6352e8e319
all at once
59 lines
1.8 KiB
C++
59 lines
1.8 KiB
C++
#pragma once
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#include "types.h"
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#include "application_manager.h"
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#include "user_manager.h"
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#include "image_manager.h"
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#include "activity_manager.h"
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#include "relationship_manager.h"
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#include "lobby_manager.h"
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#include "network_manager.h"
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#include "overlay_manager.h"
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#include "storage_manager.h"
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#include "store_manager.h"
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namespace discord {
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class Core final {
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public:
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static Result Create(ClientId clientId, std::uint64_t flags, Core** instance);
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~Core();
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Result RunCallbacks();
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void SetLogHook(LogLevel minLevel, std::function<void(LogLevel, char const*)> hook);
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discord::ApplicationManager& ApplicationManager();
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discord::UserManager& UserManager();
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discord::ImageManager& ImageManager();
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discord::ActivityManager& ActivityManager();
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discord::RelationshipManager& RelationshipManager();
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discord::LobbyManager& LobbyManager();
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discord::NetworkManager& NetworkManager();
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discord::OverlayManager& OverlayManager();
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discord::StorageManager& StorageManager();
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discord::StoreManager& StoreManager();
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private:
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Core() = default;
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Core(Core const& rhs) = delete;
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Core& operator=(Core const& rhs) = delete;
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Core(Core&& rhs) = delete;
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Core& operator=(Core&& rhs) = delete;
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IDiscordCore* internal_;
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Event<LogLevel, char const*> setLogHook_;
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discord::ApplicationManager applicationManager_;
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discord::UserManager userManager_;
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discord::ImageManager imageManager_;
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discord::ActivityManager activityManager_;
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discord::RelationshipManager relationshipManager_;
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discord::LobbyManager lobbyManager_;
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discord::NetworkManager networkManager_;
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discord::OverlayManager overlayManager_;
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discord::StorageManager storageManager_;
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discord::StoreManager storeManager_;
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};
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} // namespace discord
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