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1.0 KiB
1.0 KiB
tech
The tech
table contains functions exclusively available in tech scripts.
Vec2F
tech.aimPosition()
Returns the current cursor aim position.
void
tech.setVisible(bool
visible)
Sets whether the tech should be visible.
void
tech.setParentState(String
state)
Set the animation state of the player.
Valid states:
- "Stand"
- "Fly"
- "Fall"
- "Sit"
- "Lay"
- "Duck"
- "Walk"
- "Run"
- "Swim"
void
tech.setParentDirectives(String
directives)
Sets the image processing directives for the player.
void
tech.setParentHidden(bool
hidden)
Sets whether to make the player invisible. Will still show the tech.
void
tech.setParentOffset(Vec2F
offset)
Sets the position of the player relative to the tech.
bool
tech.parentLounging()
Returns whether the player is lounging.
void
tech.setToolUsageSuppressed(bool
suppressed)
Sets whether to suppress tool usage on the player. When tool usage is suppressed no items can be used.