elepower/README.md
Sirrobzeroone 209b8a7596 Guide/Tome - Add Wind Turbine Help
~ Also fix minor wind turbine bugs and limit to 100 epu's max of power gen
~ Also add Info for simple machines and clean up icons
2021-07-02 13:56:57 +10:00

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# Elepower
![](screenshot.png)
A new *powerful* modpack for [Minetest](http://minetest.net) 5.0.0+!
**I do not recommend using this modpack with technic, as this modpack aims to become an all new technology mod. However, compatibility might be added at a later date.**
**Depends on [fluid_lib](https://github.com/sirrobzeroone/fluid_lib)!**
## Features
### Universal Electric Power API
How is this any different from technic I hear you asking? Well, first of all, I have eliminated the concept of "tiers" in the **technic** sense, as all types of machines will now be accepting any conduit. Machines can be upgraded for speed and efficiency.
### Universal Fluid Transfer API
Exactly what it sounds like. Pipeworks failed to do this. Works with [melterns](https://gitlab.icynet.eu/evert/melterns)!
### Machinery
Machines for doubling your ore output and helping you create more powerful materials.
### Tools
Powered tools that you can simply recharge instead of crafting them again.
### Farming
Farming automation machines: automatic planting and harvesting of crops.
### Nuclear
Nuclear power. Both fission and fusion will (soon) be presented!