Incorporated the Unlimited Players Mod in the docker compose files for both steam and gog versions. This mod allows for a dynamic number of players to join, and the number can be set via the UNLIMITED_PLAYERS_PLAYER_LIMIT environment variable. Additionally, new configuration and manifest files were added for the UnlimitedPlayers mod.
Docker-related files have been renamed and updated to better suit the GOG and Steam versions of the game. The README.md has been significantly expanded, improving explanation of server setup and usage details for each version.
The in-depth details about various methods of accessing the server have been removed from the README.md. More specifically, the Friends List and Invite Code sections have been taken out, while the Direct IP section has been simplified.
This revision cleans up the commenting and syntax layout of the docker-compose file enhancing its readability. The build and setup instructions in the README have been delineated more clearly, contributing to increased user-friendliness and ease of use.
The RemoteControl mod has been completely deleted along with its references in README.md file and docker-compose.yml. In addition, the AutoLoadGame mod has been updated with an added author and bumped up version.
The environment variables under the VNC section in README.md have been reformatted for improved readability. Additionally, provided some comments aid better understanding of the configuration.
Made formatting changes to README.md for improved readability and updated Dockerfile to use Debian 11 as base image, and fetch correct version of dotnet-sdk. `.gitignore` file has been updated to ignore more unnecessary files. Changes reflect more updated development environment and recent build processes.