76 lines
2.9 KiB
Plaintext
76 lines
2.9 KiB
Plaintext
# Pull base image.
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FROM jlesage/baseimage-gui:debian-11
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ARG STEAM_USER
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ARG STEAM_PASS
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# Steam appId
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ARG SRCDS_APPID
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# Set the name of the application.
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ENV APP_NAME="StardewValley"
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## Uses a distinct PATH from Stardew/game/ that GOG has.
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ENV GAME_PATH="/data/Stardew/game"
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## lib32gcc-s1 is required for steamcmd
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RUN apt-get update && apt-get install -y wget unzip tar strace mono-complete xterm gettext-base jq netcat procps lib32gcc-s1 locales && apt-get clean
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# Game + ModLoader 1.6.15 4.1.10
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RUN mkdir -p ${GAME_PATH} && \
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mkdir -p /data/nexus && \
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mkdir -p /data/steamcmd
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## FOR STEAM VERSION
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RUN wget https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz -qO steamcmd.tar.gz && \
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tar -xzvf steamcmd.tar.gz -C /data/steamcmd && \
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cd /data/steamcmd
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## Generate en_US.UTF-8 locale require by steam incase missing
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RUN sed -i -e 's/# en_US.UTF-8 UTF-8/en_US.UTF-8 UTF-8/' /etc/locale.gen && \
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dpkg-reconfigure --frontend=noninteractive locales
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## Update steam to prevent steamguard code timeout
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RUN /data/steamcmd/steamcmd.sh +quit
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## Don't set the arg earlier, if you need to rebuild the container
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## it will cache up to here when you change the ENV VAR
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ARG STEAM_GUARD
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RUN chown -R 1000:1000 /data && \
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export HOME=/data && \
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/data/steamcmd/steamcmd.sh +force_install_dir ${GAME_PATH} +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_GUARD} +app_update ${SRCDS_APPID} validate +quit
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RUN mkdir -p /data/.steam/sdk32 && \
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cp -v /data/steamcmd/linux32/steamclient.so /data/.steam/sdk32/steamclient.so && \
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mkdir -p /data/.steam/sdk64 && \
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cp -v /data/steamcmd/linux64/steamclient.so /data/.steam/sdk64/steamclient.so
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## END STEAM VERSION
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RUN wget -qO dotnet.tar.gz https://download.visualstudio.microsoft.com/download/pr/d4b71fac-a2fd-4516-ac58-100fb09d796a/e79d6c2a8040b59bf49c0d167ae70a7b/dotnet-sdk-5.0.408-linux-arm64.tar.gz &&\
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tar -zxf dotnet.tar.gz -C /usr/share/dotnet &&\
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rm dotnet.tar.gz &&\
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ln -s /usr/share/dotnet/dotnet /usr/bin/dotnet
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RUN wget --user-agent="Mozilla" https://github.com/Pathoschild/SMAPI/releases/download/4.1.10/SMAPI-4.1.10-installer.zip -qO /data/nexus.zip && \
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unzip /data/nexus.zip -d /data/nexus/ && \
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SMAPI_INSTALLER=$(find /data/nexus -name 'SMAPI*.*Installer' -type f -path "*/SMAPI * installer/internal/linux/*" | head -n 1) && \
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/bin/bash -c "SMAPI_NO_TERMINAL=true SMAPI_USE_CURRENT_SHELL=true echo -e '2\n\n' | \"$SMAPI_INSTALLER\" --install --game-path \"$GAME_PATH\"" || :
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# Add Mods & Scripts
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COPY ["mods/", "$GAME_PATH/Mods/"]
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COPY scripts/ /opt/
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RUN chmod +x $GAME_PATH/StardewValley && \
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chmod -R 777 $GAME_PATH && \
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chown -R 1000:1000 /data/Stardew && \
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chmod +x /opt/*.sh
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RUN mkdir /etc/services.d/utils && touch /etc/services.d/app/utils.dep
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COPY run /etc/services.d/utils/run
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RUN chmod +x /etc/services.d/utils/run
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COPY start.sh $GAME_PATH/start.sh
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RUN chmod +x $GAME_PATH/start.sh
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COPY docker-entrypoint-steam.sh /startapp.sh
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RUN chmod +x /startapp.sh
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