osb/doc/lua/scriptpane.md

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2023-06-20 04:33:09 +00:00
These pane bindings are available to scripted interface panes and include functions not specifically related to widgets within the pane.
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#### `EntityId` pane.sourceEntity()
Returns the entity id of the pane's source entity.
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#### `void` pane.dismiss()
Closes the pane.
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#### `void` pane.playSound(`String` sound, [`int` loops], [`float` volume])
Plays the specified sound asset, optionally looping the specified number of times or at the specified volume.
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#### `bool` pane.stopAllSounds(`String` sound)
Stops all instances of the given sound asset, and returns `true` if any sounds were stopped and `false` otherwise.
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#### `void` pane.setTitle(`String` title, `String` subtitle)
Sets the window title and subtitle.
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#### `void` pane.setTitleIcon(`String` image)
Sets the window icon.
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#### `void` pane.addWidget(`Json` widgetConfig, [`String` widgetName])
Creates a new widget with the specified config and adds it to the pane, optionally with the specified name.
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#### `void` pane.removeWidget(`String` widgetName)
Removes the specified widget from the pane.