6352e8e319
all at once
152 lines
4.0 KiB
C++
152 lines
4.0 KiB
C++
#include "StarLiquidItem.hpp"
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#include "StarJson.hpp"
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#include "StarLiquidsDatabase.hpp"
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#include "StarRoot.hpp"
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#include "StarAssets.hpp"
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#include "StarWorld.hpp"
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namespace Star {
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LiquidItem::LiquidItem(Json const& config, String const& directory, Json const& settings)
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: Item(config, directory, settings), FireableItem(config), BeamItem(config) {
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m_liquidId = Root::singleton().liquidsDatabase()->liquidId(config.getString("liquid"));
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setTwoHanded(config.getBool("twoHanded", true));
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auto assets = Root::singleton().assets();
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m_quantity = assets->json("/items/defaultParameters.config:liquidItems.bucketSize").toUInt();
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setCooldownTime(assets->json("/items/defaultParameters.config:liquidItems.cooldown").toFloat());
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m_blockRadius = assets->json("/items/defaultParameters.config:blockRadius").toFloat();
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m_altBlockRadius = assets->json("/items/defaultParameters.config:altBlockRadius").toFloat();
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m_shifting = false;
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}
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ItemPtr LiquidItem::clone() const {
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return make_shared<LiquidItem>(*this);
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}
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void LiquidItem::init(ToolUserEntity* owner, ToolHand hand) {
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FireableItem::init(owner, hand);
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BeamItem::init(owner, hand);
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}
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void LiquidItem::update(FireMode fireMode, bool shifting, HashSet<MoveControlType> const& moves) {
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FireableItem::update(fireMode, shifting, moves);
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BeamItem::update(fireMode, shifting, moves);
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if (shifting || !multiplaceEnabled())
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setEnd(BeamItem::EndType::Tile);
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else
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setEnd(BeamItem::EndType::TileGroup);
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m_shifting = shifting;
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}
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List<Drawable> LiquidItem::nonRotatedDrawables() const {
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return beamDrawables(canPlace(m_shifting));
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}
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void LiquidItem::fire(FireMode mode, bool shifting, bool edgeTriggered) {
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if (!initialized() || !ready() || !owner()->inToolRange())
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return;
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PlaceLiquid placeLiquid{liquidId(), liquidQuantity()};
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TileModificationList modifications;
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float radius;
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if (!shifting)
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radius = m_blockRadius;
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else
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radius = m_altBlockRadius;
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if (!multiplaceEnabled())
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radius = 1;
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for (auto pos : tileAreaBrush(radius, owner()->aimPosition(), true)) {
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if (canPlaceAtTile(pos))
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modifications.append({pos, placeLiquid});
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}
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// Make sure not to make any more modifications than we have consumables.
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if (modifications.size() > count())
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modifications.resize(count());
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size_t failed = world()->applyTileModifications(modifications, false).size();
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if (failed < modifications.size()) {
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FireableItem::fire(mode, shifting, edgeTriggered);
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consume(modifications.size() - failed);
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}
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}
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LiquidId LiquidItem::liquidId() const {
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return m_liquidId;
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}
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float LiquidItem::liquidQuantity() const {
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return m_quantity;
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}
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List<PreviewTile> LiquidItem::preview(bool shifting) const {
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List<PreviewTile> result;
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if (initialized()) {
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auto liquid = liquidId();
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float radius;
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if (!shifting)
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radius = m_blockRadius;
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else
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radius = m_altBlockRadius;
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if (!multiplaceEnabled())
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radius = 1;
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size_t c = 0;
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for (auto pos : tileAreaBrush(radius, owner()->aimPosition(), true)) {
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if (c >= count())
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break;
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if (canPlaceAtTile(pos))
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c++;
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result.append({pos, liquid});
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}
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}
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return result;
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}
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bool LiquidItem::canPlace(bool shifting) const {
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if (initialized()) {
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float radius;
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if (!shifting)
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radius = m_blockRadius;
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else
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radius = m_altBlockRadius;
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if (!multiplaceEnabled())
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radius = 1;
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for (auto pos : tileAreaBrush(radius, owner()->aimPosition(), true)) {
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if (canPlaceAtTile(pos))
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return true;
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}
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}
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return false;
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}
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bool LiquidItem::canPlaceAtTile(Vec2I pos) const {
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auto bgTileMaterial = world()->material(pos, TileLayer::Background);
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if (bgTileMaterial != EmptyMaterialId) {
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auto fgTileMaterial = world()->material(pos, TileLayer::Foreground);
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if (fgTileMaterial == EmptyMaterialId) {
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auto tileLiquid = world()->liquidLevel(pos).liquid;
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if (tileLiquid == EmptyLiquidId || tileLiquid == liquidId())
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return true;
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}
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}
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return false;
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}
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bool LiquidItem::multiplaceEnabled() const {
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return (count() > 1);
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}
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}
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