osb/source/game/StarLightSource.cpp
2023-06-20 14:33:09 +10:00

33 lines
743 B
C++

#include "StarLightSource.hpp"
#include "StarDataStreamExtra.hpp"
namespace Star {
void LightSource::translate(Vec2F const& pos) {
position += pos;
}
DataStream& operator<<(DataStream& ds, LightSource const& lightSource) {
ds.write(lightSource.position);
ds.write(lightSource.color);
ds.write(lightSource.pointLight);
ds.write(lightSource.pointBeam);
ds.write(lightSource.beamAngle);
ds.write(lightSource.beamAmbience);
return ds;
}
DataStream& operator>>(DataStream& ds, LightSource& lightSource) {
ds.read(lightSource.position);
ds.read(lightSource.color);
ds.read(lightSource.pointLight);
ds.read(lightSource.pointBeam);
ds.read(lightSource.beamAngle);
ds.read(lightSource.beamAmbience);
return ds;
}
}