d255328476
the globalOffset is meant to realign the sprite with the collision poly - applying it after rotating the drawables is bad! (I actually ACCIDENTALLY fixed this in StarExtensions and only noticed the difference today. quite incredible) |
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.. | ||
application | ||
base | ||
client | ||
core | ||
extern | ||
frontend | ||
game | ||
json_tool | ||
mod_uploader | ||
platform | ||
rendering | ||
server | ||
test | ||
utility | ||
windowing | ||
CMakeLists.txt | ||
CMakePresets.json | ||
vcpkg-configuration.json | ||
vcpkg.json |