Commit Graph

29 Commits

Author SHA1 Message Date
Kae
95b13f670d code clean-up 2024-09-09 20:32:23 +10:00
lonaasan
732fc2a9d7 [Revision] Applying the recommended changes from pull request #110 (return current value if no argument given, moving the methods to their correct location) 2024-09-09 11:27:14 +02:00
lonaasan
98a395721e [Small Addition] added respawnInWorld Command 2024-09-09 09:53:11 +02:00
Kae
6c896c2ef7 Make ping updates more accurate 2024-04-04 14:35:36 +11:00
Kae
6d76a11e25 experiment: unclamped lighting 2024-03-20 01:53:34 +11:00
Kae
983bb82a96 Async lighting improvements 2024-03-19 18:21:54 +11:00
Kae
9dc1eb7312 InterpolationTracker operates on time in seconds instead of steps now 2024-03-17 17:33:31 +11:00
Kae
3534067801 Tile Prediction: make refunds silent 2024-03-11 17:03:09 +11:00
Kai Blaschke
3073a88cd1
Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
Kae
8181cff72e Hopefully fix the rare lightmap flicker 2023-11-25 23:36:36 +11:00
Kae
994b0fe3cf Fix TestUniverse 2023-11-24 20:35:45 +11:00
Kae
a7ae034278 Objects can now be placed under tiles that have non-block collision 2023-08-21 00:59:02 +10:00
Kae
0c74c70475 Predict placed tile collision 2023-08-19 12:55:32 +10:00
Kae
c80b2d2dbc Add loading icon when swapping character 2023-08-02 21:28:37 +10:00
Kae
856e93be3f Skip packet compression on Voice packets
cause 99% of the data is already compressed by Opus
2023-08-02 14:43:49 +10:00
Kae
2dc10fa5ad Tile Prediction improvements
each tile modification is now validated and then added to prediction one-by-one
2023-07-31 17:31:02 +10:00
Kae
610dc72c6d Tile Prediction 2023-07-31 02:40:06 +10:00
Kae
35fc2679de Allow desired entity ID to be specified in addEntity 2023-07-29 00:52:56 +10:00
Kae
cb19eef701 Add character swapping (no GUI yet) 2023-07-22 22:31:04 +10:00
Kae
4b0bc220e4 Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
2023-07-21 00:58:49 +10:00
Kae
4e44a4ed75 Get transmission working 2023-07-15 14:01:44 +10:00
Kae
c3bf7a3c87 Add vanilla-compatible raw broadcasts 2023-07-13 17:58:35 +10:00
Kae
87f0e49341 Fix asynchronous lighting crash
This somehow only occurred on Linux
2023-07-10 19:01:39 +10:00
Kae
e3461e9053 Start of Interface callbacks, starting with a bindCanvas function for the whole screen 2023-07-04 19:27:16 +10:00
Kae
7d847fcd6a Fix rare world lighting thread race 2023-06-30 06:35:46 +10:00
Kae
d5fbd2001b RenderPrimitive micro-optimizations 2023-06-30 04:34:10 +10:00
Kae
624c7aaaf1 Move lighting calculation to separate thread 2023-06-29 10:11:19 +10:00
Kae
152af87655 Fix broken regex, make game timestep non-const 2023-06-28 00:20:22 +10:00
Kae
6352e8e319 everything everywhere
all at once
2023-06-20 14:33:09 +10:00