6352e8e319
all at once
288 lines
9.1 KiB
C++
288 lines
9.1 KiB
C++
#include "StarPlayerUniverseMap.hpp"
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#include "StarLexicalCast.hpp"
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#include "StarJsonExtra.hpp"
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namespace Star {
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template<> Json jsonFromBookmarkTarget<OrbitTarget>(OrbitTarget const& target) {
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if (auto uuid = target.maybe<Uuid>())
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return uuid->hex();
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else
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return target.get<CelestialCoordinate>().toJson();
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};
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template<> OrbitTarget jsonToBookmarkTarget<OrbitTarget>(Json const& json) {
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if (json.type() == Json::Type::String)
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return Uuid(json.toString());
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else
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return CelestialCoordinate(json);
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};
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template<> Json jsonFromBookmarkTarget<TeleportTarget>(TeleportTarget const& target) {
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return JsonArray{printWorldId(target.first), spawnTargetToJson(target.second)};
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}
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template<> TeleportTarget jsonToBookmarkTarget<TeleportTarget>(Json const& target) {
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return {parseWorldId(target.get(0).toString()), spawnTargetFromJson(target.get(1))};
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}
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template <typename T>
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Bookmark<T> Bookmark<T>::fromJson(Json const& json) {
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Bookmark<T> bookmark;
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bookmark.target = jsonToBookmarkTarget<T>(json.get("target"));
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bookmark.targetName = json.getString("targetName");
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bookmark.bookmarkName = json.getString("bookmarkName");
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bookmark.icon = json.getString("icon");
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return bookmark;
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}
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template <typename T>
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Json Bookmark<T>::toJson() const {
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JsonObject result;
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result["target"] = jsonFromBookmarkTarget<T>(target);
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result["targetName"] = targetName;
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result["bookmarkName"] = bookmarkName;
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result["icon"] = icon;
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return result;
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}
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PlayerUniverseMap::PlayerUniverseMap(Json const& json) {
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if (auto maps = json.optObject()) {
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for (auto p : *maps)
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m_universeMaps.set(Uuid(p.first), UniverseMap::fromJson(p.second));
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}
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}
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Json PlayerUniverseMap::toJson() const {
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JsonObject json;
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for (auto p : m_universeMaps)
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json.set(p.first.hex(), p.second.toJson());
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return json;
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}
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List<pair<Vec3I, OrbitBookmark>> PlayerUniverseMap::orbitBookmarks() const {
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if (m_serverUuid.isNothing())
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return {};
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List<pair<Vec3I, OrbitBookmark>> bookmarks;
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for (auto p : universeMap().systems) {
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bookmarks.appendAll(p.second.bookmarks.values().transformed([&p](OrbitBookmark const& b) {
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return pair<Vec3I, OrbitBookmark>(p.first, b);
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}));
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}
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return bookmarks;
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}
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void PlayerUniverseMap::addOrbitBookmark(CelestialCoordinate const& system, OrbitBookmark const& bookmark) {
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if (system.isNull())
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throw StarException("Cannot add orbit bookmark to null system");
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m_universeMaps[*m_serverUuid].systems[system.location()].bookmarks.add(move(bookmark));
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}
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void PlayerUniverseMap::removeOrbitBookmark(CelestialCoordinate const& system, OrbitBookmark const& bookmark) {
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if (system.isNull())
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throw StarException("Cannot remove orbit bookmark from null system");
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m_universeMaps[*m_serverUuid].systems[system.location()].bookmarks.remove(bookmark);
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}
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List<TeleportBookmark> PlayerUniverseMap::teleportBookmarks() const {
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return universeMap().teleportBookmarks.values();
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}
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void PlayerUniverseMap::addTeleportBookmark(TeleportBookmark bookmark) {
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m_universeMaps[*m_serverUuid].teleportBookmarks.add(move(bookmark));
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}
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void PlayerUniverseMap::removeTeleportBookmark(TeleportBookmark const& bookmark) {
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m_universeMaps[*m_serverUuid].teleportBookmarks.remove(bookmark);
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}
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void PlayerUniverseMap::invalidateWarpAction(WarpAction const& warpAction) {
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if (auto warpToWorld = warpAction.maybe<WarpToWorld>())
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removeTeleportBookmark({ {warpToWorld->world, warpToWorld->target}, "", "", ""});
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}
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Maybe<OrbitBookmark> PlayerUniverseMap::worldBookmark(CelestialCoordinate const& world) const {
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for (auto bookmark : universeMap().systems.get(world.location()).bookmarks) {
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if (bookmark.target == world)
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return bookmark;
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}
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return {};
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}
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List<OrbitBookmark> PlayerUniverseMap::systemBookmarks(CelestialCoordinate const& system) const {
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return universeMap().systems.get(system.location()).bookmarks.values();
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}
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List<OrbitBookmark> PlayerUniverseMap::planetBookmarks(CelestialCoordinate const& planet) const {
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return universeMap().systems.get(planet.location()).bookmarks.values().filtered([planet] (OrbitBookmark const& bookmark) {
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if (auto coordinate = bookmark.target.maybe<CelestialCoordinate>())
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return coordinate->planet().orbitNumber() == planet.planet().orbitNumber();
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return false;
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});
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}
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bool PlayerUniverseMap::isMapped(CelestialCoordinate const& coordinate) {
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if (coordinate.isNull())
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return false;
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auto& universeMap = m_universeMaps[*m_serverUuid];
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if (!universeMap.systems.contains(coordinate.location()))
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return false;
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if (coordinate.isSystem())
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return true;
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return universeMap.systems[coordinate.location()].mappedPlanets.contains(coordinate.planet());
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}
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HashMap<Uuid, PlayerUniverseMap::MappedObject> PlayerUniverseMap::mappedObjects(CelestialCoordinate const& system) {
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auto& universeMap = m_universeMaps[*m_serverUuid];
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if (!universeMap.systems.contains(system.location()))
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return {};
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return universeMap.systems[system.location()].mappedObjects;
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}
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void PlayerUniverseMap::addMappedCoordinate(CelestialCoordinate const& coordinate) {
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if (coordinate.isNull())
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return;
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auto& universeMap = m_universeMaps[*m_serverUuid];
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if (!universeMap.systems.contains(coordinate.location()))
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universeMap.systems.set(coordinate.location(), SystemMap());
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if (coordinate.isSystem())
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return;
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universeMap.systems[coordinate.location()].mappedPlanets.add(coordinate.planet());
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}
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void PlayerUniverseMap::addMappedObject(CelestialCoordinate const& system, Uuid const& uuid, String const& typeName, Maybe<CelestialOrbit> const& orbit, JsonObject parameters) {
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auto& universeMap = m_universeMaps[*m_serverUuid];
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if (!universeMap.systems.contains(system.location()))
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universeMap.systems.set(system.location(), SystemMap());
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MappedObject object {
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typeName,
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orbit,
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parameters
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};
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universeMap.systems[system.location()].mappedObjects.set(uuid, object);
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}
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void PlayerUniverseMap::removeMappedObject(CelestialCoordinate const& system, Uuid const& uuid) {
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auto& universeMap = m_universeMaps[*m_serverUuid];
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if (!universeMap.systems.contains(system.location()))
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return;
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universeMap.systems[system.location()].mappedObjects.remove(uuid);
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}
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void PlayerUniverseMap::filterMappedObjects(CelestialCoordinate const& system, List<Uuid> const& allowed) {
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auto& universeMap = m_universeMaps[*m_serverUuid];
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if (!universeMap.systems.contains(system.location()))
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return;
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auto& objects = universeMap.systems[system.location()].mappedObjects;
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for (auto uuid : objects.keys()) {
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if (!allowed.contains(uuid))
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objects.remove(uuid);
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}
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}
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void PlayerUniverseMap::setServerUuid(Maybe<Uuid> serverUuid) {
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m_serverUuid = move(serverUuid);
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if (m_serverUuid && !m_universeMaps.contains(*m_serverUuid))
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m_universeMaps.set(*m_serverUuid, UniverseMap());
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}
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PlayerUniverseMap::SystemMap PlayerUniverseMap::SystemMap::fromJson(Json const& json) {
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SystemMap map;
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for (auto m : json.getArray("mappedPlanets"))
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map.mappedPlanets.add(CelestialCoordinate(m));
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for (auto o : json.getObject("mappedObjects")) {
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MappedObject object;
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object.typeName = o.second.getString("typeName");
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object.orbit = jsonToMaybe<CelestialOrbit>(o.second.get("orbit"), [](Json const& o ) {
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return CelestialOrbit::fromJson(o);
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});
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object.parameters = o.second.getObject("parameters", {});
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map.mappedObjects.set(Uuid(o.first), object);
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}
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for (auto b : json.getArray("bookmarks"))
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map.bookmarks.add(OrbitBookmark::fromJson(b));
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return map;
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}
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Json PlayerUniverseMap::SystemMap::toJson() const {
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JsonObject json;
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JsonArray planets;
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for (auto m : mappedPlanets)
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planets.append(m.toJson());
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json.set("mappedPlanets", planets);
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JsonObject objects;
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for (auto o : mappedObjects) {
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JsonObject object;
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objects.set(o.first.hex(), JsonObject{
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{"typeName", o.second.typeName},
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{"orbit", jsonFromMaybe<CelestialOrbit>(
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o.second.orbit, [](CelestialOrbit const& orbit){ return orbit.toJson(); })},
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{"parameters", o.second.parameters}
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});
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}
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json.set("mappedObjects", objects);
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json.set("bookmarks", bookmarks.values().transformed([](OrbitBookmark const& b) {
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return b.toJson();
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}));
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return json;
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}
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PlayerUniverseMap::UniverseMap PlayerUniverseMap::UniverseMap::fromJson(Json const& json) {
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UniverseMap map;
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for (auto s : json.getArray("systems")) {
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Vec3I location = jsonToVec3I(s.get(0));
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map.systems.set(location, SystemMap::fromJson(s.get(1)));
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}
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for (auto bookmark : json.getArray("teleportBookmarks").transformed(&TeleportBookmark::fromJson))
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map.teleportBookmarks.add(bookmark);
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return map;
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}
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Json PlayerUniverseMap::UniverseMap::toJson() const {
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JsonObject json;
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JsonArray s;
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for (auto p : systems) {
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s.append(JsonArray{jsonFromVec3I(p.first), p.second.toJson()});
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}
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json.set("systems", s);
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JsonArray bookmarks = teleportBookmarks.values().transformed([](TeleportBookmark const& b) {
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return b.toJson();
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});
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json.set("teleportBookmarks", bookmarks);
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return json;
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}
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PlayerUniverseMap::UniverseMap const& PlayerUniverseMap::universeMap() const {
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if (m_serverUuid.isNothing())
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throw StarException("Cannot get universe map of null server uuid");
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return m_universeMaps.get(*m_serverUuid);
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}
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}
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