2023-06-20 04:33:09 +00:00
|
|
|
#include "StarWireInterface.hpp"
|
|
|
|
#include "StarGuiReader.hpp"
|
|
|
|
#include "StarRoot.hpp"
|
|
|
|
#include "StarWorldClient.hpp"
|
|
|
|
#include "StarWireEntity.hpp"
|
|
|
|
#include "StarWorldGeometry.hpp"
|
|
|
|
#include "StarWorldPainter.hpp"
|
|
|
|
#include "StarPlayer.hpp"
|
|
|
|
#include "StarTools.hpp"
|
|
|
|
#include "StarAssets.hpp"
|
|
|
|
|
|
|
|
namespace Star {
|
|
|
|
|
|
|
|
WirePane::WirePane(WorldClientPtr worldClient, PlayerPtr player, WorldPainterPtr worldPainter) {
|
|
|
|
m_worldClient = worldClient;
|
|
|
|
m_player = player;
|
|
|
|
m_worldPainter = worldPainter;
|
|
|
|
|
|
|
|
m_connecting = false;
|
|
|
|
|
|
|
|
auto assets = Root::singleton().assets();
|
|
|
|
GuiReader reader;
|
|
|
|
reader.construct(assets->json("/interface/wires/wires.config:gui"), this);
|
|
|
|
|
2023-07-05 11:33:15 +00:00
|
|
|
m_inSize = Vec2F(context()->textureSize("/interface/wires/inbound.png")) / TilePixels;
|
|
|
|
m_outSize = Vec2F(context()->textureSize("/interface/wires/outbound.png")) / TilePixels;
|
|
|
|
m_nodeSize = Vec2F(1.8f, 1.8f);
|
2023-06-20 04:33:09 +00:00
|
|
|
|
|
|
|
setTitle({}, "", "Wire you looking at me like that?");
|
|
|
|
disableScissoring();
|
|
|
|
markAsContainer();
|
|
|
|
}
|
|
|
|
|
|
|
|
void WirePane::reset() {
|
|
|
|
m_connecting = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void WirePane::update() {
|
|
|
|
if (!active())
|
|
|
|
return;
|
|
|
|
if (!m_worldClient->inWorld()) {
|
|
|
|
dismiss();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (m_connecting) {
|
|
|
|
for (auto entity : m_worldClient->atTile<WireEntity>(m_sourceConnector.entityLocation)) {
|
|
|
|
if (m_sourceConnector.nodeIndex < entity->nodeCount(m_sourceDirection))
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// stop pending connection if node has been removed
|
|
|
|
m_connecting = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void WirePane::renderWire(Vec2F from, Vec2F to, Color baseColor) {
|
|
|
|
if (m_worldClient->isTileProtected(Vec2I::floor(from)) || m_worldClient->isTileProtected(Vec2I::floor(to)))
|
|
|
|
return;
|
|
|
|
|
|
|
|
from = m_worldPainter->camera().worldToScreen(from);
|
|
|
|
to = m_worldPainter->camera().worldToScreen(to);
|
|
|
|
|
|
|
|
auto rangeRand = [&](float dev, float min, float max) {
|
|
|
|
return clamp<float>(Random::nrandf(dev, max), min, max);
|
|
|
|
};
|
|
|
|
|
|
|
|
float m_beamWidthDev;
|
|
|
|
float m_minBeamWidth;
|
|
|
|
float m_maxBeamWidth;
|
|
|
|
float m_beamTransDev;
|
|
|
|
float m_minBeamTrans;
|
|
|
|
float m_maxBeamTrans;
|
|
|
|
float m_innerBrightnessScale;
|
|
|
|
float m_firstStripeThickness;
|
|
|
|
float m_secondStripeThickness;
|
|
|
|
|
|
|
|
auto assets = Root::singleton().assets();
|
2023-07-05 11:33:15 +00:00
|
|
|
JsonObject config = assets->json("/player.config:wireConfig").toObject();
|
|
|
|
m_minBeamWidth = config.get("minWireWidth").toFloat();
|
|
|
|
m_maxBeamWidth = config.get("maxWireWidth").toFloat();
|
|
|
|
m_beamWidthDev = config.value("wireWidthDev", (m_maxBeamWidth - m_minBeamWidth) / 3).toFloat();
|
|
|
|
m_minBeamTrans = config.get("minWireTrans").toFloat();
|
|
|
|
m_maxBeamTrans = config.get("maxWireTrans").toFloat();
|
|
|
|
m_beamTransDev = config.value("wireTransDev", (m_maxBeamTrans - m_minBeamTrans) / 3).toFloat();
|
2023-06-20 04:33:09 +00:00
|
|
|
m_innerBrightnessScale = config.get("innerBrightnessScale").toFloat();
|
|
|
|
m_firstStripeThickness = config.get("firstStripeThickness").toFloat();
|
|
|
|
m_secondStripeThickness = config.get("secondStripeThickness").toFloat();
|
|
|
|
|
|
|
|
float lineThickness = m_worldPainter->camera().pixelRatio() * rangeRand(m_beamWidthDev, m_minBeamWidth, m_maxBeamWidth);
|
|
|
|
float beamTransparency = rangeRand(m_beamTransDev, m_minBeamTrans, m_maxBeamTrans);
|
|
|
|
baseColor.setAlphaF(baseColor.alphaF() * beamTransparency);
|
|
|
|
Color innerStripe = baseColor;
|
|
|
|
innerStripe.setValue(1 - (1 - innerStripe.value()) / m_innerBrightnessScale);
|
|
|
|
innerStripe.setSaturation(innerStripe.saturation() / m_innerBrightnessScale);
|
|
|
|
Color firstStripe = innerStripe;
|
|
|
|
innerStripe.setValue(1 - (1 - innerStripe.value()) / m_innerBrightnessScale);
|
|
|
|
innerStripe.setSaturation(innerStripe.saturation() / m_innerBrightnessScale);
|
|
|
|
Color secondStripe = innerStripe;
|
|
|
|
|
|
|
|
context()->drawLine(from, to, baseColor.toRgba(), lineThickness);
|
|
|
|
context()->drawLine(from, to, firstStripe.toRgba(), lineThickness * m_firstStripeThickness);
|
|
|
|
context()->drawLine(from, to, secondStripe.toRgba(), lineThickness * m_secondStripeThickness);
|
|
|
|
}
|
|
|
|
|
|
|
|
void WirePane::renderImpl() {
|
|
|
|
if (!m_worldClient->inWorld())
|
|
|
|
return;
|
|
|
|
|
|
|
|
auto region = RectF(m_worldClient->clientWindow());
|
|
|
|
|
|
|
|
auto const& camera = m_worldPainter->camera();
|
|
|
|
auto highWire = Color::Red;
|
|
|
|
auto lowWire = Color::Red.mix(Color::Black, 0.8f);
|
|
|
|
auto white = Color::White.toRgba();
|
|
|
|
float phase = 0.5f + 0.5f * std::sin((double)Time::monotonicMilliseconds() / 100.0);
|
|
|
|
auto drawLineColor = Color::Red.mix(Color::White, phase);
|
|
|
|
|
|
|
|
for (auto entity : m_worldClient->query<WireEntity>(region)) {
|
|
|
|
for (size_t i = 0; i < entity->nodeCount(WireDirection::Input); ++i) {
|
|
|
|
Vec2I position = entity->tilePosition() + entity->nodePosition({WireDirection::Input, i});
|
|
|
|
if (!m_worldClient->isTileProtected(position)) {
|
|
|
|
context()->drawQuad("/interface/wires/inbound.png",
|
2023-07-05 11:33:15 +00:00
|
|
|
camera.worldToScreen(centerOfTile(position) - (m_inSize / 2.0f)),
|
2023-06-20 04:33:09 +00:00
|
|
|
camera.pixelRatio(), white);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (size_t i = 0; i < entity->nodeCount(WireDirection::Output); ++i) {
|
|
|
|
Vec2I position = entity->tilePosition() + entity->nodePosition({WireDirection::Output, i});
|
|
|
|
if (!m_worldClient->isTileProtected(position)) {
|
|
|
|
context()->drawQuad("/interface/wires/outbound.png",
|
2023-07-05 11:33:15 +00:00
|
|
|
camera.worldToScreen(centerOfTile(position) - (m_outSize / 2.0f)),
|
2023-06-20 04:33:09 +00:00
|
|
|
camera.pixelRatio(), white);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
HashSet<pair<WireConnection, WireConnection>> visitedConnections;
|
|
|
|
for (auto entity : m_worldClient->query<WireEntity>(region)) {
|
|
|
|
for (size_t i = 0; i < entity->nodeCount(WireDirection::Input); ++i) {
|
|
|
|
Vec2I tilePosition = entity->tilePosition();
|
|
|
|
Vec2I inPosition = tilePosition + entity->nodePosition({WireDirection::Input, i});
|
|
|
|
|
|
|
|
for (auto const& connection : entity->connectionsForNode({WireDirection::Input, i})) {
|
|
|
|
visitedConnections.add({{tilePosition, i}, connection});
|
|
|
|
|
|
|
|
auto wire = lowWire;
|
|
|
|
Vec2I outPosition = connection.entityLocation;
|
|
|
|
if (auto sourceEntity = m_worldClient->atTile<WireEntity>(connection.entityLocation).get(0)) {
|
|
|
|
outPosition += sourceEntity->nodePosition({WireDirection::Output, connection.nodeIndex});
|
|
|
|
if (sourceEntity->nodeState(WireNode{WireDirection::Output, connection.nodeIndex}))
|
|
|
|
wire = highWire;
|
|
|
|
}
|
|
|
|
|
|
|
|
renderWire(centerOfTile(inPosition), centerOfTile(outPosition), wire);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (size_t i = 0; i < entity->nodeCount(WireDirection::Output); ++i) {
|
|
|
|
Vec2I tilePosition = entity->tilePosition();
|
|
|
|
Vec2I outPosition = tilePosition + entity->nodePosition({WireDirection::Output, i});
|
|
|
|
|
|
|
|
auto wire = lowWire;
|
|
|
|
if (entity->nodeState({WireDirection::Output, i}))
|
|
|
|
wire = highWire;
|
|
|
|
|
|
|
|
for (auto const& connection : entity->connectionsForNode({WireDirection::Output, i})) {
|
|
|
|
visitedConnections.contains({connection, {tilePosition, i}});
|
|
|
|
|
|
|
|
Vec2I inPosition = connection.entityLocation;
|
|
|
|
if (auto sourceEntity = m_worldClient->atTile<WireEntity>(connection.entityLocation).get(0))
|
|
|
|
inPosition += sourceEntity->nodePosition({WireDirection::Input, connection.nodeIndex});
|
|
|
|
|
|
|
|
renderWire(centerOfTile(outPosition), centerOfTile(inPosition), wire);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (m_connecting) {
|
|
|
|
Vec2F aimPos = m_worldPainter->camera().screenToWorld(Vec2F(m_mousePos) * m_context->interfaceScale());
|
|
|
|
Vec2I sourcePosition = m_sourceConnector.entityLocation;
|
|
|
|
if (auto sourceEntity = m_worldClient->atTile<WireEntity>(m_sourceConnector.entityLocation).get(0)) {
|
|
|
|
if (m_sourceDirection == WireDirection::Input)
|
|
|
|
sourcePosition += sourceEntity->nodePosition({WireDirection::Input, m_sourceConnector.nodeIndex});
|
|
|
|
else
|
|
|
|
sourcePosition += sourceEntity->nodePosition({WireDirection::Output, m_sourceConnector.nodeIndex});
|
|
|
|
}
|
|
|
|
renderWire(centerOfTile(sourcePosition), aimPos, drawLineColor);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool WirePane::sendEvent(InputEvent const& event) {
|
|
|
|
if (event.is<MouseMoveEvent>())
|
|
|
|
m_mousePos = *context()->mousePosition(event);
|
|
|
|
|
|
|
|
if (event.is<MouseButtonDownEvent>())
|
|
|
|
m_mousePos = *context()->mousePosition(event);
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
WireConnector::SwingResult WirePane::swing(WorldGeometry const& geometry, Vec2F pos, FireMode mode) {
|
|
|
|
pos = geometry.xwrap(pos);
|
|
|
|
|
|
|
|
if (m_worldClient->isTileProtected((Vec2I)pos)) {
|
|
|
|
m_connecting = false;
|
|
|
|
return Protected;
|
|
|
|
}
|
|
|
|
|
|
|
|
RectF bounds = {pos - Vec2F(16, 16), pos + Vec2F(16, 16)};
|
|
|
|
|
|
|
|
if (mode == FireMode::Primary) {
|
|
|
|
Maybe<WireConnection> matchNode;
|
|
|
|
WireDirection matchDirection = WireDirection::Output;
|
|
|
|
float bestDist = 10000;
|
|
|
|
for (auto entity : m_worldClient->query<WireEntity>(bounds)) {
|
|
|
|
for (size_t i = 0; i < entity->nodeCount(WireDirection::Input); ++i) {
|
2023-07-05 11:33:15 +00:00
|
|
|
RectF inbounds = RectF::withSize(centerOfTile(entity->tilePosition() + entity->nodePosition({WireDirection::Input, i})) - (m_nodeSize / 2.0f), m_nodeSize);
|
2023-06-20 04:33:09 +00:00
|
|
|
if (geometry.rectContains(inbounds, pos)) {
|
|
|
|
if (!matchNode) {
|
|
|
|
matchNode = WireConnection{entity->tilePosition(), i};
|
|
|
|
matchDirection = WireDirection::Input;
|
|
|
|
bestDist = geometry.diff(centerOfTile(entity->tilePosition() + entity->nodePosition({WireDirection::Input, i})), pos).magnitudeSquared();
|
|
|
|
} else {
|
|
|
|
float thisDist = geometry.diff(centerOfTile(entity->tilePosition() + entity->nodePosition({WireDirection::Input, i})), pos).magnitudeSquared();
|
|
|
|
if (thisDist < bestDist) {
|
|
|
|
matchNode = WireConnection{entity->tilePosition(), i};
|
|
|
|
matchDirection = WireDirection::Input;
|
|
|
|
bestDist = thisDist;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (size_t i = 0; i < entity->nodeCount(WireDirection::Output); ++i) {
|
2023-07-05 11:33:15 +00:00
|
|
|
RectF outbounds = RectF::withSize(centerOfTile(entity->tilePosition() + entity->nodePosition({WireDirection::Output, i})) - (m_nodeSize / 2.0f), m_nodeSize);
|
2023-06-20 04:33:09 +00:00
|
|
|
if (geometry.rectContains(outbounds, pos)) {
|
|
|
|
if (!matchNode) {
|
|
|
|
matchNode = WireConnection{entity->tilePosition(), i};
|
|
|
|
matchDirection = WireDirection::Output;
|
|
|
|
bestDist = geometry.diff(centerOfTile(entity->tilePosition() + entity->nodePosition({WireDirection::Output, i})), pos).magnitudeSquared();
|
|
|
|
} else {
|
|
|
|
float thisDist = geometry.diff(centerOfTile(entity->tilePosition() + entity->nodePosition({WireDirection::Output, i})), pos).magnitudeSquared();
|
|
|
|
if (thisDist < bestDist) {
|
|
|
|
matchNode = WireConnection{entity->tilePosition(), i};
|
|
|
|
matchDirection = WireDirection::Output;
|
|
|
|
bestDist = thisDist;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (matchNode) {
|
|
|
|
if (m_connecting) {
|
|
|
|
if (m_sourceDirection == matchDirection) {
|
|
|
|
return Mismatch;
|
|
|
|
} else if (m_sourceConnector.entityLocation == matchNode->entityLocation) {
|
|
|
|
return Mismatch;
|
|
|
|
} else {
|
|
|
|
m_connecting = false;
|
|
|
|
if (matchDirection == WireDirection::Output)
|
|
|
|
m_worldClient->connectWire(*matchNode, m_sourceConnector);
|
|
|
|
else
|
|
|
|
m_worldClient->connectWire(m_sourceConnector, *matchNode);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
m_connecting = true;
|
|
|
|
m_sourceDirection = matchDirection;
|
|
|
|
m_sourceConnector = *matchNode;
|
|
|
|
}
|
|
|
|
return Connect;
|
|
|
|
}
|
|
|
|
|
|
|
|
} else {
|
|
|
|
m_connecting = false;
|
|
|
|
|
|
|
|
Maybe<WireNode> matchNode;
|
|
|
|
Maybe<Vec2I> matchPosition;
|
|
|
|
float bestDist = 10000;
|
|
|
|
for (auto entity : m_worldClient->query<WireEntity>(bounds)) {
|
|
|
|
for (size_t i = 0; i < entity->nodeCount(WireDirection::Input); ++i) {
|
2023-07-05 11:33:15 +00:00
|
|
|
RectF inbounds = RectF::withSize(centerOfTile(entity->tilePosition() + entity->nodePosition({WireDirection::Input, i})) - (m_nodeSize / 2.0f), m_nodeSize);
|
2023-06-20 04:33:09 +00:00
|
|
|
if (geometry.rectContains(inbounds, pos) && entity->connectionsForNode({WireDirection::Input, i}).size() > 0) {
|
|
|
|
if (!matchNode) {
|
|
|
|
matchPosition = entity->tilePosition();
|
|
|
|
matchNode = WireNode{WireDirection::Input, i};
|
|
|
|
bestDist = geometry.diff(centerOfTile(entity->tilePosition() + entity->nodePosition({WireDirection::Input, i})), pos).magnitudeSquared();
|
|
|
|
} else {
|
|
|
|
float thisDist = geometry.diff(centerOfTile(entity->tilePosition() + entity->nodePosition({WireDirection::Input, i})), pos).magnitudeSquared();
|
|
|
|
if (thisDist < bestDist) {
|
|
|
|
matchPosition = entity->tilePosition();
|
|
|
|
matchNode = WireNode{WireDirection::Input, i};
|
|
|
|
bestDist = thisDist;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (size_t i = 0; i < entity->nodeCount(WireDirection::Output); ++i) {
|
2023-07-05 11:33:15 +00:00
|
|
|
RectF outbounds = RectF::withSize(centerOfTile(entity->tilePosition() + entity->nodePosition({WireDirection::Output, i})) - (m_nodeSize / 2.0f), m_nodeSize);
|
2023-06-20 04:33:09 +00:00
|
|
|
if (geometry.rectContains(outbounds, pos) && entity->connectionsForNode({WireDirection::Output, i}).size() > 0) {
|
|
|
|
if (!matchNode) {
|
|
|
|
matchPosition = entity->tilePosition();
|
|
|
|
matchNode = WireNode{WireDirection::Output, i};
|
|
|
|
bestDist = geometry.diff(centerOfTile(entity->tilePosition() + entity->nodePosition({WireDirection::Output, i})), pos).magnitudeSquared();
|
|
|
|
} else {
|
|
|
|
float thisDist = geometry.diff(centerOfTile(entity->tilePosition() + entity->nodePosition({WireDirection::Output, i})), pos).magnitudeSquared();
|
|
|
|
if (thisDist < bestDist) {
|
|
|
|
matchPosition = entity->tilePosition();
|
|
|
|
matchNode = WireNode{WireDirection::Output, i};
|
|
|
|
bestDist = thisDist;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (matchNode) {
|
|
|
|
m_worldClient->disconnectAllWires(*matchPosition, *matchNode);
|
|
|
|
return Connect;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return Nothing;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool WirePane::connecting() {
|
|
|
|
return m_connecting;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|