..
CMakeLists.txt
Merge launcher branch
2024-03-08 20:09:27 +11:00
StarAnchorTypes.cpp
everything everywhere
2023-06-20 14:33:09 +10:00
StarAnchorTypes.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarAssetTextureGroup.cpp
Fixed a huge amount of Clang warnings
2024-02-19 16:55:19 +01:00
StarAssetTextureGroup.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarDrawablePainter.cpp
Fixed a huge amount of Clang warnings
2024-02-19 16:55:19 +01:00
StarDrawablePainter.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarEnvironmentPainter.cpp
Dynamic sun image
2024-03-01 18:28:13 +02:00
StarEnvironmentPainter.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarFontTextureGroup.cpp
new object lighting toggle, log non-master entity render/update exceptions
2024-04-15 08:03:26 +10:00
StarFontTextureGroup.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarTextPainter.cpp
Fix text wrapping bug that only happened under a specific scenario
2024-04-15 11:10:33 +10:00
StarTextPainter.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarTilePainter.cpp
cursed point lights everywhere (but god it looks good)
2024-03-20 15:29:26 +11:00
StarTilePainter.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarWorldCamera.cpp
fix: slightly jittery zoom level transitions
2024-04-08 14:34:45 +10:00
StarWorldCamera.hpp
fix: slightly jittery zoom level transitions
2024-04-08 14:34:45 +10:00
StarWorldPainter.cpp
remove redundant logMap, now that lighting is 100% asynchronous
2024-03-27 16:33:21 +11:00
StarWorldPainter.hpp
Async lighting improvements
2024-03-19 18:21:54 +11:00