osb/source/game/StarPlant.cpp
Kai Blaschke 431a9c00a5
Fixed a huge amount of Clang warnings
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably.

99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified.

Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects.

Most remaining warnings are now unused parameters.
2024-02-19 16:55:19 +01:00

1078 lines
36 KiB
C++

#include "StarPlant.hpp"
#include "StarJsonExtra.hpp"
#include "StarWorld.hpp"
#include "StarRoot.hpp"
#include "StarObjectDatabase.hpp"
#include "StarPlantDrop.hpp"
#include "StarImageMetadataDatabase.hpp"
#include "StarAssets.hpp"
#include "StarImage.hpp"
#include "StarEntityRendering.hpp"
#include "StarParticleDatabase.hpp"
namespace Star {
float const Plant::PlantScanThreshold = 0.1f;
EnumMap<Plant::RotationType> const Plant::RotationTypeNames{
{Plant::RotationType::DontRotate, "dontRotate"},
{Plant::RotationType::RotateBranch, "rotateBranch"},
{Plant::RotationType::RotateLeaves, "rotateLeaves"},
{Plant::RotationType::RotateCrownBranch, "rotateCrownBranch"},
{Plant::RotationType::RotateCrownLeaves, "rotateCrownLeaves"},
};
Plant::PlantPiece::PlantPiece() {
image = "";
imagePath = AssetPath();
offset = {};
segmentIdx = 0;
structuralSegment = 0;
kind = PlantPieceKind::None;
zLevel = 0;
rotationType = RotationType::DontRotate;
rotationOffset = 0;
spaces = {};
flip = false;
}
Plant::Plant(TreeVariant const& config, uint64_t seed) : Plant() {
m_broken = false;
m_tilePosition = Vec2I();
m_windTime = 0.0f;
m_windLevel = 0.0f;
m_ceiling = config.ceiling;
m_piecesScanned = false;
m_fallsWhenDead = true;
m_piecesUpdated = true;
m_tileDamageEvent = false;
m_stemDropConfig = config.stemDropConfig;
m_foliageDropConfig = config.foliageDropConfig;
if (m_stemDropConfig.isNull())
m_stemDropConfig = JsonObject();
if (m_foliageDropConfig.isNull())
m_foliageDropConfig = JsonObject();
m_stemDropConfig = m_stemDropConfig.set("hueshift", config.stemHueShift);
m_foliageDropConfig = m_foliageDropConfig.set("hueshift", config.foliageHueShift);
JsonObject saplingDropConfig;
saplingDropConfig["stemName"] = config.stemName;
saplingDropConfig["stemHueShift"] = config.stemHueShift;
if (!m_foliageDropConfig.isNull()) {
saplingDropConfig["foliageName"] = config.foliageName;
saplingDropConfig["foliageHueShift"] = config.foliageHueShift;
}
m_saplingDropConfig = saplingDropConfig;
RandomSource rnd(seed);
float xOffset = 0;
float yOffset = 0;
float roffset = Random::randf() * 0.5f;
m_descriptions = config.descriptions;
m_ephemeral = config.ephemeral;
m_tileDamageParameters = config.tileDamageParameters;
int segment = 0;
auto assets = Root::singleton().assets();
// base
{
JsonObject bases = config.stemSettings.get("base").toObject();
String baseKey = bases.keys()[rnd.randInt(bases.size() - 1)];
JsonObject baseSettings = bases[baseKey].toObject();
JsonObject attachmentSettings = baseSettings["attachment"].toObject();
xOffset += attachmentSettings.get("bx").toDouble() / TilePixels;
yOffset += attachmentSettings.get("by").toDouble() / TilePixels;
String baseFile = AssetPath::relativeTo(config.stemDirectory, baseSettings.get("image").toString());
float baseImageHeight = assets->image(baseFile)->height();
if (config.ceiling)
yOffset = 1.0 - baseImageHeight / TilePixels;
{
PlantPiece piece;
piece.image = strf("{}?hueshift={}", baseFile, config.stemHueShift);
piece.offset = Vec2F(xOffset, yOffset);
piece.segmentIdx = segment;
piece.structuralSegment = true;
piece.kind = PlantPieceKind::Stem;
piece.zLevel = 0.0f;
piece.rotationType = DontRotate;
piece.rotationOffset = Random::randf() + roffset;
m_pieces.append(piece);
}
// base leaves
JsonObject baseLeaves = config.foliageSettings.getObject("baseLeaves", {});
if (baseLeaves.contains(baseKey)) {
JsonObject baseLeavesSettings = baseLeaves.get(baseKey).toObject();
JsonObject attachmentSettings = baseLeavesSettings["attachment"].toObject();
float xOf = xOffset + attachmentSettings.get("bx").toDouble() / TilePixels;
float yOf = yOffset + attachmentSettings.get("by").toDouble() / TilePixels;
if (baseLeavesSettings.contains("image") && !baseLeavesSettings.get("image").toString().empty()) {
String baseLeavesFile =
AssetPath::relativeTo(config.foliageDirectory, baseLeavesSettings.get("image").toString());
PlantPiece piece;
piece.image = strf("{}?hueshift={}", baseLeavesFile, config.foliageHueShift);
piece.offset = Vec2F{xOf, yOf};
piece.segmentIdx = segment;
piece.structuralSegment = false;
piece.kind = PlantPieceKind::Foliage;
piece.zLevel = 3.0f;
piece.rotationType = m_ceiling ? DontRotate : RotateLeaves;
piece.rotationOffset = Random::randf() + roffset;
m_pieces.append(piece);
}
if (baseLeavesSettings.contains("backimage") && !baseLeavesSettings.get("backimage").toString().empty()) {
String baseLeavesBackFile =
AssetPath::relativeTo(config.foliageDirectory, baseLeavesSettings.get("backimage").toString());
PlantPiece piece;
piece.image = strf("{}?hueshift={}", baseLeavesBackFile, config.foliageHueShift);
piece.offset = Vec2F{xOf, yOf};
piece.segmentIdx = segment;
piece.structuralSegment = false;
piece.kind = PlantPieceKind::Foliage;
piece.zLevel = -1.0f;
piece.rotationType = m_ceiling ? DontRotate : RotateLeaves;
piece.rotationOffset = Random::randf() + roffset;
m_pieces.append(piece);
}
}
xOffset += attachmentSettings.get("x").toDouble() / TilePixels;
yOffset += attachmentSettings.get("y").toDouble() / TilePixels; // trunk height
segment++;
}
float branchYOffset = yOffset;
// trunk
{
JsonObject middles = config.stemSettings.get("middle").toObject();
int middleHeight = config.stemSettings.getInt("middleMinSize", 1) + rnd.randInt(config.stemSettings.getInt("middleMaxSize", 6) - config.stemSettings.getInt("middleMinSize", 1));
bool hasBranches = config.stemSettings.contains("branch");
JsonObject branches;
if (hasBranches) {
branches = config.stemSettings.get("branch").toObject();
if (branches.size() == 0)
hasBranches = false;
}
for (int i = 0; i < middleHeight; i++) {
String middleKey = middles.keys()[rnd.randInt(middles.size() - 1)];
JsonObject middleSettings = middles[middleKey].toObject();
JsonObject attachmentSettings = middleSettings["attachment"].toObject();
xOffset += attachmentSettings.get("bx").toDouble() / TilePixels;
yOffset += attachmentSettings.get("by").toDouble() / TilePixels;
String middleFile = AssetPath::relativeTo(config.stemDirectory, middleSettings.get("image").toString());
{
PlantPiece piece;
piece.image = strf("{}?hueshift={}", middleFile, config.stemHueShift);
piece.offset = Vec2F(xOffset, yOffset);
piece.segmentIdx = segment;
piece.structuralSegment = true;
piece.kind = PlantPieceKind::Stem;
piece.zLevel = 1.0f;
piece.rotationType = DontRotate;
piece.rotationOffset = Random::randf() + roffset;
m_pieces.append(piece);
}
// trunk leaves
JsonObject trunkLeaves = config.foliageSettings.getObject("trunkLeaves", {});
if (trunkLeaves.contains(middleKey)) {
JsonObject trunkLeavesSettings = trunkLeaves.get(middleKey).toObject();
JsonObject attachmentSettings = trunkLeavesSettings["attachment"].toObject();
float xOf = xOffset + attachmentSettings.get("bx").toDouble() / TilePixels;
float yOf = yOffset + attachmentSettings.get("by").toDouble() / TilePixels;
if (trunkLeavesSettings.contains("image") && !trunkLeavesSettings.get("image").toString().empty()) {
String trunkLeavesFile =
AssetPath::relativeTo(config.foliageDirectory, trunkLeavesSettings.get("image").toString());
PlantPiece piece;
piece.image = strf("{}?hueshift={}", trunkLeavesFile, config.foliageHueShift);
piece.offset = Vec2F{xOf, yOf};
piece.segmentIdx = segment;
piece.structuralSegment = false;
piece.kind = PlantPieceKind::Foliage;
piece.zLevel = 3.0f;
piece.rotationType = m_ceiling ? DontRotate : RotateLeaves;
piece.rotationOffset = Random::randf() + roffset;
m_pieces.append(piece);
}
if (trunkLeavesSettings.contains("backimage") && !trunkLeavesSettings.get("backimage").toString().empty()) {
String trunkLeavesBackFile =
AssetPath::relativeTo(config.foliageDirectory, trunkLeavesSettings.get("backimage").toString());
PlantPiece piece;
piece.image = strf("{}?hueshift={}", trunkLeavesBackFile, config.foliageHueShift);
piece.offset = Vec2F{xOf, yOf};
piece.segmentIdx = segment;
piece.structuralSegment = false;
piece.kind = PlantPieceKind::Foliage;
piece.zLevel = -1.0f;
piece.rotationType = m_ceiling ? DontRotate : RotateLeaves;
piece.rotationOffset = Random::randf() + roffset;
m_pieces.append(piece);
}
}
xOffset += attachmentSettings.get("x").toDouble() / TilePixels;
yOffset += attachmentSettings.get("y").toDouble() / TilePixels;
// branch
while (hasBranches && (yOffset >= branchYOffset) && ((middleHeight - i) > 0)) {
String branchKey = branches.keys()[rnd.randInt(branches.size() - 1)];
JsonObject branchSettings = branches[branchKey].toObject();
JsonObject attachmentSettings = branchSettings["attachment"].toObject();
float h = attachmentSettings.get("h").toDouble() / TilePixels;
if (yOffset < branchYOffset + (h / 2.0f))
break;
float xO = xOffset + attachmentSettings.get("bx").toDouble() / TilePixels;
float yO = branchYOffset + attachmentSettings.get("by").toDouble() / TilePixels;
if (config.stemSettings.getBool("alwaysBranch", false) || rnd.randInt(2 + i) != 0) {
float boffset = Random::randf() + roffset;
String branchFile = AssetPath::relativeTo(config.stemDirectory, branchSettings.get("image").toString());
{
PlantPiece piece;
piece.image = strf("{}?hueshift={}", branchFile, config.stemHueShift);
piece.offset = Vec2F{xO, yO};
piece.segmentIdx = segment;
piece.structuralSegment = false;
piece.kind = PlantPieceKind::Stem;
piece.zLevel = 0.0f;
piece.rotationType = m_ceiling ? DontRotate : RotateBranch;
piece.rotationOffset = boffset;
m_pieces.append(piece);
}
branchYOffset += h;
// branch leaves
JsonObject branchLeaves = config.foliageSettings.getObject("branchLeaves", {});
if (branchLeaves.contains(branchKey)) {
JsonObject branchLeavesSettings = branchLeaves.get(branchKey).toObject();
JsonObject attachmentSettings = branchLeavesSettings["attachment"].toObject();
float xOf = xO + attachmentSettings.get("bx").toDouble() / TilePixels;
float yOf = yO + attachmentSettings.get("by").toDouble() / TilePixels;
if (branchLeavesSettings.contains("image") && !branchLeavesSettings.get("image").toString().empty()) {
String branchLeavesFile =
AssetPath::relativeTo(config.foliageDirectory, branchLeavesSettings.get("image").toString());
PlantPiece piece;
piece.image = strf("{}?hueshift={}", branchLeavesFile, config.foliageHueShift);
piece.offset = Vec2F{xOf, yOf};
piece.segmentIdx = segment;
piece.structuralSegment = false;
piece.kind = PlantPieceKind::Foliage;
piece.zLevel = 3.0f;
piece.rotationType = m_ceiling ? DontRotate : RotateLeaves;
piece.rotationOffset = boffset;
m_pieces.append(piece);
}
if (branchLeavesSettings.contains("backimage")
&& !branchLeavesSettings.get("backimage").toString().empty()) {
String branchLeavesBackFile =
AssetPath::relativeTo(config.foliageDirectory, branchLeavesSettings.get("backimage").toString());
PlantPiece piece;
piece.image = strf("{}?hueshift={}", branchLeavesBackFile, config.foliageHueShift);
piece.offset = Vec2F{xOf, yOf};
piece.segmentIdx = segment;
piece.structuralSegment = false;
piece.kind = PlantPieceKind::Foliage;
piece.zLevel = -1.0f;
piece.rotationType = m_ceiling ? DontRotate : RotateLeaves;
piece.rotationOffset = boffset;
m_pieces.append(piece);
}
}
} else {
branchYOffset += (attachmentSettings.get("h").toDouble() / TilePixels) / (float)(1 + rnd.randInt(4));
}
}
segment++;
}
}
// crown
{
JsonObject crowns = config.stemSettings.getObject("crown", {});
bool hasCrown = crowns.size() > 0;
if (hasCrown) {
String crownKey = crowns.keys()[rnd.randInt(crowns.size() - 1)];
JsonObject crownSettings = crowns[crownKey].toObject();
JsonObject attachmentSettings = crownSettings["attachment"].toObject();
xOffset += attachmentSettings.get("bx").toDouble() / TilePixels;
yOffset += attachmentSettings.get("by").toDouble() / TilePixels;
float coffset = roffset + Random::randf();
String crownFile = AssetPath::relativeTo(config.stemDirectory, crownSettings.get("image").toString());
{
PlantPiece piece;
piece.image = strf("{}?hueshift={}", crownFile, config.stemHueShift);
piece.offset = Vec2F{xOffset, yOffset};
piece.segmentIdx = segment;
piece.structuralSegment = false;
piece.kind = PlantPieceKind::Stem;
piece.zLevel = 0.0f;
piece.rotationType = m_ceiling ? DontRotate : RotateCrownBranch;
piece.rotationOffset = coffset;
m_pieces.append(piece);
}
// crown leaves
JsonObject crownLeaves = config.foliageSettings.getObject("crownLeaves", {});
if (crownLeaves.contains(crownKey)) {
JsonObject crownLeavesSettings = crownLeaves.get(crownKey).toObject();
JsonObject attachmentSettings = crownLeavesSettings["attachment"].toObject();
float xO = xOffset + attachmentSettings.get("bx").toDouble() / TilePixels;
float yO = yOffset + attachmentSettings.get("by").toDouble() / TilePixels;
if (crownLeavesSettings.contains("image") && !crownLeavesSettings.get("image").toString().empty()) {
String crownLeavesFile =
AssetPath::relativeTo(config.foliageDirectory, crownLeavesSettings.get("image").toString());
PlantPiece piece;
piece.image = strf("{}?hueshift={}", crownLeavesFile, config.foliageHueShift);
piece.offset = Vec2F{xO, yO};
piece.segmentIdx = segment;
piece.structuralSegment = false;
piece.kind = PlantPieceKind::Foliage;
piece.zLevel = 3.0f;
piece.rotationType = m_ceiling ? DontRotate : RotateCrownLeaves;
piece.rotationOffset = coffset;
m_pieces.append(piece);
}
if (crownLeavesSettings.contains("backimage") && !crownLeavesSettings.get("backimage").toString().empty()) {
String crownLeavesBackFile =
AssetPath::relativeTo(config.foliageDirectory, crownLeavesSettings.get("backimage").toString());
PlantPiece piece;
piece.image = strf("{}?hueshift={}", crownLeavesBackFile, config.foliageHueShift);
piece.offset = Vec2F{xO, yO};
piece.segmentIdx = segment;
piece.structuralSegment = false;
piece.kind = PlantPieceKind::Foliage;
piece.zLevel = -1.0f;
piece.rotationType = m_ceiling ? DontRotate : RotateCrownLeaves;
piece.rotationOffset = coffset;
m_pieces.append(piece);
}
}
}
}
sort(m_pieces, [](PlantPiece const& a, PlantPiece const& b) { return a.zLevel < b.zLevel; });
validatePieces();
setupNetStates();
}
Json Plant::diskStore() const {
return JsonObject{
{"tilePosition", jsonFromVec2I(m_tilePosition)},
{"ceiling", m_ceiling},
{"stemDropConfig", m_stemDropConfig},
{"foliageDropConfig", m_foliageDropConfig},
{"saplingDropConfig", m_saplingDropConfig},
{"descriptions", m_descriptions},
{"ephemeral", m_ephemeral},
{"tileDamageParameters", m_tileDamageParameters.toJson()},
{"fallsWhenDead", m_fallsWhenDead},
{"pieces", writePiecesToJson()},
};
}
ByteArray Plant::netStore() const {
DataStreamBuffer ds;
ds.viwrite(m_tilePosition[0]);
ds.viwrite(m_tilePosition[1]);
ds.write(m_ceiling);
ds.write(m_stemDropConfig);
ds.write(m_foliageDropConfig);
ds.write(m_saplingDropConfig);
ds.write(m_descriptions);
ds.write(m_ephemeral);
ds.write(m_tileDamageParameters);
ds.write(m_fallsWhenDead);
m_tileDamageStatus.netStore(ds);
ds.write(writePieces());
return ds.takeData();
}
Plant::Plant(GrassVariant const& config, uint64_t seed) : Plant() {
m_broken = false;
m_tilePosition = Vec2I();
m_ceiling = false;
m_windTime = 0.0f;
m_windLevel = 0.0f;
m_piecesScanned = false;
m_fallsWhenDead = false;
m_descriptions = config.descriptions;
m_ephemeral = config.ephemeral;
m_tileDamageParameters = config.tileDamageParameters;
m_piecesUpdated = true;
RandomSource rand(seed);
String imageName = AssetPath::relativeTo(config.directory, rand.randValueFrom(config.images));
Vec2F offset = Vec2F();
// If this is a ceiling plant, offset the image so that the [0, 0] space is
// at the top
if (config.ceiling) {
auto imgMetadata = Root::singleton().imageMetadataDatabase();
float imageHeight = imgMetadata->imageSize(imageName)[1];
offset = Vec2F(0.0f, 1.0f - imageHeight / TilePixels);
}
PlantPiece piece;
piece.image = strf("{}?hueshift={}", imageName, config.hueShift);
piece.offset = offset;
piece.segmentIdx = 0;
piece.structuralSegment = true;
piece.kind = PlantPieceKind::None;
m_pieces = {piece};
m_ceiling = config.ceiling;
validatePieces();
setupNetStates();
}
Plant::Plant(BushVariant const& config, uint64_t seed) : Plant() {
m_broken = false;
m_tilePosition = Vec2I();
m_ceiling = false;
m_windTime = 0.0f;
m_windLevel = 0.0f;
m_piecesScanned = false;
m_fallsWhenDead = false;
m_descriptions = config.descriptions;
m_ephemeral = config.ephemeral;
m_tileDamageParameters = config.tileDamageParameters;
m_piecesUpdated = true;
RandomSource rand(seed);
auto assets = Root::singleton().assets();
auto shape = rand.randValueFrom(config.shapes);
String shapeImageName = AssetPath::relativeTo(config.directory, shape.image);
float shapeImageHeight = assets->image(shapeImageName)->height();
Vec2F offset = Vec2F();
// If this is a ceiling plant, offset the image so that the [0, 0] space is
// at the top
if (config.ceiling)
offset = Vec2F(0.0f, 1.0f - shapeImageHeight / TilePixels);
{
PlantPiece piece;
piece.image = strf("{}?hueshift={}", shapeImageName, config.baseHueShift);
piece.offset = offset;
piece.segmentIdx = 0;
piece.structuralSegment = true;
piece.kind = PlantPieceKind::None;
m_pieces.append(piece);
}
auto mod = rand.randValueFrom(shape.mods);
if (!mod.empty()) {
PlantPiece piece;
piece.image = strf("{}?hueshift={}", AssetPath::relativeTo(config.directory, mod), config.modHueShift);
piece.offset = offset;
piece.segmentIdx = 0;
piece.structuralSegment = false;
piece.kind = PlantPieceKind::None;
m_pieces.append(piece);
}
m_ceiling = config.ceiling;
validatePieces();
setupNetStates();
}
Plant::Plant(Json const& diskStore) : Plant() {
m_tilePosition = jsonToVec2I(diskStore.get("tilePosition"));
m_ceiling = diskStore.getBool("ceiling");
m_stemDropConfig = diskStore.get("stemDropConfig");
m_foliageDropConfig = diskStore.get("foliageDropConfig");
m_saplingDropConfig = diskStore.get("saplingDropConfig");
m_descriptions = diskStore.get("descriptions");
m_ephemeral = diskStore.getBool("ephemeral");
m_tileDamageParameters = TileDamageParameters(diskStore.get("tileDamageParameters"));
m_fallsWhenDead = diskStore.getBool("fallsWhenDead");
readPiecesFromJson(diskStore.get("pieces"));
setupNetStates();
}
Plant::Plant(ByteArray const& netStore) : Plant() {
m_broken = false;
m_tilePosition = Vec2I();
m_ceiling = false;
m_windTime = 0.0f;
m_windLevel = 0.0f;
m_piecesScanned = false;
m_fallsWhenDead = false;
m_piecesUpdated = true;
DataStreamBuffer ds(netStore);
ds.viread(m_tilePosition[0]);
ds.viread(m_tilePosition[1]);
ds.read(m_ceiling);
ds.read(m_stemDropConfig);
ds.read(m_foliageDropConfig);
ds.read(m_saplingDropConfig);
ds.read(m_descriptions);
ds.read(m_ephemeral);
ds.read(m_tileDamageParameters);
ds.read(m_fallsWhenDead);
m_tileDamageStatus.netLoad(ds);
readPieces(ds.read<ByteArray>());
setupNetStates();
}
Plant::Plant() {
m_ephemeral = false;
m_piecesUpdated = true;
m_ceiling = false;
m_broken = false;
m_fallsWhenDead = false;
m_windTime = 0.0f;
m_windLevel = 0.0f;
m_piecesScanned = false;
m_tileDamageX = 0.0f;
m_tileDamageY = 0.0f;
m_tileDamageEventTrigger = false;
m_tileDamageEvent = false;
}
EntityType Plant::entityType() const {
return EntityType::Plant;
}
void Plant::init(World* world, EntityId entityId, EntityMode mode) {
Entity::init(world, entityId, mode);
validatePieces();
m_tilePosition = world->geometry().xwrap(m_tilePosition);
}
pair<ByteArray, uint64_t> Plant::writeNetState(uint64_t fromVersion) {
return m_netGroup.writeNetState(fromVersion);
}
void Plant::readNetState(ByteArray data, float interpolationTime) {
m_netGroup.readNetState(std::move(data), interpolationTime);
}
void Plant::enableInterpolation(float extrapolationHint) {
// Only enable plant interpolation when it actually matters, for things that
// generate PlantDrops so that they match when the PlantDrops appear.
if (m_fallsWhenDead)
m_netGroup.enableNetInterpolation(extrapolationHint);
}
void Plant::disableInterpolation() {
m_netGroup.disableNetInterpolation();
}
String Plant::description() const {
return m_descriptions.getString("description");
}
Vec2F Plant::position() const {
return Vec2F(m_tilePosition);
}
RectF Plant::metaBoundBox() const {
return m_metaBoundBox;
}
bool Plant::ephemeral() const {
return m_ephemeral;
}
Vec2I Plant::tilePosition() const {
return m_tilePosition;
}
void Plant::setTilePosition(Vec2I const& tilePosition) {
m_tilePosition = tilePosition;
}
List<Vec2I> Plant::spaces() const {
return m_spaces;
}
List<Vec2I> Plant::roots() const {
return m_roots;
}
Vec2I Plant::primaryRoot() const {
return m_ceiling ? Vec2I(0, 1) : Vec2I(0, -1);
}
bool Plant::ceiling() const {
return m_ceiling;
}
bool Plant::shouldDestroy() const {
return m_broken || m_pieces.size() == 0;
}
bool Plant::checkBroken() {
if (!m_broken) {
if (!allSpacesOccupied(m_roots)) {
if (m_fallsWhenDead) {
breakAtPosition(m_tilePosition, Vec2F(m_tilePosition));
return false;
} else
m_broken = true;
} else if (anySpacesOccupied(m_spaces))
m_broken = true;
}
return m_broken;
}
List<Plant::PlantPiece> Plant::pieces() const {
return m_pieces;
}
RectF Plant::interactiveBoundBox() const {
return RectF(m_boundBox);
}
void Plant::scanSpacesAndRoots() {
auto imageMetadataDatabase = Root::singleton().imageMetadataDatabase();
// build spaces
Set<Vec2I> spaces;
// always include the base position in spaces, it causes all kinds of problems if you don't
spaces.add({0, 0});
for (auto& piece : m_pieces) {
piece.imageSize = imageMetadataDatabase->imageSize(piece.image);
piece.spaces = Set<Vec2I>::from(
imageMetadataDatabase->imageSpaces(piece.image, piece.offset * TilePixels, PlantScanThreshold, piece.flip));
spaces.addAll(piece.spaces);
}
m_spaces = spaces.values();
m_boundBox = RectI::boundBoxOfPoints(m_spaces);
for (auto space : m_spaces) {
if (space[1] == 0) {
if (m_ceiling)
m_roots.push_back({space[0], 1});
else
m_roots.push_back({space[0], -1});
}
}
}
void Plant::calcBoundBox() {
RectF boundBox = RectF::boundBoxOfPoints(m_spaces);
// Plants are allowed to visibly occupy one outside space from the spaces
// they take up.
m_metaBoundBox = RectF(boundBox.min() - Vec2F(1, 1), boundBox.max() + Vec2F(2, 2));
}
float Plant::branchRotation(float xPos, float rotoffset) const {
if (!inWorld() || m_windLevel == 0.0f)
return 0.0f;
float intensity = fabs(m_windLevel);
return copysign(0.00117f, m_windLevel) * (std::sin(m_windTime + rotoffset + xPos / 10.0f) * intensity - intensity / 300.0f);
}
void Plant::update(float dt, uint64_t) {
m_windTime += dt;
m_windTime = std::fmod(m_windTime, 628.32f);
m_windLevel = world()->windLevel(Vec2F(m_tilePosition));
if (isMaster()) {
if (m_tileDamageStatus.damaged())
m_tileDamageStatus.recover(m_tileDamageParameters, dt);
} else {
if (m_tileDamageStatus.damaged() && !m_tileDamageStatus.damageProtected()) {
float damageEffectPercentage = m_tileDamageStatus.damageEffectPercentage();
m_windTime += damageEffectPercentage * 10 * dt;
m_windLevel += damageEffectPercentage * 20;
}
m_netGroup.tickNetInterpolation(GlobalTimestep);
}
}
void Plant::render(RenderCallback* renderCallback) {
float damageXOffset = Random::randf(-0.1f, 0.1f) * m_tileDamageStatus.damageEffectPercentage();
for (auto const& plantPiece : m_pieces) {
auto size = Vec2F(plantPiece.imageSize) / TilePixels;
Vec2F offset = plantPiece.offset;
if ((m_ceiling && offset[1] <= m_tileDamageY) || (!m_ceiling && offset[1] + size[1] >= m_tileDamageY))
offset[0] += damageXOffset;
auto drawable = Drawable::makeImage(plantPiece.imagePath, 1.0f / TilePixels, false, offset);
if (plantPiece.flip)
drawable.scale(Vec2F(-1, 1));
if (plantPiece.rotationType == RotateCrownBranch || plantPiece.rotationType == RotateCrownLeaves) {
drawable.rotate(branchRotation(m_tilePosition[0], plantPiece.rotationOffset * 1.4f) * 0.7f, plantPiece.offset + Vec2F(size[0] / 2.0f, 0));
drawable.translate(Vec2F(0, -0.40f));
} else if (plantPiece.rotationType == RotateBranch || plantPiece.rotationType == RotateLeaves) {
drawable.rotate(branchRotation(m_tilePosition[0], plantPiece.rotationOffset * 1.4f), plantPiece.offset + Vec2F(size) / 2.0f);
}
drawable.translate(position());
renderCallback->addDrawable(std::move(drawable), RenderLayerPlant);
}
if (m_tileDamageEvent) {
m_tileDamageEvent = false;
if (m_stemDropConfig.type() == Json::Type::Object) {
Json particleConfig = m_stemDropConfig.get("particles", JsonObject()).get("damageTree", JsonObject());
JsonArray particleOptions = particleConfig.getArray("options", {});
auto hueshift = m_stemDropConfig.getFloat("hueshift", 0) / 360.0f;
auto density = particleConfig.getFloat("density", 1);
while (density-- > 0) {
auto config = Random::randValueFrom(particleOptions, {});
if (config.isNull() || config.size() == 0)
continue;
auto particle = Root::singleton().particleDatabase()->particle(config);
particle.color.hueShift(hueshift);
if (!particle.string.empty()) {
particle.string = strf("{}?hueshift={}", particle.string, hueshift);
particle.image = particle.string;
}
particle.position = {m_tileDamageX + Random::randf(), m_tileDamageY + Random::randf()};
particle.translate(position());
renderCallback->addParticle(std::move(particle));
}
JsonArray damageTreeSoundOptions = m_stemDropConfig.get("sounds", JsonObject()).getArray("damageTree", JsonArray());
if (damageTreeSoundOptions.size()) {
auto sound = Random::randFrom(damageTreeSoundOptions);
Vec2F pos = position() + Vec2F(m_tileDamageX + Random::randf(), m_tileDamageY + Random::randf());
auto assets = Root::singleton().assets();
auto audioInstance = make_shared<AudioInstance>(*assets->audio(sound.getString("file")));
audioInstance->setPosition(pos);
audioInstance->setVolume(sound.getFloat("volume", 1.0f));
renderCallback->addAudio(std::move(audioInstance));
}
}
}
}
void Plant::readPieces(ByteArray pieces) {
if (!pieces.empty()) {
DataStreamBuffer ds(std::move(pieces));
ds.readContainer(m_pieces, [](DataStream& ds, PlantPiece& piece) {
ds.read(piece.image);
ds.read(piece.offset[0]);
ds.read(piece.offset[1]);
ds.read(piece.rotationType);
ds.read(piece.rotationOffset);
ds.read(piece.structuralSegment);
ds.read(piece.kind);
ds.read(piece.segmentIdx);
ds.read(piece.flip);
});
m_piecesScanned = false;
if (inWorld())
validatePieces();
}
}
ByteArray Plant::writePieces() const {
return DataStreamBuffer::serializeContainer(m_pieces, [](DataStream& ds, PlantPiece const& piece) {
ds.write(piece.image);
ds.write(piece.offset[0]);
ds.write(piece.offset[1]);
ds.write(piece.rotationType);
ds.write(piece.rotationOffset);
ds.write(piece.structuralSegment);
ds.write(piece.kind);
ds.write(piece.segmentIdx);
ds.write(piece.flip);
});
}
void Plant::readPiecesFromJson(Json const& pieces) {
m_pieces = jsonToList<PlantPiece>(pieces, [](Json const& v) -> PlantPiece {
PlantPiece res;
res.image = v.getString("image");
res.offset = jsonToVec2F(v.get("offset"));
res.rotationType = RotationTypeNames.getLeft(v.getString("rotationType"));
res.rotationOffset = v.getFloat("rotationOffset");
res.structuralSegment = v.getBool("structuralSegment");
res.kind = (PlantPieceKind)v.getInt("kind");
res.segmentIdx = v.getInt("segmentIdx");
res.flip = v.getBool("flip");
return res;
});
m_piecesScanned = false;
if (inWorld())
validatePieces();
}
Json Plant::writePiecesToJson() const {
return jsonFromList<PlantPiece>(m_pieces, [](PlantPiece const& piece) -> Json {
return JsonObject{
{"image", piece.image},
{"offset", jsonFromVec2F(piece.offset)},
{"rotationType", RotationTypeNames.getRight(piece.rotationType)},
{"rotationOffset", piece.rotationOffset},
{"structuralSegment", piece.structuralSegment},
{"kind", piece.kind},
{"segmentIdx", piece.segmentIdx},
{"flip", piece.flip},
};
});
}
void Plant::validatePieces() {
for (auto& piece : m_pieces)
piece.imagePath = piece.image;
if (!m_piecesScanned) {
scanSpacesAndRoots();
calcBoundBox();
m_piecesScanned = true;
}
}
void Plant::setupNetStates() {
m_netGroup.addNetElement(&m_tileDamageStatus);
m_netGroup.addNetElement(&m_piecesNetState);
m_netGroup.addNetElement(&m_tileDamageXNetState);
m_netGroup.addNetElement(&m_tileDamageYNetState);
m_netGroup.addNetElement(&m_tileDamageEventNetState);
m_netGroup.setNeedsStoreCallback(bind(&Plant::setNetStates, this));
m_netGroup.setNeedsLoadCallback(bind(&Plant::getNetStates, this));
}
void Plant::getNetStates() {
if (m_piecesNetState.pullUpdated()) {
readPieces(m_piecesNetState.get());
m_piecesUpdated = true;
}
m_tileDamageX = m_tileDamageXNetState.get();
m_tileDamageY = m_tileDamageYNetState.get();
if (m_tileDamageEventNetState.pullOccurred()) {
m_tileDamageEvent = true;
m_tileDamageEventTrigger = true;
}
}
void Plant::setNetStates() {
if (m_piecesUpdated) {
m_piecesNetState.set(writePieces());
m_piecesUpdated = false;
}
m_tileDamageXNetState.set(m_tileDamageX);
m_tileDamageYNetState.set(m_tileDamageY);
if (m_tileDamageEventTrigger) {
m_tileDamageEventTrigger = false;
m_tileDamageEventNetState.trigger();
}
}
bool Plant::damageTiles(List<Vec2I> const& positions, Vec2F const& sourcePosition, TileDamage const& tileDamage) {
auto position = baseDamagePosition(positions);
auto geometry = world()->geometry();
m_tileDamageStatus.damage(m_tileDamageParameters, tileDamage);
m_tileDamageX = geometry.diff(position[0], tilePosition()[0]);
m_tileDamageY = position[1] - tilePosition()[1];
m_tileDamageEvent = true;
m_tileDamageEventTrigger = true;
bool breaking = false;
if (m_tileDamageStatus.dead()) {
breaking = true;
if (m_fallsWhenDead) {
m_tileDamageStatus.reset();
breakAtPosition(position, sourcePosition);
} else {
m_broken = true;
}
}
return breaking;
}
void Plant::breakAtPosition(Vec2I const& position, Vec2F const& sourcePosition) {
auto geometry = world()->geometry();
Vec2I internalPos = geometry.diff(position, tilePosition());
size_t idx = highest<size_t>();
int segmentIdx = highest<int>();
for (size_t i = 0; i < m_pieces.size(); ++i) {
auto& piece = m_pieces[i];
if (piece.structuralSegment && piece.spaces.contains(internalPos)) {
if (piece.segmentIdx < segmentIdx) {
segmentIdx = piece.segmentIdx;
idx = i;
}
}
}
// default to highest structural piece
if (idx >= m_pieces.size()) {
for (size_t i = m_pieces.size(); i > 0; --i) {
auto& piece = m_pieces[i - 1];
if (piece.structuralSegment) {
segmentIdx = piece.segmentIdx;
idx = i - 1;
break;
}
}
}
// plant has no structural segments? this is a terrible fallback because it
// prevents destruction
if (idx >= m_pieces.size())
return;
PlantPiece breakPiece = m_pieces[idx];
Vec2F breakPoint = Vec2F(position) - Vec2F(tilePosition());
if (breakPiece.spaces.size()) {
RectF bounds = RectF::null();
for (auto space : breakPiece.spaces) {
bounds.combine(Vec2F(space));
bounds.combine(Vec2F(space) + Vec2F(1, 1));
}
breakPoint[0] = (bounds.max()[0] + bounds.min()[0]) / 2.0f;
if (!m_ceiling)
breakPoint[1] = bounds.min()[1];
else
breakPoint[1] = bounds.max()[1];
}
List<PlantPiece> droppedPieces;
if (m_pieces[idx].structuralSegment) {
idx = 0;
while (idx < m_pieces.size()) {
if (m_pieces[idx].segmentIdx >= segmentIdx) {
droppedPieces.append(m_pieces.takeAt(idx));
continue;
}
idx++;
}
} else {
droppedPieces.append(m_pieces.takeAt(idx));
}
m_piecesUpdated = true;
Vec2I breakPointI = Vec2I(round(breakPoint[0]), round(breakPoint[1]));
// Calculate a new origin for the droppedPieces
for (auto& piece : droppedPieces) {
piece.offset -= breakPoint;
Set<Vec2I> spaces = piece.spaces;
piece.spaces.clear();
for (auto const& space : spaces) {
piece.spaces.add(space - breakPointI);
}
}
Vec2F worldSpaceBreakPoint = breakPoint + Vec2F(tilePosition());
List<int> segmentOrder;
Map<int, List<PlantPiece>> segments;
for (auto& piece : droppedPieces) {
if (!segments.contains(piece.segmentIdx))
segmentOrder.append(piece.segmentIdx);
segments[piece.segmentIdx].append(piece);
}
reverse(segmentOrder);
float random = Random::randf(-0.3f, 0.3f);
auto fallVector = (worldSpaceBreakPoint - sourcePosition).normalized();
bool first = true;
for (auto segmentIdx : segmentOrder) {
auto segment = segments[segmentIdx];
world()->addEntity(make_shared<PlantDrop>(segment,
worldSpaceBreakPoint,
fallVector,
description(),
m_ceiling,
m_stemDropConfig,
m_foliageDropConfig,
m_saplingDropConfig,
first,
random));
first = false;
}
m_piecesScanned = false;
validatePieces();
}
Vec2I Plant::baseDamagePosition(List<Vec2I> const& positions) const {
starAssert(positions.size());
auto res = positions.at(0);
for (auto const& piece : m_pieces) {
if (piece.structuralSegment) {
for (auto space : piece.spaces) {
for (auto position : positions) {
if (world()->geometry().equal(m_tilePosition + space, position)) {
// if this space is a "better match" for the root of the plant
if ((res[1] < position[1]) == m_ceiling) {
res = position;
}
}
}
}
}
}
return res;
}
bool Plant::damagable() const {
if (m_stemDropConfig.type() != Json::Type::Object)
return true;
if (!m_stemDropConfig.getBool("destructable", true))
return false;
return true;
}
}