6352e8e319
all at once
338 lines
13 KiB
C++
338 lines
13 KiB
C++
#ifndef STAR_SPATIAL_HASH_2D_HPP
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#define STAR_SPATIAL_HASH_2D_HPP
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#include "StarRect.hpp"
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#include "StarMap.hpp"
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#include "StarSet.hpp"
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#include "StarBlockAllocator.hpp"
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namespace Star {
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// Dual-map based on key and 2 dimensional bounding rectangle. Implements a 2d
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// spatial hash for fast bounding box queries. Each entry may have more than
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// one bounding rectangle.
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT = int, size_t AllocatorBlockSize = 4096>
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class SpatialHash2D {
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public:
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typedef KeyT Key;
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typedef ScalarT Scalar;
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typedef Box<ScalarT, 2> Rect;
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typedef typename Rect::Coord Coord;
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typedef ValueT Value;
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struct Entry {
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Entry();
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SmallList<Rect, 2> rects;
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Value value;
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};
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typedef StableHashMap<Key, Entry, hash<Key>, std::equal_to<Key>, BlockAllocator<pair<Key const, Entry>, AllocatorBlockSize>> EntryMap;
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SpatialHash2D(Scalar const& sectorSize);
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List<Key> keys() const;
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List<Value> values() const;
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EntryMap const& entries() const;
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size_t size() const;
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bool contains(Key const& key) const;
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Value const& get(Key const& key) const;
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Value& get(Key const& key);
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// Returns default constructed value if key not found
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Value value(Key const& key) const;
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// Query values from several bounding boxes at once with no duplicates.
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List<Value> queryValues(Rect const& rect) const;
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template <typename RectCollection>
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List<Value> queryValues(RectCollection const& rects) const;
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// Iterate over entries in the given bounding boxes without duplication. It
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// is safe to modify rects or add entries from the given callback, but it is
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// not safe to remove entries from it.
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template <typename Function>
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void forEach(Rect const& rect, Function&& function) const;
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template <typename RectCollection, typename Function>
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void forEach(RectCollection const& rects, Function&& function) const;
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void set(Key const& key, Coord const& pos);
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void set(Key const& key, Rect const& rect);
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template <typename RectCollection>
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void set(Key const& key, RectCollection const& rects);
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void set(Key const& key, Coord const& pos, Value value);
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void set(Key const& key, Rect const& rect, Value value);
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template <typename RectCollection>
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void set(Key const& key, RectCollection const& rects, Value value);
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Maybe<Value> remove(Key const& key);
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// Recalculates every item in sector map
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void setSectorSize(Scalar const& sectorSize);
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private:
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typedef Vector<IntT, 2> Sector;
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typedef Box<IntT, 2> SectorRange;
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typedef HashSet<Entry const*, hash<Entry const*>, std::equal_to<Entry const*>> SectorEntrySet;
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typedef HashMap<Sector, SectorEntrySet> SectorMap;
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SectorRange getSectors(Rect const& r) const;
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void addSpatial(Entry const* entry);
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void removeSpatial(Entry const* entry);
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template <typename RectCollection>
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void updateSpatial(Entry* entry, RectCollection const& rects);
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Scalar m_sectorSize;
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EntryMap m_entryMap;
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SectorMap m_sectorMap;
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};
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::Entry::Entry()
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: value() {}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::SpatialHash2D(Scalar const& sectorSize)
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: m_sectorSize(sectorSize) {}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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List<KeyT> SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::keys() const {
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return m_entryMap.keys();
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}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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List<typename SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::Value> SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::values() const {
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List<Value> values;
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for (auto const& pair : m_entryMap)
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values.append(pair.second.value);
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return values;
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}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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typename SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::EntryMap const&
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SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::entries() const {
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return m_entryMap;
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}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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size_t SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::size() const {
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return m_entryMap.size();
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}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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bool SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::contains(Key const& key) const {
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return m_entryMap.contains(key);
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}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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typename SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::Value const& SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::get(
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Key const& key) const {
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return m_entryMap.get(key).value;
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}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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typename SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::Value& SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::get(
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Key const& key) {
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return m_entryMap.get(key).value;
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}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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typename SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::Value SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::value(
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Key const& key) const {
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auto iter = m_entryMap.find(key);
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if (iter == m_entryMap.end())
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return Value();
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else
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return iter->second.value;
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}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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List<ValueT> SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::queryValues(Rect const& rect) const {
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return queryValues(initializer_list<Rect>{rect});
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}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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template <typename RectCollection>
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List<ValueT> SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::queryValues(RectCollection const& rects) const {
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List<Value> values;
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forEach(rects, [&values](Value const& value) {
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values.append(value);
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});
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return values;
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}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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template <typename Function>
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void SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::forEach(Rect const& rect, Function&& function) const {
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return forEach(initializer_list<Rect>{rect}, forward<Function>(function));
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}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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template <typename RectCollection, typename Function>
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void SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::forEach(RectCollection const& rects, Function&& function) const {
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SmallList<Entry const*, 32> foundEntries;
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for (Rect const& rect : rects) {
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if (rect.isNull())
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continue;
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auto sectorResult = getSectors(rect);
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for (IntT x = sectorResult.xMin(); x < sectorResult.xMax(); ++x) {
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for (IntT y = sectorResult.yMin(); y < sectorResult.yMax(); ++y) {
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auto i = m_sectorMap.find(Sector{x, y});
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if (i != m_sectorMap.end()) {
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for (auto e : i->second) {
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for (Rect const& r : e->rects) {
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if (r.intersects(rect)) {
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foundEntries.append(e);
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break;
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}
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}
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}
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}
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}
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}
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}
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// Rather than keep a Set of keys to avoid duplication in found entries, it
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// is much faster to simply keep all encountered intersected entries and then
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// sort them later for all but the most massive and most populated searches,
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// due to the allocation cost of Set and HashSet.
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sort(foundEntries);
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// Looping over the found entries in sorted order with potential duplication,
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// so need to skip over the entry if the previous entry is the same as the
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// current entry
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Entry const* prev = nullptr;
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for (auto const& entry : foundEntries) {
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if (entry == prev)
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continue;
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prev = entry;
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function(entry->value);
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}
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}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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void SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::set(Key const& key, Coord const& pos) {
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set(key, {Rect(pos, pos)});
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}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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void SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::set(Key const& key, Rect const& rect) {
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set(key, {rect});
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}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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template <typename RectCollection>
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void SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::set(Key const& key, RectCollection const& rects) {
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updateSpatial(&m_entryMap.get(key), rects);
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}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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void SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::set(Key const& key, Coord const& pos, Value value) {
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set(key, {Rect(pos, pos)}, move(value));
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}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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void SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::set(Key const& key, Rect const& rect, Value value) {
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set(key, {rect}, move(value));
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}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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template <typename RectCollection>
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void SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::set(Key const& key, RectCollection const& rects, Value value) {
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Entry& entry = m_entryMap[key];
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entry.value = move(value);
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updateSpatial(&entry, rects);
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}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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auto SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::remove(Key const& key) -> Maybe<Value> {
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auto iter = m_entryMap.find(key);
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if (iter == m_entryMap.end())
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return {};
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removeSpatial(&iter->second);
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Maybe<Value> val = move(iter->second.value);
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m_entryMap.erase(iter);
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return val;
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}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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void SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::setSectorSize(Scalar const& sectorSize) {
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m_sectorSize = sectorSize;
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m_sectorMap.clear();
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for (auto const& pair : m_entryMap)
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addSpatial(pair.first, pair.second);
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}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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typename SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::SectorRange SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::getSectors(Rect const& r) const {
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return SectorRange(
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floor(r.xMin() / m_sectorSize),
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floor(r.yMin() / m_sectorSize),
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ceil(r.xMax() / m_sectorSize),
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ceil(r.yMax() / m_sectorSize));
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}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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void SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::addSpatial(Entry const* entry) {
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for (Rect const& rect : entry->rects) {
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if (rect.isNull())
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continue;
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auto sectorResult = getSectors(rect);
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for (IntT x = sectorResult.xMin(); x < sectorResult.xMax(); ++x) {
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for (IntT y = sectorResult.yMin(); y < sectorResult.yMax(); ++y) {
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Sector sector(x, y);
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SectorEntrySet* p = m_sectorMap.ptr(sector);
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if (!p)
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p = &m_sectorMap.add(sector, SectorEntrySet());
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p->add(entry);
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}
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}
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}
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}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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void SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::removeSpatial(Entry const* entry) {
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for (Rect const& rect : entry->rects) {
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if (rect.isNull())
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continue;
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auto sectorResult = getSectors(rect);
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for (IntT x = sectorResult.xMin(); x < sectorResult.xMax(); ++x) {
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for (IntT y = sectorResult.yMin(); y < sectorResult.yMax(); ++y) {
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auto i = m_sectorMap.find(Sector{x, y});
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if (i != m_sectorMap.end()) {
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i->second.remove(entry);
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if (i->second.empty())
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m_sectorMap.erase(i);
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}
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}
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}
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}
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}
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template <typename KeyT, typename ScalarT, typename ValueT, typename IntT, size_t AllocatorBlockSize>
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template <typename RectCollection>
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void SpatialHash2D<KeyT, ScalarT, ValueT, IntT, AllocatorBlockSize>::updateSpatial(Entry* entry, RectCollection const& rects) {
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removeSpatial(entry);
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entry->rects.clear();
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entry->rects.appendAll(rects);
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addSpatial(entry);
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}
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}
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#endif
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