6352e8e319
all at once
195 lines
3.9 KiB
C++
195 lines
3.9 KiB
C++
#include "StarEntity.hpp"
|
|
#include "StarDamageManager.hpp"
|
|
|
|
namespace Star {
|
|
|
|
EnumMap<ClientEntityMode> const ClientEntityModeNames{
|
|
{ClientEntityMode::ClientSlaveOnly, "ClientSlaveOnly"},
|
|
{ClientEntityMode::ClientMasterAllowed, "ClientMasterAllowed"},
|
|
{ClientEntityMode::ClientPresenceMaster, "ClientPresenceMaster"}
|
|
};
|
|
|
|
EnumMap<EntityType> const EntityTypeNames{
|
|
{EntityType::Plant, "plant"},
|
|
{EntityType::Object, "object"},
|
|
{EntityType::Vehicle, "vehicle"},
|
|
{EntityType::ItemDrop, "itemDrop"},
|
|
{EntityType::PlantDrop, "plantDrop"},
|
|
{EntityType::Projectile, "projectile"},
|
|
{EntityType::Stagehand, "stagehand"},
|
|
{EntityType::Monster, "monster"},
|
|
{EntityType::Npc, "npc"},
|
|
{EntityType::Player, "player"}
|
|
};
|
|
|
|
Entity::~Entity() {}
|
|
|
|
void Entity::init(World* world, EntityId entityId, EntityMode mode) {
|
|
if (!world)
|
|
throw EntityException("Entity::init called with null world pointer");
|
|
if (entityId == NullEntityId)
|
|
throw EntityException("Entity::init called with null entity id");
|
|
if (m_world)
|
|
throw EntityException("Entity::init called when already initialized");
|
|
|
|
m_world = world;
|
|
m_entityMode = mode;
|
|
m_entityId = entityId;
|
|
}
|
|
|
|
void Entity::uninit() {
|
|
m_world = nullptr;
|
|
m_entityMode = {};
|
|
m_entityId = NullEntityId;
|
|
}
|
|
|
|
pair<ByteArray, uint64_t> Entity::writeNetState(uint64_t) {
|
|
return {ByteArray(), 0};
|
|
}
|
|
|
|
void Entity::readNetState(ByteArray, float) {}
|
|
|
|
void Entity::enableInterpolation(float) {}
|
|
|
|
void Entity::disableInterpolation() {}
|
|
|
|
RectF Entity::collisionArea() const {
|
|
return RectF::null();
|
|
}
|
|
|
|
bool Entity::ephemeral() const {
|
|
return false;
|
|
}
|
|
|
|
ClientEntityMode Entity::clientEntityMode() const {
|
|
return ClientEntityMode::ClientSlaveOnly;
|
|
}
|
|
|
|
bool Entity::masterOnly() const {
|
|
return false;
|
|
}
|
|
|
|
String Entity::description() const {
|
|
return "";
|
|
}
|
|
|
|
List<LightSource> Entity::lightSources() const {
|
|
return {};
|
|
}
|
|
|
|
List<DamageSource> Entity::damageSources() const {
|
|
return {};
|
|
}
|
|
|
|
void Entity::hitOther(EntityId, DamageRequest const&) {}
|
|
|
|
void Entity::damagedOther(DamageNotification const&) {}
|
|
|
|
Maybe<HitType> Entity::queryHit(DamageSource const&) const {
|
|
return {};
|
|
}
|
|
|
|
Maybe<PolyF> Entity::hitPoly() const {
|
|
return {};
|
|
}
|
|
|
|
List<DamageNotification> Entity::applyDamage(DamageRequest const&) {
|
|
return {};
|
|
}
|
|
|
|
List<DamageNotification> Entity::selfDamageNotifications() {
|
|
return {};
|
|
}
|
|
|
|
bool Entity::shouldDestroy() const {
|
|
return false;
|
|
}
|
|
|
|
void Entity::destroy(RenderCallback*) {}
|
|
|
|
Maybe<Json> Entity::receiveMessage(ConnectionId, String const&, JsonArray const&) {
|
|
return {};
|
|
}
|
|
|
|
void Entity::update(uint64_t) {}
|
|
|
|
void Entity::render(RenderCallback*) {}
|
|
|
|
EntityId Entity::entityId() const {
|
|
return m_entityId;
|
|
}
|
|
|
|
EntityDamageTeam Entity::getTeam() const {
|
|
return m_team;
|
|
}
|
|
|
|
bool Entity::inWorld() const {
|
|
if (m_world) {
|
|
starAssert(m_world && m_entityId != NullEntityId && m_entityMode);
|
|
return true;
|
|
} else {
|
|
starAssert(!m_world && m_entityId == NullEntityId && !m_entityMode);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
World* Entity::world() const {
|
|
if (!m_world)
|
|
throw EntityException("world() called while uninitialized");
|
|
|
|
return m_world;
|
|
}
|
|
|
|
World* Entity::worldPtr() const {
|
|
return m_world;
|
|
}
|
|
|
|
bool Entity::persistent() const {
|
|
return m_persistent;
|
|
}
|
|
|
|
bool Entity::keepAlive() const {
|
|
return m_keepAlive;
|
|
}
|
|
|
|
Maybe<String> Entity::uniqueId() const {
|
|
return m_uniqueId;
|
|
}
|
|
|
|
Maybe<EntityMode> Entity::entityMode() const {
|
|
return m_entityMode;
|
|
}
|
|
|
|
bool Entity::isMaster() const {
|
|
return m_entityMode == EntityMode::Master;
|
|
}
|
|
|
|
bool Entity::isSlave() const {
|
|
return m_entityMode == EntityMode::Slave;
|
|
}
|
|
|
|
Entity::Entity() {
|
|
m_world = nullptr;
|
|
m_entityId = NullEntityId;
|
|
m_persistent = false;
|
|
m_keepAlive = false;
|
|
}
|
|
|
|
void Entity::setPersistent(bool persistent) {
|
|
m_persistent = persistent;
|
|
}
|
|
|
|
void Entity::setKeepAlive(bool keepAlive) {
|
|
m_keepAlive = keepAlive;
|
|
}
|
|
|
|
void Entity::setUniqueId(Maybe<String> uniqueId) {
|
|
m_uniqueId = uniqueId;
|
|
}
|
|
|
|
void Entity::setTeam(EntityDamageTeam newTeam) {
|
|
m_team = newTeam;
|
|
}
|
|
|
|
}
|