osb/source/game/StarMicroDungeon.hpp
2023-06-20 14:33:09 +10:00

32 lines
603 B
C++

#ifndef STAR_MICRO_DUNGEON_HPP
#define STAR_MICRO_DUNGEON_HPP
#include "StarRect.hpp"
#include "StarString.hpp"
namespace Star {
STAR_CLASS(DungeonGeneratorWorldFacade);
STAR_CLASS(MicroDungeonFactory);
class MicroDungeonFactory {
public:
MicroDungeonFactory();
Maybe<pair<List<RectI>, Set<Vec2I>>> generate(RectI const& bounds,
String const& dungeonName,
Vec2I const& position,
uint64_t seed,
float threatLevel,
DungeonGeneratorWorldFacadePtr facade,
bool forcePlacement = false);
private:
List<int> m_placementshifts;
bool m_generating;
};
}
#endif