..
StarBehaviorLuaBindings.cpp
everything everywhere
2023-06-20 14:33:09 +10:00
StarBehaviorLuaBindings.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarCelestialLuaBindings.cpp
everything everywhere
2023-06-20 14:33:09 +10:00
StarCelestialLuaBindings.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarConfigLuaBindings.cpp
everything everywhere
2023-06-20 14:33:09 +10:00
StarConfigLuaBindings.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarEntityLuaBindings.cpp
everything everywhere
2023-06-20 14:33:09 +10:00
StarEntityLuaBindings.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarFireableItemLuaBindings.cpp
everything everywhere
2023-06-20 14:33:09 +10:00
StarFireableItemLuaBindings.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarInputLuaBindings.cpp
Removed some redundant std::move usages in return statements.
2024-02-19 18:39:01 +01:00
StarInputLuaBindings.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarItemLuaBindings.cpp
everything everywhere
2023-06-20 14:33:09 +10:00
StarItemLuaBindings.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarLuaActorMovementComponent.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarLuaAnimationComponent.hpp
experiment: auto-conversion of object spread lights to hybrid spread/point lights
2024-03-26 07:31:33 +11:00
StarLuaComponents.cpp
Fixed a huge amount of Clang warnings
2024-02-19 16:55:19 +01:00
StarLuaComponents.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarLuaGameConverters.cpp
Fixed remaining compiler warnings
2024-02-28 18:30:27 +01:00
StarLuaGameConverters.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarLuaRoot.cpp
loadstring shouldn't accept bytecode
2024-02-22 17:25:46 +11:00
StarLuaRoot.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarMovementControllerLuaBindings.cpp
everything everywhere
2023-06-20 14:33:09 +10:00
StarMovementControllerLuaBindings.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarNetworkedAnimatorLuaBindings.cpp
everything everywhere
2023-06-20 14:33:09 +10:00
StarNetworkedAnimatorLuaBindings.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarPlayerLuaBindings.cpp
Rename Keypad enums
2024-09-02 22:17:26 +10:00
StarPlayerLuaBindings.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarRootLuaBindings.cpp
player.availableRecipes and root.allRecipes
2024-06-03 15:47:18 +10:00
StarRootLuaBindings.hpp
player.availableRecipes and root.allRecipes
2024-06-03 15:47:18 +10:00
StarScriptedAnimatorLuaBindings.cpp
everything everywhere
2023-06-20 14:33:09 +10:00
StarScriptedAnimatorLuaBindings.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarStatusControllerLuaBindings.cpp
everything everywhere
2023-06-20 14:33:09 +10:00
StarStatusControllerLuaBindings.hpp
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
StarUniverseServerLuaBindings.cpp
improvements to universe.sendPacket and world.sendPacket
2024-04-02 13:39:34 +11:00
StarUniverseServerLuaBindings.hpp
improvements to universe.sendPacket and world.sendPacket
2024-04-02 13:39:34 +11:00
StarWorldLuaBindings.cpp
add Projectile::velocity
2024-06-09 15:25:23 +10:00
StarWorldLuaBindings.hpp
improvements to universe.sendPacket and world.sendPacket
2024-04-02 13:39:34 +11:00