osb/source/game/objects
Kai Blaschke 431a9c00a5
Fixed a huge amount of Clang warnings
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably.

99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified.

Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects.

Most remaining warnings are now unused parameters.
2024-02-19 16:55:19 +01:00
..
StarContainerObject.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarContainerObject.hpp Support for changing the game's timescale 2023-07-21 00:58:49 +10:00
StarFarmableObject.cpp Support for changing the game's timescale 2023-07-21 00:58:49 +10:00
StarFarmableObject.hpp Support for changing the game's timescale 2023-07-21 00:58:49 +10:00
StarLoungeableObject.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarLoungeableObject.hpp everything everywhere 2023-06-20 14:33:09 +10:00
StarPhysicsObject.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarPhysicsObject.hpp Support for changing the game's timescale 2023-07-21 00:58:49 +10:00
StarTeleporterObject.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarTeleporterObject.hpp everything everywhere 2023-06-20 14:33:09 +10:00