102 lines
4.7 KiB
C++
102 lines
4.7 KiB
C++
#include "StarLexicalCast.hpp"
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#include "StarLogging.hpp"
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#include "StarRootLoader.hpp"
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#include "StarWorldServer.hpp"
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#include "StarWorldTemplate.hpp"
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using namespace Star;
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int main(int argc, char** argv) {
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try {
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RootLoader rootLoader({{}, {}, {}, LogLevel::Error, false, {}});
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rootLoader.addArgument("dungeon", OptionParser::Required, "name of the dungeon to spawn in the world to benchmark");
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rootLoader.addParameter("seed", "seed", OptionParser::Optional, "world seed used to create the WorldTemplate");
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rootLoader.addParameter("steps", "steps", OptionParser::Optional, "number of steps to run the world for, defaults to 5,000");
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rootLoader.addParameter("times", "times", OptionParser::Optional, "how many times to perform the run, defaults to once");
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rootLoader.addParameter("signalevery", "signal steps", OptionParser::Optional, "number of steps to wait between scanning and signaling all entities to stay alive, default 120");
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rootLoader.addParameter("reportevery", "report steps", OptionParser::Optional, "number of steps between each progress report, default 0 (do not report progress)");
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rootLoader.addParameter("fidelity", "server fidelity", OptionParser::Optional, "fidelity to run the server with, default high");
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rootLoader.addSwitch("profiling", "whether to use lua profiling, prints the profile with info logging");
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rootLoader.addSwitch("unsafe", "enables unsafe lua libraries");
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RootUPtr root;
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OptionParser::Options options;
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tie(root, options) = rootLoader.commandInitOrDie(argc, argv);
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coutf("Fully loading root...");
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root->fullyLoad();
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coutf(" done\n");
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String dungeon = options.arguments.first();
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VisitableWorldParametersPtr worldParameters = generateFloatingDungeonWorldParameters(dungeon);
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uint64_t worldSeed = Random::randu64();
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if (options.parameters.contains("seed"))
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worldSeed = lexicalCast<uint64_t>(options.parameters.get("seed").first());
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auto worldTemplate = make_shared<WorldTemplate>(worldParameters, SkyParameters(), worldSeed);
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auto fidelity = options.parameters.maybe("fidelity").apply([](StringList p) { return p.maybeFirst(); }).value({});
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root->configuration()->set("serverFidelity", fidelity.value("high"));
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if (options.switches.contains("unsafe"))
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root->configuration()->set("safeScripts", false);
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if (options.switches.contains("profiling")) {
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root->configuration()->set("scriptProfilingEnabled", true);
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root->configuration()->set("scriptInstructionMeasureInterval", 100);
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}
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uint64_t times = 1;
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if (options.parameters.contains("times"))
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times = lexicalCast<uint64_t>(options.parameters.get("times").first());
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uint64_t steps = 5000;
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if (options.parameters.contains("steps"))
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steps = lexicalCast<uint64_t>(options.parameters.get("steps").first());
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uint64_t signalEvery = 120;
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if (options.parameters.contains("signalevery"))
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signalEvery = lexicalCast<uint64_t>(options.parameters.get("signalevery").first());
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uint64_t reportEvery = 0;
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if (options.parameters.contains("reportevery"))
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reportEvery = lexicalCast<uint64_t>(options.parameters.get("reportevery").first());
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double sumTime = 0.0;
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for (uint64_t i = 0; i < times; ++i) {
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WorldServer worldServer(worldTemplate, File::ephemeralFile());
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coutf("Starting world simulation for {} steps\n", steps);
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double start = Time::monotonicTime();
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double lastReport = Time::monotonicTime();
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uint64_t entityCount = 0;
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for (uint64_t j = 0; j < steps; ++j) {
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if (j % signalEvery == 0) {
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entityCount = 0;
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worldServer.forEachEntity(RectF(Vec2F(), Vec2F(worldServer.geometry().size())), [&](auto const& entity) {
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++entityCount;
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worldServer.signalRegion(RectI::integral(entity->metaBoundBox().translated(entity->position())));
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});
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}
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if (reportEvery != 0 && j % reportEvery == 0) {
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float fps = reportEvery / (Time::monotonicTime() - lastReport);
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lastReport = Time::monotonicTime();
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coutf("[{}] {}s | FPS: {} | Entities: {}\n", j, Time::monotonicTime() - start, fps, entityCount);
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}
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worldServer.update(ServerGlobalTimestep * GlobalTimescale);
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}
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double totalTime = Time::monotonicTime() - start;
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coutf("Finished run of running dungeon world '{}' with seed {} for {} steps in {} seconds, average FPS: {}\n",
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dungeon, worldSeed, steps, totalTime, steps / totalTime);
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sumTime += totalTime;
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}
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if (times != 1) {
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coutf("Average of all runs - time: {}, FPS: {}\n", sumTime / times, steps / (sumTime / times));
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}
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return 0;
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} catch (std::exception const& e) {
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cerrf("Exception caught: {}\n", outputException(e, true));
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return 1;
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}
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}
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