osb/source/game/StarCelestialGraphics.hpp
2023-06-20 14:33:09 +10:00

61 lines
2.8 KiB
C++

#ifndef STAR_CELESTIAL_GENERATION_HPP
#define STAR_CELESTIAL_GENERATION_HPP
#include "StarCelestialDatabase.hpp"
namespace Star {
STAR_CLASS(CelestialDatabase);
// Functions for generating and drawing worlds from a celestial database.
// Guards against drawing unloaded celestial objects, will return empty if no
// information is returned from the celestial database.
//
// Drawing methods return the stack of images to draw and the scale to draw
// them at.
class CelestialGraphics {
public:
// Some static versions of drawing functions are given that do not require an
// active CelestialDatabasePtr to draw.
static List<pair<String, float>> drawSystemPlanetaryObject(CelestialParameters const& celestialParameters);
static List<pair<String, float>> drawSystemCentralBody(CelestialParameters const& celestialParameters);
// Specify the shadowing parameters in order to use the shadowing
// information from that body instead of the primary one.
static List<pair<String, float>> drawWorld(
CelestialParameters const& celestialParameters, Maybe<CelestialParameters> const& shadowingParameters = {});
static List<pair<String, String>> worldHorizonImages(CelestialParameters const& celestialParameters);
static int worldRadialPosition(CelestialParameters const& celestialParameters);
// Each orbiting body will occupy a unique orbital slot, but to give
// graphical diversity, will also fit into exactly one radial slot for
// display purposes. The range of radial numbers is [0, RadialPosiitons)
static int planetRadialPositions();
static int satelliteRadialPositions();
static List<pair<String, float>> drawSystemTwinkle(CelestialDatabasePtr celestialDatabase, CelestialCoordinate const& system, double twinkleTime);
// Returns the small graphic for the given planetary object appropriate for a
// system-level view.
static List<pair<String, float>> drawSystemPlanetaryObject(CelestialDatabasePtr celestialDatabase, CelestialCoordinate const& coordinate);
static List<pair<String, float>> drawSystemCentralBody(CelestialDatabasePtr celestialDatabase, CelestialCoordinate const& coordinate);
// Returns the graphics appropriate to draw an entire world (planetary object
// or satellite object) in a map view. Shadows the satellite the same as
// its parent planetary object.
static List<pair<String, float>> drawWorld(CelestialDatabasePtr celestialDatabase, CelestialCoordinate const& coordinate);
// Draw all of the left and right image pairs for all the layers for the
// world horizon.
static List<pair<String, String>> worldHorizonImages(CelestialDatabasePtr celestialDatabase, CelestialCoordinate const& coordinate);
static int worldRadialPosition(CelestialDatabasePtr celestialDatabase, CelestialCoordinate const& coordinate);
private:
};
}
#endif