6352e8e319
all at once
318 lines
12 KiB
C++
318 lines
12 KiB
C++
#include "StarActionBar.hpp"
|
|
#include "StarJsonExtra.hpp"
|
|
#include "StarRoot.hpp"
|
|
#include "StarGuiReader.hpp"
|
|
#include "StarItemTooltip.hpp"
|
|
#include "StarUniverseClient.hpp"
|
|
#include "StarItemGridWidget.hpp"
|
|
#include "StarItemSlotWidget.hpp"
|
|
#include "StarButtonWidget.hpp"
|
|
#include "StarImageWidget.hpp"
|
|
#include "StarPaneManager.hpp"
|
|
#include "StarPlayer.hpp"
|
|
#include "StarPlayerInventory.hpp"
|
|
#include "StarAssets.hpp"
|
|
#include "StarItem.hpp"
|
|
#include "StarMerchantInterface.hpp"
|
|
|
|
namespace Star {
|
|
|
|
ActionBar::ActionBar(MainInterfacePaneManager* paneManager, PlayerPtr player) {
|
|
m_paneManager = paneManager;
|
|
m_player = move(player);
|
|
|
|
auto assets = Root::singleton().assets();
|
|
|
|
m_config = assets->json("/interface/windowconfig/actionbar.config");
|
|
|
|
m_actionBarSelectOffset = jsonToVec2I(m_config.get("actionBarSelectOffset"));
|
|
m_switchSounds = jsonToStringList(m_config.get("sounds").get("switch"));
|
|
|
|
GuiReader reader;
|
|
|
|
for (uint8_t i = 0; i < m_player->inventory()->customBarIndexes(); ++i) {
|
|
reader.registerCallback(strf("customBar%sL", i + 1), bind(&ActionBar::customBarClick, this, i, true));
|
|
reader.registerCallback(strf("customBar%sR", i + 1), bind(&ActionBar::customBarClick, this, i, false));
|
|
|
|
reader.registerCallback(strf("customBar%sL.right", i + 1), bind(&ActionBar::customBarClickRight, this, i, true));
|
|
reader.registerCallback(strf("customBar%sR.right", i + 1), bind(&ActionBar::customBarClickRight, this, i, false));
|
|
}
|
|
|
|
for (uint8_t i = 0; i < EssentialItemCount; ++i)
|
|
reader.registerCallback(strf("essentialBar%s", i + 1), bind(&ActionBar::essentialBarClick, this, i));
|
|
|
|
reader.registerCallback("pickupToActionBar", [=](Widget* widget) {
|
|
auto button = as<ButtonWidget>(widget);
|
|
Root::singleton().configuration()->setPath("inventory.pickupToActionBar", button->isChecked());
|
|
});
|
|
|
|
reader.registerCallback("swapCustomBar", [this](Widget*) {
|
|
swapCustomBar();
|
|
});
|
|
|
|
reader.construct(m_config.get("paneLayout"), this);
|
|
|
|
for (uint8_t i = 0; i < m_player->inventory()->customBarIndexes(); ++i) {
|
|
auto customBarLeft = fetchChild<ItemSlotWidget>(strf("customBar%sL", i + 1));
|
|
auto customBarRight = fetchChild<ItemSlotWidget>(strf("customBar%sR", i + 1));
|
|
auto customBarLeftOverlay = fetchChild<ImageWidget>(strf("customBar%sLOverlay", i + 1));
|
|
auto customBarRightOverlay = fetchChild<ImageWidget>(strf("customBar%sROverlay", i + 1));
|
|
|
|
TextPositioning countPosition = {jsonToVec2F(m_config.get("countMidAnchor")), HorizontalAnchor::HMidAnchor};
|
|
customBarLeft->setCountPosition(countPosition);
|
|
customBarLeft->setCountFontMode(FontMode::Shadow);
|
|
customBarRight->setCountPosition(countPosition);
|
|
customBarRight->setCountFontMode(FontMode::Shadow);
|
|
|
|
m_customBarWidgets.append({customBarLeft, customBarRight, customBarLeftOverlay, customBarRightOverlay});
|
|
}
|
|
m_customSelectedWidget = fetchChild<ImageWidget>("customSelect");
|
|
|
|
for (uint8_t i = 0; i < EssentialItemCount; ++i)
|
|
m_essentialBarWidgets.append(fetchChild<ItemSlotWidget>(strf("essentialBar%s", i + 1)));
|
|
m_essentialSelectedWidget = fetchChild<ImageWidget>("essentialSelect");
|
|
}
|
|
|
|
PanePtr ActionBar::createTooltip(Vec2I const& screenPosition) {
|
|
ItemPtr item;
|
|
auto tryItemWidget = [&](ItemSlotWidgetPtr const& isw) {
|
|
if (isw->screenBoundRect().contains(screenPosition))
|
|
item = isw->item();
|
|
};
|
|
|
|
for (auto const& p : m_customBarWidgets) {
|
|
tryItemWidget(p.left);
|
|
tryItemWidget(p.right);
|
|
}
|
|
|
|
for (auto const& w : m_essentialBarWidgets)
|
|
tryItemWidget(w);
|
|
|
|
if (!item)
|
|
return {};
|
|
|
|
return ItemTooltipBuilder::buildItemTooltip(item, m_player);
|
|
}
|
|
|
|
bool ActionBar::sendEvent(InputEvent const& event) {
|
|
if (Pane::sendEvent(event))
|
|
return true;
|
|
|
|
auto inventory = m_player->inventory();
|
|
|
|
auto customBarIndexes = inventory->customBarIndexes();
|
|
if (auto mouseWheel = event.ptr<MouseWheelEvent>()) {
|
|
auto abl = inventory->selectedActionBarLocation();
|
|
|
|
int index = 0;
|
|
if (!abl) {
|
|
if (mouseWheel->mouseWheel == MouseWheel::Down)
|
|
index = 0;
|
|
else
|
|
index = customBarIndexes + EssentialItemCount - 1;
|
|
} else {
|
|
if (auto cbi = abl.ptr<CustomBarIndex>()) {
|
|
if (*cbi < customBarIndexes / 2)
|
|
index = *cbi;
|
|
else
|
|
index = *cbi + EssentialItemCount;
|
|
} else {
|
|
index = customBarIndexes / 2 + (int)abl.get<EssentialItem>();
|
|
}
|
|
|
|
if (mouseWheel->mouseWheel == MouseWheel::Down)
|
|
index = pmod(index + 1, customBarIndexes + EssentialItemCount);
|
|
else
|
|
index = pmod(index - 1, customBarIndexes + EssentialItemCount);
|
|
}
|
|
|
|
if (index < customBarIndexes / 2)
|
|
abl = (CustomBarIndex)index;
|
|
else if (index < customBarIndexes / 2 + EssentialItemCount)
|
|
abl = (EssentialItem)(index - customBarIndexes / 2);
|
|
else
|
|
abl = (CustomBarIndex)(index - EssentialItemCount);
|
|
|
|
inventory->selectActionBarLocation(abl);
|
|
context()->playAudio(RandomSource().randFrom(m_switchSounds));
|
|
|
|
return true;
|
|
}
|
|
|
|
if (event.is<MouseMoveEvent>()) {
|
|
m_customBarHover.reset();
|
|
Vec2I screenPosition = *GuiContext::singleton().mousePosition(event);
|
|
for (uint8_t i = 0; i < customBarIndexes; ++i) {
|
|
if (m_customBarWidgets[i].left->screenBoundRect().contains(screenPosition))
|
|
m_customBarHover = make_pair((CustomBarIndex)i, false);
|
|
else if (m_customBarWidgets[i].right->screenBoundRect().contains(screenPosition))
|
|
m_customBarHover = make_pair((CustomBarIndex)i, true);
|
|
}
|
|
}
|
|
|
|
for (auto action : context()->actions(event)) {
|
|
if (action >= InterfaceAction::InterfaceBar1 && action <= InterfaceAction::InterfaceBar6)
|
|
inventory->selectActionBarLocation((CustomBarIndex)((int)action - (int)InterfaceAction::InterfaceBar1));
|
|
|
|
if (action >= InterfaceAction::EssentialBar1 && action <= InterfaceAction::EssentialBar4)
|
|
inventory->selectActionBarLocation((EssentialItem)((int)action - (int)InterfaceAction::EssentialBar1));
|
|
|
|
if (action == InterfaceAction::InterfaceDeselectHands) {
|
|
if (auto previousSelectedLocation = inventory->selectedActionBarLocation()) {
|
|
m_emptyHandsPreviousActionBarLocation = inventory->selectedActionBarLocation();
|
|
inventory->selectActionBarLocation({});
|
|
} else {
|
|
inventory->selectActionBarLocation(take(m_emptyHandsPreviousActionBarLocation));
|
|
}
|
|
}
|
|
|
|
if (action == InterfaceAction::InterfaceChangeBarGroup)
|
|
swapCustomBar();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void ActionBar::update() {
|
|
auto inventory = m_player->inventory();
|
|
auto abl = inventory->selectedActionBarLocation();
|
|
if (abl.is<CustomBarIndex>()) {
|
|
auto overlayLoc = m_customBarWidgets.at(abl.get<CustomBarIndex>()).left->position();
|
|
m_customSelectedWidget->setPosition(overlayLoc + m_actionBarSelectOffset);
|
|
m_customSelectedWidget->show();
|
|
m_essentialSelectedWidget->hide();
|
|
} else if (abl.is<EssentialItem>()) {
|
|
auto overlayLoc = m_essentialBarWidgets.at((size_t)abl.get<EssentialItem>())->position();
|
|
m_essentialSelectedWidget->setPosition(overlayLoc + m_actionBarSelectOffset);
|
|
m_essentialSelectedWidget->show();
|
|
m_customSelectedWidget->hide();
|
|
} else {
|
|
m_essentialSelectedWidget->hide();
|
|
m_customSelectedWidget->hide();
|
|
}
|
|
|
|
for (uint8_t i = 0; i < EssentialItemCount; ++i)
|
|
m_essentialBarWidgets[i]->setItem(inventory->essentialItem((EssentialItem)i));
|
|
|
|
for (uint8_t i = 0; i < inventory->customBarIndexes(); ++i) {
|
|
// If there is no swap slot item being hovered over the custom bar, then
|
|
// simply set the left and right item widgets in the custom bar to the
|
|
// primary and secondary items. If the primary item is two handed, the
|
|
// secondary item will be null and the primary hand item is drawn dimmed in
|
|
// the right hand slot. If there IS a swap slot item being hovered over
|
|
// this spot in the custom bar, things are more complex. Instead of
|
|
// showing what is currently in the custom bar, a preview of what WOULD
|
|
// happen when linking is shown, except both the left and right item
|
|
// widgets are always shown with no count and always dimmed to indicate
|
|
// that it is just a preview.
|
|
|
|
ItemPtr primaryItem;
|
|
ItemPtr secondaryItem;
|
|
|
|
if (auto slot = inventory->customBarPrimarySlot(i))
|
|
primaryItem = inventory->itemsAt(*slot);
|
|
|
|
if (auto slot = inventory->customBarSecondarySlot(i))
|
|
secondaryItem = inventory->itemsAt(*slot);
|
|
|
|
bool primaryPreview = false;
|
|
bool secondaryPreview = false;
|
|
|
|
ItemPtr swapSlotItem = inventory->swapSlotItem();
|
|
if (swapSlotItem && m_customBarHover && m_customBarHover->first == i) {
|
|
if (!m_customBarHover->second || swapSlotItem->twoHanded()) {
|
|
if (!primaryItem && swapSlotItem == secondaryItem)
|
|
secondaryItem = {};
|
|
primaryItem = swapSlotItem;
|
|
primaryPreview = true;
|
|
} else {
|
|
if (itemSafeTwoHanded(primaryItem))
|
|
primaryItem = {};
|
|
if (!secondaryItem && swapSlotItem == primaryItem)
|
|
primaryItem = {};
|
|
secondaryItem = swapSlotItem;
|
|
secondaryPreview = true;
|
|
}
|
|
}
|
|
|
|
auto& widgets = m_customBarWidgets[i];
|
|
widgets.left->setItem(primaryItem);
|
|
if (primaryPreview) {
|
|
widgets.left->showDurability(false);
|
|
widgets.left->showCount(false);
|
|
widgets.leftOverlay->show();
|
|
} else {
|
|
widgets.left->showDurability(true);
|
|
widgets.left->showCount(true);
|
|
widgets.leftOverlay->hide();
|
|
}
|
|
|
|
if (itemSafeTwoHanded(primaryItem)) {
|
|
widgets.right->setItem(primaryItem);
|
|
widgets.right->showDurability(false);
|
|
widgets.right->showCount(false);
|
|
widgets.rightOverlay->show();
|
|
} else {
|
|
widgets.right->setItem(secondaryItem);
|
|
if (secondaryPreview) {
|
|
widgets.right->showDurability(false);
|
|
widgets.right->showCount(false);
|
|
widgets.rightOverlay->show();
|
|
} else {
|
|
widgets.right->showDurability(true);
|
|
widgets.right->showCount(true);
|
|
widgets.rightOverlay->hide();
|
|
}
|
|
}
|
|
|
|
widgets.left->setHighlightEnabled(!widgets.left->item() && swapSlotItem);
|
|
widgets.right->setHighlightEnabled(!widgets.right->item() && swapSlotItem);
|
|
}
|
|
|
|
fetchChild<ButtonWidget>("pickupToActionBar")->setChecked(Root::singleton().configuration()->getPath("inventory.pickupToActionBar").toBool());
|
|
fetchChild<ButtonWidget>("swapCustomBar")->setChecked(m_player->inventory()->customBarGroup() != 0);
|
|
}
|
|
|
|
Maybe<String> ActionBar::cursorOverride(Vec2I const&) {
|
|
if (m_customBarHover && m_player->inventory()->swapSlotItem())
|
|
return m_config.getString("linkCursor");
|
|
return {};
|
|
}
|
|
|
|
void ActionBar::customBarClick(uint8_t index, bool primary) {
|
|
if (auto swapItem = m_player->inventory()->swapSlotItem()) {
|
|
if (primary || itemSafeTwoHanded(swapItem))
|
|
m_player->inventory()->setCustomBarPrimarySlot(index, InventorySlot(SwapSlot()));
|
|
else
|
|
m_player->inventory()->setCustomBarSecondarySlot(index, InventorySlot(SwapSlot()));
|
|
|
|
m_player->inventory()->clearSwap();
|
|
|
|
} else {
|
|
m_player->inventory()->selectActionBarLocation(index);
|
|
}
|
|
}
|
|
|
|
void ActionBar::customBarClickRight(uint8_t index, bool primary) {
|
|
if (m_paneManager->registeredPaneIsDisplayed(MainInterfacePanes::Inventory)) {
|
|
auto inventory = m_player->inventory();
|
|
auto primarySlot = inventory->customBarPrimarySlot(index);
|
|
auto secondarySlot = inventory->customBarSecondarySlot(index);
|
|
|
|
if (primary || (primarySlot && itemSafeTwoHanded(inventory->itemsAt(*primarySlot))))
|
|
inventory->setCustomBarPrimarySlot(index, {});
|
|
else
|
|
inventory->setCustomBarSecondarySlot(index, {});
|
|
}
|
|
}
|
|
|
|
void ActionBar::essentialBarClick(uint8_t index) {
|
|
m_player->inventory()->selectActionBarLocation((EssentialItem)index);
|
|
}
|
|
|
|
void ActionBar::swapCustomBar() {
|
|
m_player->inventory()->setCustomBarGroup((m_player->inventory()->customBarGroup() + 1) % m_player->inventory()->customBarGroups());
|
|
}
|
|
|
|
}
|