6352e8e319
all at once
60 lines
1.1 KiB
C++
60 lines
1.1 KiB
C++
#pragma once
|
|
|
|
#include <functional>
|
|
#include <vector>
|
|
|
|
namespace discord {
|
|
|
|
template <typename... Args>
|
|
class Event final {
|
|
public:
|
|
using Token = int;
|
|
|
|
Event() { slots_.reserve(4); }
|
|
|
|
Event(Event const&) = default;
|
|
Event(Event&&) = default;
|
|
~Event() = default;
|
|
|
|
Event& operator=(Event const&) = default;
|
|
Event& operator=(Event&&) = default;
|
|
|
|
template <typename EventHandler>
|
|
Token Connect(EventHandler slot)
|
|
{
|
|
slots_.emplace_back(Slot{nextToken_, std::move(slot)});
|
|
return nextToken_++;
|
|
}
|
|
|
|
void Disconnect(Token token)
|
|
{
|
|
for (auto& slot : slots_) {
|
|
if (slot.token == token) {
|
|
slot = slots_.back();
|
|
slots_.pop_back();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void DisconnectAll() { slots_ = {}; }
|
|
|
|
void operator()(Args... args)
|
|
{
|
|
for (auto const& slot : slots_) {
|
|
slot.fn(std::forward<Args>(args)...);
|
|
}
|
|
}
|
|
|
|
private:
|
|
struct Slot {
|
|
Token token;
|
|
std::function<void(Args...)> fn;
|
|
};
|
|
|
|
Token nextToken_{};
|
|
std::vector<Slot> slots_{};
|
|
};
|
|
|
|
} // namespace discord
|