Commit Graph

8 Commits

Author SHA1 Message Date
Kai Blaschke
431a9c00a5
Fixed a huge amount of Clang warnings
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably.

99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified.

Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects.

Most remaining warnings are now unused parameters.
2024-02-19 16:55:19 +01:00
Kae
09e525fcf3 Fix script.updateDt in tech 2023-10-30 06:52:59 +11:00
Kae
f22eed8304 Add player table to tech scripts 2023-08-19 15:54:52 +10:00
Kae
98949574a8 SwimIdle tech parent state 2023-08-02 22:02:21 +10:00
Kae
4b0bc220e4 Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
2023-07-21 00:58:49 +10:00
Kae
332983c97b The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
Kae
7d205330db More directives optimization 2023-06-25 18:12:54 +10:00
Kae
6352e8e319 everything everywhere
all at once
2023-06-20 14:33:09 +10:00