..
scripting
Add support for directly setting image assets and processing Image userdata
2024-03-25 03:46:21 +11:00
CMakeLists.txt
Add support for directly setting image assets and processing Image userdata
2024-03-25 03:46:21 +11:00
StarAnimatedPartSet.cpp
micro-opt NetworkedAnimator drawables
2024-04-23 11:48:51 +10:00
StarAnimatedPartSet.hpp
micro-opt NetworkedAnimator drawables
2024-04-23 11:48:51 +10:00
StarAssets.cpp
fix Assets filesByExtension storing duplicate asset paths
2024-05-25 11:12:31 +10:00
StarAssets.hpp
fix Assets filesByExtension storing duplicate asset paths
2024-05-25 11:12:31 +10:00
StarAssetSource.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarBlocksAlongLine.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarCellularLightArray.cpp
new object lighting toggle, log non-master entity render/update exceptions
2024-04-15 08:03:26 +10:00
StarCellularLightArray.hpp
experiment: auto-conversion of object spread lights to hybrid spread/point lights
2024-03-26 07:31:33 +11:00
StarCellularLighting.cpp
only round vertices if AA is on
2024-04-15 17:46:44 +10:00
StarCellularLighting.hpp
experiment: auto-conversion of object spread lights to hybrid spread/point lights
2024-03-26 07:31:33 +11:00
StarCellularLiquid.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarConfiguration.cpp
Setting a configuration value to nil should actually erase it
2023-11-02 08:23:36 +11:00
StarConfiguration.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarDirectoryAssetSource.cpp
Fixed a huge amount of Clang warnings
2024-02-19 16:55:19 +01:00
StarDirectoryAssetSource.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarMemoryAssetSource.cpp
only round vertices if AA is on
2024-04-15 17:46:44 +10:00
StarMemoryAssetSource.hpp
Add support for directly setting image assets and processing Image userdata
2024-03-25 03:46:21 +11:00
StarMixer.cpp
oops - restore assets modification to load scripts
2024-04-08 18:10:09 +10:00
StarMixer.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarPackedAssetSource.cpp
Log file path in libpng errors & warnings properly
2023-08-01 20:23:48 +10:00
StarPackedAssetSource.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarRootBase.cpp
Add support for directly setting image assets and processing Image userdata
2024-03-25 03:46:21 +11:00
StarRootBase.hpp
Add support for directly setting image assets and processing Image userdata
2024-03-25 03:46:21 +11:00
StarVersion.cpp.in
everything everywhere
2023-06-20 14:33:09 +10:00
StarVersion.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarVersionOptionParser.cpp
The Formatting String Catastrophe
2023-06-27 20:23:44 +10:00
StarVersionOptionParser.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarWorldGeometry.cpp
fix minor interp bug
2024-03-17 18:06:12 +11:00
StarWorldGeometry.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00