Commit Graph

65 Commits

Author SHA1 Message Date
Kae
0886098242 holy shit I'm never using amend commit again 2023-06-28 20:36:42 +10:00
Kae
4f586418d1 Merge branch 'main' of https://github.com/OpenStarbound/OpenStarbound 2023-06-28 20:35:56 +10:00
Kae
aa8832eb23 Fix becoming deaf after returning to the title (again) 2023-06-28 20:35:53 +10:00
Kae
d8e2d45b7a Fix becoming deaf after returning to the title (again) 2023-06-28 20:33:22 +10:00
Kae
152af87655 Fix broken regex, make game timestep non-const 2023-06-28 00:20:22 +10:00
Kae
359624119a Fix becoming deaf to positional audio after returning to the title 2023-06-27 21:04:46 +10:00
Kae
332983c97b The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
Kae
14ef69c0f6 Move error screen over title 2023-06-26 20:40:32 +10:00
Kae
68d20787cf The camera is now also an audio listener 2023-06-26 19:25:37 +10:00
Kae
13a74602bd Upgrade to C++17 2023-06-25 20:01:32 +10:00
Kae
6832c10ed5 Split shaders into their own files
some unrelated directives thing too
2023-06-23 23:01:25 +10:00
Kae
176c79bada Hardware Cursor support
Updated SDL2 for this, so lib\ is no longer gitignored
2023-06-23 18:13:26 +10:00
Kae
acc8bc0280 EntityUpdate server-side optimization
Cache net states of the same net version. Also moved readNetState after init in EntityCreate, should fix bugs like MovementController rotation not being read.
2023-06-21 15:48:27 +10:00
Kae
d6fdd96076 Fixes and stuff
Using proper SDL Audio APIs now
Fixed borderless
Create game window before asset load
Bump up root loading worker thread count to 8
Fix not hearing other player songs on load-in
Fix issues with shipworlds missing ship.level property
Fix rare thread race with received chat packets on the server-side
2023-06-21 15:25:10 +10:00
Kae
6352e8e319 everything everywhere
all at once
2023-06-20 14:33:09 +10:00