xPosition.setFixedPointBase(0.0125f);
|
|
pair.second.yPosition.setFixedPointBase(0.0125f);
|
|
|
|
pair.second.xPosition.setInterpolator(lerp<float, float>);
|
|
pair.second.yPosition.setInterpolator(lerp<float, float>);
|
|
}
|
|
|
|
for (auto& pair : m_effects)
|
|
addNetElement(&pair.second.enabled);
|
|
}
|
|
|
|
void NetworkedAnimator::netElementsNeedLoad(bool initial) {
|
|
for (auto& pair : m_stateInfo) {
|
|
if (pair.second.startedEvent.pullOccurred() || initial)
|
|
m_animatedParts.setActiveStateIndex(pair.first, pair.second.stateIndex.get(), true);
|
|
}
|
|
|
|
for (auto& pair : m_rotationGroups) {
|
|
if (pair.second.netImmediateEvent.pullOccurred() || initial)
|
|
pair.second.currentAngle = pair.second.targetAngle.get();
|
|
}
|
|
}
|
|
|
|
void NetworkedAnimator::netElementsNeedStore() {
|
|
for (auto& pair : m_stateInfo)
|
|
pair.second.stateIndex.set(m_animatedParts.activeStateIndex(pair.first));
|
|
}
|
|
|
|
}
|