Minor conveniences

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AstroSnail 2018-06-07 07:07:12 +01:00
parent 21d7e800c8
commit eb05ae1950
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GPG Key ID: CEB30DBCFD2D34C6
2 changed files with 2 additions and 2 deletions

View File

@ -224,7 +224,7 @@ void Application::run()
glEnable(GL_DEPTH_TEST);
Planet* pl = new Planet(glm::vec3(0.0f,0.0f,0.0f), 10);
Planet* pl = new Planet(glm::vec3(0.0f,0.0f,0.0f), 4);
// Create the shader and link them together
Shader& chunkShader = Shader::createShader("data/shaders/chunk.vert", "data/shaders/chunk.frag");
chunkShader.linkShaders();

View File

@ -32,7 +32,7 @@ enum Camera_Movement {
const GLfloat YAW = -90.0f;
const GLfloat PITCH = 0.0f;
const GLfloat ROLL = 0.0f;
const GLfloat SPEED = 3.0f;
const GLfloat SPEED = 100.0f;
const GLfloat SENSITIVTY = 0.25f;
const GLfloat ZOOM = 45.0f;