Kae
ca1426eabc
Lua chat callbacks + better font styling
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golly gee whiz!! i hope i didn't fuck something up
2024-04-22 06:07:59 +10:00
Kae
d5f5fb5ddf
Add hardware cursor game setting
2024-04-19 08:52:35 +10:00
Kae
8a8a050159
2 features: multi-sample anti-aliasing & Lua patches for images
2024-04-08 14:22:22 +10:00
Kae
5981880a99
title changes (moved quit button away) + better compressed all the pngs
2024-03-25 08:40:02 +11:00
Kae
6d76a11e25
experiment: unclamped lighting
2024-03-20 01:53:34 +11:00
Kae
983bb82a96
Async lighting improvements
2024-03-19 18:21:54 +11:00
Kae
463205c09c
remove unnecessary SDL2 include
...
[skip ci]
2024-03-17 01:52:34 +11:00
ErodeesFleurs
c6a2f4fa7d
add clipboard lua binds
2024-03-16 20:00:53 +08:00
Kae
696abcca71
fix late aimPosition
2024-03-15 16:26:12 +11:00
Kae
79cd235939
Update StarClientApplication.cpp
2024-03-05 16:22:13 +11:00
Kai Blaschke
cd23817bf1
Fixed remaining compiler warnings
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Some warnings (e.g. in Opus and the tests) can't be fixed, only suppressed.
2024-02-28 18:30:27 +01:00
Kai Blaschke
431a9c00a5
Fixed a huge amount of Clang warnings
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On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably.
99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified.
Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects.
Most remaining warnings are now unused parameters.
2024-02-19 16:55:19 +01:00
Bottinator22
91cf2d8251
Add fork changes (move instruments to their own audio group)
2024-01-02 23:08:51 -08:00
WereTech
6294e9ed1c
add camera panning speed setting
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- adds a setting that changes the speed of the camera when panning with the CameraShift keybind.
- fixes what I assume is a typo in the zoom slider that referenced the resolution list size instead of the zoom list size
2023-11-28 11:04:45 -06:00
Kae
994b0fe3cf
Fix TestUniverse
2023-11-24 20:35:45 +11:00
Kae
6e7c0498ef
Hook tile meshing up to Material Item drop and preview
2023-08-20 18:56:50 +10:00
Kae
af74a2f491
Rename global WorldTimestep var to more appropriate name
2023-08-15 13:38:40 +10:00
Kae
856e93be3f
Skip packet compression on Voice packets
...
cause 99% of the data is already compressed by Opus
2023-08-02 14:43:49 +10:00
Kae
224ad2c2c0
Reset script panes on character swap
2023-07-29 02:12:03 +10:00
Kae
3b8ea95d61
Move MainInterface destruction on disconnect to fix Lua binding crash
2023-07-23 22:49:23 +10:00
Kae
cb19eef701
Add character swapping (no GUI yet)
2023-07-22 22:31:04 +10:00
Kae
1a2f143f88
debug: tile_dungeon_id is red if dungeon ID is protected
2023-07-22 17:37:47 +10:00
Kae
4b0bc220e4
Support for changing the game's timescale
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Context-specific (like per-world) timescales can also be added later
2023-07-21 00:58:49 +10:00
Kae
f2bc9adc36
Minor fixes
2023-07-19 23:25:16 +10:00
Kae
1f038540a5
Port in the voice settings menu
2023-07-19 23:16:59 +10:00
Kae
d682b164aa
more Lua voice callbacks
2023-07-19 21:12:14 +10:00
Kae
620c23e70a
Schedule voice config save when updating settings from Lua
2023-07-19 19:04:31 +10:00
Kae
35b1c36b17
Add loopback, fix mono and leak
2023-07-19 18:59:35 +10:00
Kae
6e1d29fe86
Provide speaker info to HUD indicators
2023-07-18 17:36:51 +10:00
Kae
34bb0b5422
Initial voice HUD indicator setup
2023-07-17 22:20:39 +10:00
Kae
848b11399f
Get SE-compatible voice transmission working
2023-07-16 23:04:09 +10:00
Kae
4e44a4ed75
Get transmission working
2023-07-15 14:01:44 +10:00
Kae
3b38825b34
more voice stuff
2023-07-14 13:13:19 +10:00
Kae
f14f77724d
more voice work!!!
2023-07-13 20:47:53 +10:00
Kae
28f4204b09
more Voice work
2023-07-13 19:12:55 +10:00
Kae
40223a5090
Initial work
2023-07-12 22:16:12 +10:00
Kae
fe99ec6966
Render the world in its own framebuffer
2023-07-06 23:59:18 +10:00
Kae
fe4cc19618
Change pure string format calls to use fmt::to_string
2023-07-06 19:26:28 +10:00
Kae
bf7418073d
Move input callback creation
2023-07-04 20:45:43 +10:00
Kae
e3461e9053
Start of Interface callbacks, starting with a bindCanvas function for the whole screen
2023-07-04 19:27:16 +10:00
Kae
c8340602f5
Update StarClientApplication.cpp
2023-07-04 06:15:45 +10:00
Kae
1b8f117bac
Update StarClientApplication.cpp
2023-07-04 06:03:07 +10:00
Kae
deb96742e0
Prevent particle copy, tweak debugging some more
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probably not too time-saving
2023-07-03 18:31:12 +10:00
Kae
7f65913762
Use more portable encoding for Unicode character in debug strfs
2023-07-03 16:26:42 +10:00
Kae
11e00a8ded
Change debug render time logging to use microseconds
2023-07-03 16:04:17 +10:00
Kae
d018957b09
Fix font glyph generation to work correctly with other fonts
2023-07-03 14:21:51 +10:00
Kae
d7ba113688
Add zoom level keybinds
2023-07-03 04:29:58 +10:00
Kae
2386a95342
Input Binding support
2023-07-02 17:19:54 +10:00
Kae
15b0e99460
Initial setup of input stuff
2023-07-02 06:34:43 +10:00
Kae
fd5247321f
Split world & interface shaders
2023-06-30 05:55:41 +10:00