Commit Graph

44 Commits

Author SHA1 Message Date
968c6ff3ad
textured voxel terrain 2020-04-09 19:37:35 +03:00
ab35890f1b
some voxel bs 2020-04-09 15:57:00 +03:00
f0a2eacd41
mediocre frustum culling, very simple biomes 2020-04-03 19:50:08 +03:00
26c822366d
cracks 99% gone 2020-04-02 19:18:25 +03:00
217b35ecc8
broken code 2020-04-01 23:12:35 +03:00
2cf2451b6f
better (maybe) index generation 2020-04-01 21:52:45 +03:00
bdb2ad6697
change the indices generation a bit 2020-04-01 17:34:24 +03:00
5565be120c
incomplete ground and space shading 2020-03-31 16:32:59 +03:00
46026ab9b9
Sky from atmosphere! Fix normalization 2020-03-31 15:07:23 +03:00
ba2bc1a43c
Atmosphere shader (from space only) 2020-03-31 14:17:22 +03:00
9db001d18f
new standard 2020-03-31 11:15:29 +03:00
9dbfb40707
junk planet 2020-03-29 20:19:45 +03:00
cca0d2b3c3
update deps, add planet back 2020-03-29 16:09:20 +03:00
c73e705aaa
i dont know how to do this 2020-01-06 15:27:18 +02:00
52ed93aa0f
Map block 2020-01-05 23:20:32 +02:00
4de4de419c
cleanup, comments 2020-01-05 21:11:05 +02:00
1bad7e46ab
simple voxel chunk 2020-01-05 17:13:55 +02:00
e56adeeb10
reorganize water renderer 2020-01-01 01:39:40 +02:00
14bc83125c
set text on the fly, fps count 2020-01-01 00:29:41 +02:00
6eaf11cc02
Reduce environment lights for older gles even further 2019-12-31 22:09:10 +02:00
fa72bdc92a
Reduce environment lights for older gles, invert camera x axis 2019-12-31 21:36:25 +02:00
afeb4a957d
Laggy particle system (hold y for demo) 2019-12-31 21:00:46 +02:00
9d710da274
some minor changes 2019-12-30 16:50:25 +02:00
7590e7930e
WORKING WATER! (no clipping planes implemented) 2019-12-29 19:20:04 +02:00
d55389dacb
Water, complete with artifacts! (still wip) 2019-12-29 17:18:37 +02:00
bada6f86b4
some broken water code that needs fixing at some point 2019-12-29 14:58:53 +02:00
e103fa6e3b
Add font rendering 2019-12-29 04:20:57 +02:00
4ffd8e333f
Simple GUI, Simple Skybox, fixed sequential model rendering warnings 2019-12-28 22:51:31 +02:00
a7d760858c
Comments, proper mesh disposal 2019-12-28 18:35:25 +02:00
cdafc652cf
FINALLY some working LOD terrain! 2019-12-28 17:57:19 +02:00
8c43cd72bd
update dependencies and ditch the planet shit 2019-12-01 18:30:03 +02:00
7502888d03
Camera-based subdivision 2019-03-01 12:37:30 +02:00
1acddf4074
simple subdivision 2019-02-26 18:22:33 +02:00
37fb3b1868
FINALLY i have the fucking ball 2019-02-26 17:50:41 +02:00
a79ba6f606
i cant figure it out 2019-02-26 17:26:53 +02:00
befbcc5480
broken planet 2019-02-26 14:02:12 +02:00
c785db574c
fix test code 2019-02-12 12:03:18 +02:00
4ec5c6a045
broken transform 2018-11-27 21:10:53 +02:00
129e4b661a Delete dna.txt 2018-11-26 23:20:41 +01:00
72c13c8535
Fix transformation matrix decomposing 2018-11-27 00:15:27 +02:00
a390a849a3
Better split into files 2018-11-26 22:39:45 +02:00
c941a65145
terrain height maps using noise, meshes with child meshes 2018-11-26 17:37:25 +02:00
55b5565580 Add LICENSE 2018-11-25 19:04:11 +01:00
e4082406c9
start using git cuz this thing is getting pretty big 2018-11-25 19:44:32 +02:00