Commit Graph

17 Commits

Author SHA1 Message Date
Kae
bd4b1ed45c Update StarMaterialItem.cpp 2023-08-21 21:10:43 +10:00
Kae
33b7f17bb2 Material Item: Allow entity overlap on non-solid collision kinds 2023-08-20 20:52:56 +10:00
Kae
6e7c0498ef Hook tile meshing up to Material Item drop and preview 2023-08-20 18:56:50 +10:00
Kae
e5c6d005d7 Add binds to modify material radius 2023-08-20 13:57:27 +10:00
Kae
572b492b93 Fix collision not refreshing on expired predictions and slight placement issue 2023-08-19 22:49:05 +10:00
Kae
3805db7722 oops: Fix sub-step material placement 2023-08-19 21:35:56 +10:00
Kae
d65bc3cc8d Add collision cycling to Material items 2023-08-19 20:47:58 +10:00
Kae
1af5e5cc89 Material Item equip sound 2023-08-19 12:34:35 +10:00
Kae
156c243360 improve applyTileModifications to be more aggressive 2023-08-19 00:18:51 +10:00
Kae
7860262a3b Fix MaterialItem steps being in reverse
Also multiplied steps for reliability with diagonals
2023-08-18 23:28:31 +10:00
Kae
f6f91b18e8 Various improvements
You can now right click empty slots to insert one from swap.
Added unique sounds for the swap slot count incrementing/decrementing.
Material placement now plays sounds.
2023-08-18 23:14:53 +10:00
Kae
72e33fdef5 fix last aim being held when unequipping MaterialItem while holding fire 2023-07-31 16:41:12 +10:00
Kae
830d4deb7b Tile placement improvements
Placing materials is now done in a line to fix gaps at low framerates
2023-07-31 16:00:19 +10:00
Kae
4b0bc220e4 Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
2023-07-21 00:58:49 +10:00
Kae
332983c97b The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
Kae
7eb010d4a1 Pretty much working now 2023-06-24 22:49:47 +10:00
Kae
6352e8e319 everything everywhere
all at once
2023-06-20 14:33:09 +10:00