osb/source/windowing
Kae ac7577b4df Rename Keypad enums
noticed keypad binds were named like this in SE (probably due to using the names given by SDL there) and it's nicer anyway. better do this sooner than later.
2024-09-02 22:17:26 +10:00
..
CMakeLists.txt pane lua stuff 2023-07-04 22:36:27 +10:00
StarButtonGroup.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarButtonGroup.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarButtonWidget.cpp Lua chat callbacks + better font styling 2024-04-22 06:07:59 +10:00
StarButtonWidget.hpp Lua chat callbacks + better font styling 2024-04-22 06:07:59 +10:00
StarCanvasWidget.cpp Lua chat callbacks + better font styling 2024-04-22 06:07:59 +10:00
StarCanvasWidget.hpp Lua chat callbacks + better font styling 2024-04-22 06:07:59 +10:00
StarFlowLayout.cpp Support for changing the game's timescale 2023-07-21 00:58:49 +10:00
StarFlowLayout.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarFuelWidget.cpp Lua chat callbacks + better font styling 2024-04-22 06:07:59 +10:00
StarFuelWidget.hpp Lua chat callbacks + better font styling 2024-04-22 06:07:59 +10:00
StarGuiContext.cpp Lua chat callbacks + better font styling 2024-04-22 06:07:59 +10:00
StarGuiContext.hpp Lua chat callbacks + better font styling 2024-04-22 06:07:59 +10:00
StarGuiReader.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarGuiReader.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarGuiTypes.cpp The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
StarGuiTypes.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarImageStretchWidget.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarImageStretchWidget.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarImageWidget.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarImageWidget.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarItemGridWidget.cpp feat: middle click objects in the inventory to open their interface 2024-03-27 16:00:13 +11:00
StarItemGridWidget.hpp feat: middle click objects in the inventory to open their interface 2024-03-27 16:00:13 +11:00
StarItemSlotWidget.cpp Lua chat callbacks + better font styling 2024-04-22 06:07:59 +10:00
StarItemSlotWidget.hpp Lua chat callbacks + better font styling 2024-04-22 06:07:59 +10:00
StarKeyBindings.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarKeyBindings.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarLabelWidget.cpp Lua chat callbacks + better font styling 2024-04-22 06:07:59 +10:00
StarLabelWidget.hpp Lua chat callbacks + better font styling 2024-04-22 06:07:59 +10:00
StarLargeCharPlateWidget.cpp make text anchors in LargeCharPlate configurable 2024-05-23 11:43:15 +10:00
StarLargeCharPlateWidget.hpp make text anchors in LargeCharPlate configurable 2024-05-23 11:43:15 +10:00
StarLayout.cpp Support for changing the game's timescale 2023-07-21 00:58:49 +10:00
StarLayout.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarListWidget.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarListWidget.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarPane.cpp Fix anchored panes flying into the abyss within miliseconds when you try to drag them 2024-05-25 12:51:27 +10:00
StarPane.hpp Lua chat callbacks + better font styling 2024-04-22 06:07:59 +10:00
StarPaneManager.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarPaneManager.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarPortraitWidget.cpp Update StarPortraitWidget.cpp 2024-08-20 19:58:20 +10:00
StarPortraitWidget.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarProgressWidget.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarProgressWidget.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarRegisteredPaneManager.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarScrollArea.cpp Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
StarScrollArea.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarSliderBar.cpp Support for changing the game's timescale 2023-07-21 00:58:49 +10:00
StarSliderBar.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarStackWidget.cpp everything everywhere 2023-06-20 14:33:09 +10:00
StarStackWidget.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarTabSet.cpp Fixed a huge amount of Clang warnings 2024-02-19 16:55:19 +01:00
StarTabSet.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarTextBoxWidget.cpp Rename Keypad enums 2024-09-02 22:17:26 +10:00
StarTextBoxWidget.hpp Lua chat callbacks + better font styling 2024-04-22 06:07:59 +10:00
StarVerticalLayout.cpp Fixed remaining compiler warnings 2024-02-28 18:30:27 +01:00
StarVerticalLayout.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarWidget.cpp Reset script panes on character swap 2023-07-29 02:12:03 +10:00
StarWidget.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarWidgetLuaBindings.cpp widget.getText didn't work for labels and buttons?? 2024-04-15 17:14:03 +10:00
StarWidgetLuaBindings.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
StarWidgetParsing.cpp feat: middle click objects in the inventory to open their interface 2024-03-27 16:00:13 +11:00
StarWidgetParsing.hpp Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00