Kae
789597dde4
fix inventory hotbar links breaking when moving an item
2024-05-01 05:04:38 +10:00
Kae
1b20362583
remove redundant logMap, now that lighting is 100% asynchronous
2024-03-27 16:33:21 +11:00
Kae
78d5561db3
Fix animated particle discrepancies vs vanilla
2024-03-25 15:01:23 +11:00
Kae
a096fa3ffc
Update StarWorldPainter.cpp
2024-03-20 16:38:44 +11:00
Kae
983bb82a96
Async lighting improvements
2024-03-19 18:21:54 +11:00
Niffe
4b4013e5c8
Dynamic sun image
...
Also adds access to sun scale, ray color, and fixes sun rendering in front of satellites
2024-03-01 18:28:13 +02:00
Kai Blaschke
431a9c00a5
Fixed a huge amount of Clang warnings
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On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably.
99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified.
Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects.
Most remaining warnings are now unused parameters.
2024-02-19 16:55:19 +01:00
Kae
4b0bc220e4
Support for changing the game's timescale
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Context-specific (like per-world) timescales can also be added later
2023-07-21 00:58:49 +10:00
Kae
fe99ec6966
Render the world in its own framebuffer
2023-07-06 23:59:18 +10:00
Kae
deb96742e0
Prevent particle copy, tweak debugging some more
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probably not too time-saving
2023-07-03 18:31:12 +10:00
Kae
7f65913762
Use more portable encoding for Unicode character in debug strfs
2023-07-03 16:26:42 +10:00
Kae
11e00a8ded
Change debug render time logging to use microseconds
2023-07-03 16:04:17 +10:00
Kae
204d449dda
Change how the game renders the world backdrops
2023-06-30 08:37:27 +10:00
Kae
d5fbd2001b
RenderPrimitive micro-optimizations
2023-06-30 04:34:10 +10:00
Kae
dc134e168b
Move lightmap wait into WorldPainter to fix single-frame lightmap lag-behind
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unfortunate
2023-06-29 10:31:59 +10:00
Kae
624c7aaaf1
Move lighting calculation to separate thread
2023-06-29 10:11:19 +10:00
Kae
1e213aac5f
Decimal zoom with lerp
2023-06-29 07:05:01 +10:00
Kae
d5d474c673
Fix particles finally
2023-06-26 16:09:40 +10:00
Kae
79c5012033
fix Particles not being drawn with the new image member
2023-06-26 02:03:50 +10:00
Kae
e2424b7dcf
Fix up new Object directives handling, more directives rendering improvements, fix chat bubbles and nametags only moving every 2px
2023-06-25 16:10:57 +10:00
Kae
8dce334931
custom fonts!!
2023-06-21 19:46:23 +10:00
Kae
6352e8e319
everything everywhere
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all at once
2023-06-20 14:33:09 +10:00