elepower/elepower_lighting
Sirrobzeroone 12eacba8f6 Floodlight and Powercell Fix
Floodlights reverted to Incandescent on active/inactive change - Thanks Yeti
Powercells wouldn't supply to machines in "Out of Power" state - Thanks Meise21
Both issues should now be resolved

Also pushed some changes I made to external_nodes_items.lua doesn't affect functionality purely tidy up
2021-09-26 10:11:12 +10:00
..
models elepower lighting initial and elepower inventory update 2021-08-08 20:39:20 +10:00
textures elepower lighting initial and elepower inventory update 2021-08-08 20:39:20 +10:00
i_crafting_shades.lua Decouple from default start and fixes 2021-08-11 20:25:00 +10:00
i_crafting.lua Decouple from default start and fixes 2021-08-11 20:25:00 +10:00
i_craftitems.lua elepower lighting initial and elepower inventory update 2021-08-08 20:39:20 +10:00
i_functions.lua Floodlight and Powercell Fix 2021-09-26 10:11:12 +10:00
i_register_flood_lights.lua elepower lighting initial and elepower inventory update 2021-08-08 20:39:20 +10:00
i_register_nodes_shades.lua elepower lighting initial and elepower inventory update 2021-08-08 20:39:20 +10:00
i_register_nodes.lua elepower lighting initial and elepower inventory update 2021-08-08 20:39:20 +10:00
init.lua elepower lighting initial and elepower inventory update 2021-08-08 20:39:20 +10:00
mod.conf elepower lighting initial and elepower inventory update 2021-08-08 20:39:20 +10:00