Commit Graph

22 Commits

Author SHA1 Message Date
Kae
789597dde4 fix inventory hotbar links breaking when moving an item 2024-05-01 05:04:38 +10:00
Kae
1b20362583 remove redundant logMap, now that lighting is 100% asynchronous 2024-03-27 16:33:21 +11:00
Kae
78d5561db3 Fix animated particle discrepancies vs vanilla 2024-03-25 15:01:23 +11:00
Kae
a096fa3ffc Update StarWorldPainter.cpp 2024-03-20 16:38:44 +11:00
Kae
983bb82a96 Async lighting improvements 2024-03-19 18:21:54 +11:00
Niffe
4b4013e5c8 Dynamic sun image
Also adds access to sun scale, ray color, and fixes sun rendering in front of satellites
2024-03-01 18:28:13 +02:00
Kai Blaschke
431a9c00a5
Fixed a huge amount of Clang warnings
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably.

99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified.

Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects.

Most remaining warnings are now unused parameters.
2024-02-19 16:55:19 +01:00
Kae
4b0bc220e4 Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
2023-07-21 00:58:49 +10:00
Kae
fe99ec6966 Render the world in its own framebuffer 2023-07-06 23:59:18 +10:00
Kae
deb96742e0 Prevent particle copy, tweak debugging some more
probably not too time-saving
2023-07-03 18:31:12 +10:00
Kae
7f65913762 Use more portable encoding for Unicode character in debug strfs 2023-07-03 16:26:42 +10:00
Kae
11e00a8ded Change debug render time logging to use microseconds 2023-07-03 16:04:17 +10:00
Kae
204d449dda Change how the game renders the world backdrops 2023-06-30 08:37:27 +10:00
Kae
d5fbd2001b RenderPrimitive micro-optimizations 2023-06-30 04:34:10 +10:00
Kae
dc134e168b Move lightmap wait into WorldPainter to fix single-frame lightmap lag-behind
unfortunate
2023-06-29 10:31:59 +10:00
Kae
624c7aaaf1 Move lighting calculation to separate thread 2023-06-29 10:11:19 +10:00
Kae
1e213aac5f Decimal zoom with lerp 2023-06-29 07:05:01 +10:00
Kae
d5d474c673 Fix particles finally 2023-06-26 16:09:40 +10:00
Kae
79c5012033 fix Particles not being drawn with the new image member 2023-06-26 02:03:50 +10:00
Kae
e2424b7dcf Fix up new Object directives handling, more directives rendering improvements, fix chat bubbles and nametags only moving every 2px 2023-06-25 16:10:57 +10:00
Kae
8dce334931 custom fonts!! 2023-06-21 19:46:23 +10:00
Kae
6352e8e319 everything everywhere
all at once
2023-06-20 14:33:09 +10:00