osb/source/windowing
Kae 888cde79ef feat: middle click objects in the inventory to open their interface
makes carrying around shop objects easier

might need to restrict the allowed interaction types more, as some may break due to the source entity being the player
2024-03-27 16:00:13 +11:00
..
CMakeLists.txt pane lua stuff 2023-07-04 22:36:27 +10:00
StarButtonGroup.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarButtonGroup.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarButtonWidget.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarButtonWidget.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarCanvasWidget.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarCanvasWidget.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarFlowLayout.cpp Support for changing the game's timescale 2023-07-21 00:58:49 +10:00
StarFlowLayout.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarFuelWidget.cpp Support for changing the game's timescale 2023-07-21 00:58:49 +10:00
StarFuelWidget.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarGuiContext.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarGuiContext.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarGuiReader.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarGuiReader.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarGuiTypes.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarGuiTypes.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarImageStretchWidget.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarImageStretchWidget.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarImageWidget.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarImageWidget.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarItemGridWidget.cpp feat: middle click objects in the inventory to open their interface 2024-03-27 16:00:13 +11:00
StarItemGridWidget.hpp feat: middle click objects in the inventory to open their interface 2024-03-27 16:00:13 +11:00
StarItemSlotWidget.cpp feat: middle click objects in the inventory to open their interface 2024-03-27 16:00:13 +11:00
StarItemSlotWidget.hpp feat: middle click objects in the inventory to open their interface 2024-03-27 16:00:13 +11:00
StarKeyBindings.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarKeyBindings.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarLabelWidget.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarLabelWidget.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarLargeCharPlateWidget.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarLargeCharPlateWidget.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarLayout.cpp Support for changing the game's timescale 2023-07-21 00:58:49 +10:00
StarLayout.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarListWidget.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarListWidget.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarPane.cpp Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
StarPane.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarPaneManager.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarPaneManager.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarPortraitWidget.cpp Don't show the held item and rotation in the new inventory portrait 2023-06-28 20:22:25 +10:00
StarPortraitWidget.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarProgressWidget.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarProgressWidget.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarRegisteredPaneManager.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarScrollArea.cpp Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
StarScrollArea.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarSliderBar.cpp Support for changing the game's timescale 2023-07-21 00:58:49 +10:00
StarSliderBar.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarStackWidget.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarStackWidget.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarTabSet.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarTabSet.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarTextBoxWidget.cpp Support for changing the game's timescale 2023-07-21 00:58:49 +10:00
StarTextBoxWidget.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarVerticalLayout.cpp Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
StarVerticalLayout.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarWidget.cpp Reset script panes on character swap 2023-07-29 02:12:03 +10:00
StarWidget.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarWidgetLuaBindings.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarWidgetLuaBindings.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarWidgetParsing.cpp feat: middle click objects in the inventory to open their interface 2024-03-27 16:00:13 +11:00
StarWidgetParsing.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00